Ns_nightmare
Kalopsia
Join Date: 2003-05-15 Member: 16331Members, Reinforced - Shadow
<div class="IPBDescription">My Latest Map</div> Here is a brief preview of my new upcoming natural selection map for you guys. As i mentioned some time back it is going to be a abandon city based map where aliens have already invaded the earth. This is a small screen of the ready room which is an abandon house with the wind blowing in the back ground. i dont have an eta on the map as of yet but when it is done it will be posted for you serious players. Comments please post.
Note: Only the ready room is dark, the city based environment will be day light.
<img src='http://www.members.optusnet.com.au/nambucca/ns.jpg' border='0' alt='user posted image'>
Note: Only the ready room is dark, the city based environment will be day light.
<img src='http://www.members.optusnet.com.au/nambucca/ns.jpg' border='0' alt='user posted image'>
Comments
Interesting concept, can't wait for a finished product.
Not a bad concept, but the map itself looks like counter-strike. Keep working.
Uh.. people are right about that screen shot:
a) we can't see anything it's just mostly black, and a door way.
b) it looks like counter strike
The only way I could ever see Kharaa among here is if you explored the sewers of this city. And even then you'd have to really make an effort to make it look right among NS maps.
It just seems more likely to expect a terrorist to come through that door, not a bunch of the TSA.
Upsatirs:
<img src='http://www.members.optusnet.com.au/nambucca/ns_2.jpg' border='0' alt='user posted image'>
Downstairs:
<img src='http://www.members.optusnet.com.au/nambucca/ns_3.jpg' border='0' alt='user posted image'>
So, ok. either post screenshots that actually show somthing, or... um... no, that's the best choice. Post screenshots that show somthing.
And more screenies...
I was incorrect, it appears to be some sort of haunted house. So why are the aliens trying to take over a haunted house? I can understand it fits with the title, but couldn't you come up with somthing like technohorror that would fit with the NS theme, but would still be scary? Like a haunted starship that looked like a floating house? I dunno. ^^ In addition, your architecture in the second shot (and I use that term loosly) is boxy and/or nonexistant. The hive room looks intresting, though I'd really have to see it from the floor to make a good judement on it.
shouldf have read the first post i made in this forum.
It doesn't look... bad... per say. It just doesn't fit, I don't think. It would fit into CS or TFC rather well though. Terrestrial modern buildings are all the rage there. But NS is supposed to be the future... if this is earth, I'd think it would look like Corsucant in NS's timeline. Really...
<img src='http://www.members.optusnet.com.au/nambucca/ns_4.jpg' border='0' alt='user posted image'>
erm...about the architecture: It looks like 'Vampire Slayer HL'. The roof doesn't even stand off the walls, no furniture, no scary atmosphere. Post some new screens when you have the house finished. Atm it looks *bad*!
So don't keep up the bad work. Try something better.
Do u use worldcraft btw?
*edit* Also, you would end up having to make it like other mapper's layouts. You cannot have one building, and expect your map to be enjoyed. Marines would be able to seige everything from thier spawn - not to mention commander-mode problems with having two floors.
the idea itself is not bad. I thought about making a map where marines have to free a cityarea from the khaara. a good example for futuristic city design is the hl mod "public enemy". this would be cool´. maybe you know "final fantasy the movie" with its abandon and detroyed environment where the marines seemed to have some disadvantages.
but at least I would say you play final fantasy 7 (maybe you know it). the "steam punk" design that combines victorian- and modern time is still one of the greatest ever seen! maybe the house should look more "used". add some sort of machines, the wooden walls half covert with metal plates, floor iluminated by integrated lights, steam coming from pipes beneath the floor, etc.
with this ideas in mind the map could get a unique touch, maybe it wont get official but which maps will? at least the idea with the hive in the house is really evil. EEEEEEEEEEEVVVVVVVIIIIILLLLLLL!!!
think about some kind of bunker for people to hide when aliens atacked. and in this bunker is the first hive <!--emo&::marine::--><img src='http://www.natural-selection.org/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> this would be evil in the positiv way <!--emo&:p--><img src='http://www.natural-selection.org/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
this was just going to be one of three hives. The other two would be located in an underground subway and a underground sewer system What do you think of these locations, if not where would they look good ?
C'mon!! BETA, i wanna play
1) Backstory: The map shouldn't be set on Earth. The Kharra bacterium has only so far been encountered in the Ariadne Arm of the galaxy. The city idea is still possible, but just on another planet.
2) Theme: You really need to be using NS textures, or at least making the majority of the textures in your map. Custom textures are fine as long as you still have the "feel" of NS in your map. Anyway, whether or not you want it to be official, it would look far better with more grungy metal textures anyway, I don't think they would still be using brick that far into the future.
3) Outdoor areas: It seems to me that you are planning to have a reasonable amount of outdoors in your map. These are a no-no in NS for various reasons (although small amounts are fine, e.g. ns_tanith).
If you're not planning a map intended for offical consideration, then there's no real need to worry about the above points, it's your map afterall. (Although I still feel that point 2 should be taken into account, just to make you map look more sci-fi etc.)
Good luck with this, I like the idea of an invaded city. Thinking outisde the box is a good thing, usually. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Let's hope you can pull it off.
Those are a lot better ideas than a house, I think. You could probably use some NS textures, and have the dark, scary atmosphere that many other NS maps have. I still think your biggest problem is that house - its not NS at all, and I have no idea how one would make a house seem like it fits into NS. The Underground Sewer System/Subway has a lot of leeway there, so you could make that look more like NS than a house.
Here is my ideas to help make this more excepted!
Not Earth, say a inner world called Eden or something, very close to earth only a few light years away!
Don't use Brick textures or clasic house designs, this is the 23rd century remember, so use alot of Metal and concreet, it will give the more future look.
Destruction everywhere, don't forget, they have invaded the Human worlds, humans wouldn't give it up with out a fight.
Make it a darker map, and focus mostly indoors, add rain or thunder, to give the feeling of a doomed world!
Ignor all these jerks who say it sucks.. or stupid, listen to the people who have ideas to help make it better, but arn't saying your map is crap!
Keep it comming, looks awesome!
Now moving right long , i saw it mentioned that the textures arent good and i need to change them quite alot. As i am not anygood at texturing i would like to put out an advertisement to anyone who is really experienced at creating textures to contribute to the design of this map. Credits will be marked and you will be apart of ns history to be known as the people who changed it's direction. If you think you would like to contribute to this map then please PM me and please show me a few samples of what your current skills are.