The "Post Your Screenshots" Thread

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Comments

  • bluemanblueman Join Date: 2002-04-09 Member: 399Members
    i really like the arquitecture, specially in the last shots. The lighting in 3º pic is really cool. keep it up.
  • CobletCoblet Join Date: 2004-01-31 Member: 25803Members
    <!--QuoteBegin-Card0+Jun 9 2004, 12:42 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Card0 @ Jun 9 2004, 12:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The cryo tubey things were clear before but i couldn't figure what mode it was to make the glass not-glow. i thought it was Texture you're supposed to set it to but obviously not so i scrapped that and made them just look frosted over. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Try additive, I'm not sure if that works without having black in the texture but it's worth a go <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • Card0Card0 Join Date: 2004-05-31 Member: 29032Members
    cheers cobra. i'll give that a go but afaik additive will make the glow even worse. it'll be as bright as one of the glowing monitor panels probably :-\

    blueman. thanks for the nice words. I'm a fan of your work myself and always up for a blast on ulysses <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • KungFuDiscoMonkeyKungFuDiscoMonkey Creator of ns_altair 日本福岡県 Join Date: 2003-03-15 Member: 14555Members, NS1 Playtester, Reinforced - Onos
    Figured I'd post the screens in here too since I haven't posted in this thread in a LONG time.


    <img src='http://www.barrettphillips.com/~ptraylor/images/projects/altair1.jpg' border='0' alt='user posted image' />
    <img src='http://www.barrettphillips.com/~ptraylor/images/projects/altair2.jpg' border='0' alt='user posted image' />
    <img src='http://www.barrettphillips.com/~ptraylor/images/projects/altair3.jpg' border='0' alt='user posted image' />
    <img src='http://www.barrettphillips.com/~ptraylor/images/projects/altair4.jpg' border='0' alt='user posted image' />
    <img src='http://www.barrettphillips.com/~ptraylor/images/projects/altair5.jpg' border='0' alt='user posted image' />
    <img src='http://www.barrettphillips.com/~ptraylor/images/projects/altair6.jpg' border='0' alt='user posted image' />
    <img src='http://www.barrettphillips.com/~ptraylor/images/projects/altair7.jpg' border='0' alt='user posted image' />

    Original Thread:
    <a href='http://www.unknownworlds.com/forums/index.php?showtopic=72713' target='_blank'>http://www.unknownworlds.com/forums/in...showtopic=72713</a>
  • Evil_bOb1Evil_bOb1 Join Date: 2002-07-13 Member: 938Members, Squad Five Blue
    edited June 2004
    ns_aurora - Some parts of the work in prograss - ~50% done - left to do -> 2 hives and their connecting routes, and a lot of tweaking <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->

    Click to enlarge.

    <a href='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a1.jpg' target='_blank'><img src='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a1s.jpg' border='0' alt='user posted image' /></a> <a href='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a2.jpg' target='_blank'><img src='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a2s.jpg' border='0' alt='user posted image' /></a> <a href='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a3.jpg' target='_blank'><img src='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a3s.jpg' border='0' alt='user posted image' /></a>

    <a href='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a4.jpg' target='_blank'><img src='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a4s.jpg' border='0' alt='user posted image' /></a> <a href='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a5.jpg' target='_blank'><img src='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a5s.jpg' border='0' alt='user posted image' /></a> <a href='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a6.jpg' target='_blank'><img src='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a6s.jpg' border='0' alt='user posted image' /></a>

    <a href='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a7.jpg' target='_blank'><img src='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a7s.jpg' border='0' alt='user posted image' /></a>
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    nice touch with the wires into the comm chair evil bob
  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    <!--QuoteBegin-chrono5454+Jun 10 2004, 02:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ Jun 10 2004, 02:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> nice touch with the wires into the comm chair evil bob <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    But when it gets destroyed... *gasp!* floating wires that defy life as we know it!
  • Evil_bOb1Evil_bOb1 Join Date: 2002-07-13 Member: 938Members, Squad Five Blue
    <!--QuoteBegin-Tequila+Jun 10 2004, 02:58 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tequila @ Jun 10 2004, 02:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-chrono5454+Jun 10 2004, 02:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ Jun 10 2004, 02:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> nice touch with the wires into the comm chair evil bob <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd-->
    But when it gets destroyed... *gasp!* floating wires that defy life as we know it! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    Don't you think i've already though of that <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
  • Card0Card0 Join Date: 2004-05-31 Member: 29032Members
    looking great evil bob! the hive area looks nice. one thing i can notice is that there's a black line running across the screen from the hanging alien vines. looks like you just need to make it a couple of units shorter to get rid of it if you haven't already.

    keep up the great work! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
  • RecoupRecoup Join Date: 2004-04-25 Member: 28195Members
    <!--QuoteBegin-Evil bOb+Jun 9 2004, 08:27 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Evil bOb @ Jun 9 2004, 08:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ns_aurora - Some parts of the work in prograss - ~50% done - left to do -> 2 hives and their connecting routes, and a lot of tweaking <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
    *sits down* Teach me...
  • WindelkronWindelkron Join Date: 2002-04-11 Member: 419Members
    evil bob, consider using a higher res texture or a detail texture for that big quad door in the floor (third picture). The diagonal lines on it are mad blurry.
  • Ron2KRon2K Join Date: 2004-05-25 Member: 28904Members, Constellation
    <b>KFDM:</b> erm, <i>"Consistency Monitoring Monitoring"</i>?

    I think there's an extra "monitoring" in there somewhere...
  • john_sheujohn_sheu Join Date: 2004-02-26 Member: 26917Members
    edited June 2004
    Or it could just be a failsafe system, monitoring the monitoring <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • Ron2KRon2K Join Date: 2004-05-25 Member: 28904Members, Constellation
    LOL, never thought of that one <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
  • GrizzlyGrizzly Join Date: 2003-10-27 Member: 22025Members
    Evil Bob, locking awsome !
    thinking about maybe adding some more infestation to the hive ?
    some more piles of infestation in the corners or so to make it look less "cleen"
  • KungFuDiscoMonkeyKungFuDiscoMonkey Creator of ns_altair 日本福岡県 Join Date: 2003-03-15 Member: 14555Members, NS1 Playtester, Reinforced - Onos
    edited June 2004
    Yeah, I had copied and pasted the name in there and it goofed but I fixed it in the next build. The screens are from about 2 or 3 builds ago now so many things have been fixed since then.

    You can check my sig for a download of the newest build.
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    Some new pictures of ns_Hulk

    canteen
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
  • brute_forcebrute_force Join Date: 2003-10-04 Member: 21433Members, Constellation
    Rendy: A bit too colourful if you ask me...

    Here are some new screenshots from co_ares. The lighting isn't final (I'm still trying to get the light_environment right, the outside area (not shown in the screenshots) is too bright).
    Also, in the first screen, the conveyor belt is moving, and the rock moves with the conveyor belt.

    <img src='http://shdwstal.temporal-sands.com/co_ares_build20011.jpg' border='0' alt='user posted image' />
    <img src='http://shdwstal.temporal-sands.com/co_ares_build20012.jpg' border='0' alt='user posted image' />
    <img src='http://shdwstal.temporal-sands.com/co_ares_build20014.jpg' border='0' alt='user posted image' />
    <img src='http://shdwstal.temporal-sands.com/co_ares_build20017.jpg' border='0' alt='user posted image' />
  • GrizzlyGrizzly Join Date: 2003-10-27 Member: 22025Members
    good looking as usual
  • TrojanTrojan Join Date: 2002-11-02 Member: 4611Members
    A new project, Ceres;



    <a href='http://lar.deathnet.net/images/ceres1.jpg' target='_blank'>First pic's a bit too big to show here, its the same filesize as the others however...://First pic's a bit too big to sh...hers however...</a>

    2:
    <img src='http://lar.deathnet.net/images/ceres2.jpg' border='0' alt='user posted image' />

    3:
    <img src='http://lar.deathnet.net/images/ceres3.jpg' border='0' alt='user posted image' />

    4:
    <img src='http://lar.deathnet.net/images/ceres4.jpg' border='0' alt='user posted image' />
  • OlmyOlmy Join Date: 2003-05-08 Member: 16142Members, NS1 Playtester, Contributor, NS2 Developer, NS2 Map Tester, Reinforced - Diamond
    Looking quite good so far, need more variation in light, like more contrast and variation in colour. Also on the last picture, on the corner, that thick pillar thing, the texture doesn't really work on its sides. Maybe try something else.
  • Rendy_CZechRendy_CZech Life is a Koan Join Date: 2003-10-11 Member: 21608Members
    Next burst o sshots. Now they aren't overgammed in photoshop (some people were complaining that they are looking crazy <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo--> )


    Cargostorage B
    <img src='http://torment.wz.cz/NS/ns_hulk20004.jpg' border='0' alt='user posted image' />


    Corridor (light not final)
    <img src='http://torment.wz.cz/NS/ns_hulk20003.jpg' border='0' alt='user posted image' />

    Glass corridor
    <img src='http://torment.wz.cz/NS/ns_hulk20001.jpg' border='0' alt='user posted image' />
    <img src='http://torment.wz.cz/NS/ns_hulk20000.jpg' border='0' alt='user posted image' />

    Corridor and bulkhead doors
    <img src='http://torment.wz.cz/NS/ns_hulk0133.jpg' border='0' alt='user posted image' />



    some comments are welcome <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • bluemanblueman Join Date: 2002-04-09 Member: 399Members
    edited June 2004
    Updating co_angel for PTs.

    3 new pics.

    Changed the lighting a bit, orange was looking awful at the end. Added a vent (thx Delarosa) and detailed a bit hive and central room.

    <img src='http://blueman.thezazi.net/pics/angel/co_angel_b30000.jpg' border='0' alt='user posted image' />

    <img src='http://blueman.thezazi.net/pics/angel/co_angel_b30001.jpg' border='0' alt='user posted image' />

    <img src='http://blueman.thezazi.net/pics/angel/co_angel_b30002.jpg' border='0' alt='user posted image' />
  • BelgarionBelgarion Join Date: 2002-07-19 Member: 973Members
    mmmm... vewy pwetty. looks as though it was influenced by marcos a bit. we want another ns map from you though... well i do anyway.
  • Card0Card0 Join Date: 2004-05-31 Member: 29032Members
    Looking great blueman! I really like the hive with the orangey, reddy lighting contrasting with the real metallic blue in the uninfested part.

    In the second shot i think it might look a bit better if u change the grey spotted texture that's on the top of the wall by the pillar to a texture with a more defined edge and leave that texture for floors or ceilings or other large parts.

    keep up the niceness! would love to have a look around it if you need any help with testing. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • AlienCowAlienCow Join Date: 2003-09-20 Member: 21040Members
    OMG. I love those, blueman. I never thought I liked red lighting, but thats sweet <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
  • RecoupRecoup Join Date: 2004-04-25 Member: 28195Members
    edited June 2004
    Here is my kickin level screenshot since most of the time it goes unoticed. Port Lab Entryway completed:

    <img src='http://www.digitalizedzone.com/forums/uploads/post-41-1086994945.jpg' border='0' alt='user posted image' />

    <span style='font-size:12pt;line-height:100%'>Damn am I just a topic killer or what?</span>
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