Blood?

cshank4cshank4 Join Date: 2003-02-11 Member: 13425Members
are there any patches or something to make marines bleed and make bullet holes stay ont he wall and stuff?

Comments

  • FrikkFrikk Join Date: 2002-11-01 Member: 3164Members, Constellation
    I believe the patch that makes marines bleed is called 2.0. Don't quote me on that though <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • MalambisBZMalambisBZ Join Date: 2002-11-21 Member: 9559Members
    There's a server side plug-in the makes marines bleed when attacked.

    For bullet holes, you will have to put a higher number for the mp_decals (I think that's the name) command.
  • PulsePulse To create, to create and escape. Join Date: 2002-08-29 Member: 1248Members, Constellation
    bullet holes already stay on the wall, you can make it so that more bullet holes can stay on the wall at the same time the same way you can in HL and every single one of its mods, I forget the console command, just go into customize and then advanced, and then set the max decals higher.
  • JaegerJaeger Join Date: 2002-11-28 Member: 10202Members
    It's better to go into your config.cfg and edit the mp_decals to somthing like 30000. I forget what mine is set to, it's something ridiculously high like 97000. It works well for three-hour stalemates. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    Jaegar, there's supposedly a limit around 32000 decals after which HL gets unstable. Just so you know <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • JaegerJaeger Join Date: 2002-11-28 Member: 10202Members
    Well I haven't had any problems other than perhaps a 1 or 2 fps loss in an endgame hive room... *ducks to avoid exploding hard drive* <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    I can't really say I've seen anything over 30000 decals in a three hour game though. I just set it so high so that occaisional bullet hole here and there doesn't dissappear. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
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