<!--QuoteBegin-Card0+Jun 9 2004, 12:42 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Card0 @ Jun 9 2004, 12:42 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The cryo tubey things were clear before but i couldn't figure what mode it was to make the glass not-glow. i thought it was Texture you're supposed to set it to but obviously not so i scrapped that and made them just look frosted over. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Try additive, I'm not sure if that works without having black in the texture but it's worth a go <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
cheers cobra. i'll give that a go but afaik additive will make the glow even worse. it'll be as bright as one of the glowing monitor panels probably :-\
blueman. thanks for the nice words. I'm a fan of your work myself and always up for a blast on ulysses <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Original Thread: <a href='http://www.unknownworlds.com/forums/index.php?showtopic=72713' target='_blank'>http://www.unknownworlds.com/forums/in...showtopic=72713</a>
Evil_bOb1Join Date: 2002-07-13Member: 938Members, Squad Five Blue
edited June 2004
ns_aurora - Some parts of the work in prograss - ~50% done - left to do -> 2 hives and their connecting routes, and a lot of tweaking <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
<!--QuoteBegin-chrono5454+Jun 10 2004, 02:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ Jun 10 2004, 02:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> nice touch with the wires into the comm chair evil bob <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> But when it gets destroyed... *gasp!* floating wires that defy life as we know it!
Evil_bOb1Join Date: 2002-07-13Member: 938Members, Squad Five Blue
<!--QuoteBegin-Tequila+Jun 10 2004, 02:58 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Tequila @ Jun 10 2004, 02:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin-chrono5454+Jun 10 2004, 02:44 AM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (chrono5454 @ Jun 10 2004, 02:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> nice touch with the wires into the comm chair evil bob <!--QuoteEnd--></td></tr></table><div class='postcolor'><!--QuoteEEnd--> But when it gets destroyed... *gasp!* floating wires that defy life as we know it! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> Don't you think i've already though of that <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
looking great evil bob! the hive area looks nice. one thing i can notice is that there's a black line running across the screen from the hanging alien vines. looks like you just need to make it a couple of units shorter to get rid of it if you haven't already.
keep up the great work! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
<!--QuoteBegin-Evil bOb+Jun 9 2004, 08:27 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Evil bOb @ Jun 9 2004, 08:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ns_aurora - Some parts of the work in prograss - ~50% done - left to do -> 2 hives and their connecting routes, and a lot of tweaking <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo--> <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> *sits down* Teach me...
evil bob, consider using a higher res texture or a detail texture for that big quad door in the floor (third picture). The diagonal lines on it are mad blurry.
Or it could just be a failsafe system, monitoring the monitoring <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
LOL, never thought of that one <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html//emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif' /><!--endemo-->
Evil Bob, locking awsome ! thinking about maybe adding some more infestation to the hive ? some more piles of infestation in the corners or so to make it look less "cleen"
Yeah, I had copied and pasted the name in there and it goofed but I fixed it in the next build. The screens are from about 2 or 3 builds ago now so many things have been fixed since then.
You can check my sig for a download of the newest build.
Here are some new screenshots from co_ares. The lighting isn't final (I'm still trying to get the light_environment right, the outside area (not shown in the screenshots) is too bright). Also, in the first screen, the conveyor belt is moving, and the rock moves with the conveyor belt.
<a href='http://lar.deathnet.net/images/ceres1.jpg' target='_blank'>First pic's a bit too big to show here, its the same filesize as the others however...://First pic's a bit too big to sh...hers however...</a>
Looking quite good so far, need more variation in light, like more contrast and variation in colour. Also on the last picture, on the corner, that thick pillar thing, the texture doesn't really work on its sides. Maybe try something else.
Rendy_CZechLife is a KoanJoin Date: 2003-10-11Member: 21608Members
Next burst o sshots. Now they aren't overgammed in photoshop (some people were complaining that they are looking crazy <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html//emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif' /><!--endemo--> )
Cargostorage B <img src='http://torment.wz.cz/NS/ns_hulk20004.jpg' border='0' alt='user posted image' />
some comments are welcome <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Looking great blueman! I really like the hive with the orangey, reddy lighting contrasting with the real metallic blue in the uninfested part.
In the second shot i think it might look a bit better if u change the grey spotted texture that's on the top of the wall by the pillar to a texture with a more defined edge and leave that texture for floors or ceilings or other large parts.
keep up the niceness! would love to have a look around it if you need any help with testing. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
OMG. I love those, blueman. I never thought I liked red lighting, but thats sweet <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
Comments
Try additive, I'm not sure if that works without having black in the texture but it's worth a go <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
blueman. thanks for the nice words. I'm a fan of your work myself and always up for a blast on ulysses <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<img src='http://www.barrettphillips.com/~ptraylor/images/projects/altair1.jpg' border='0' alt='user posted image' />
<img src='http://www.barrettphillips.com/~ptraylor/images/projects/altair2.jpg' border='0' alt='user posted image' />
<img src='http://www.barrettphillips.com/~ptraylor/images/projects/altair3.jpg' border='0' alt='user posted image' />
<img src='http://www.barrettphillips.com/~ptraylor/images/projects/altair4.jpg' border='0' alt='user posted image' />
<img src='http://www.barrettphillips.com/~ptraylor/images/projects/altair5.jpg' border='0' alt='user posted image' />
<img src='http://www.barrettphillips.com/~ptraylor/images/projects/altair6.jpg' border='0' alt='user posted image' />
<img src='http://www.barrettphillips.com/~ptraylor/images/projects/altair7.jpg' border='0' alt='user posted image' />
Original Thread:
<a href='http://www.unknownworlds.com/forums/index.php?showtopic=72713' target='_blank'>http://www.unknownworlds.com/forums/in...showtopic=72713</a>
Click to enlarge.
<a href='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a1.jpg' target='_blank'><img src='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a1s.jpg' border='0' alt='user posted image' /></a> <a href='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a2.jpg' target='_blank'><img src='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a2s.jpg' border='0' alt='user posted image' /></a> <a href='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a3.jpg' target='_blank'><img src='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a3s.jpg' border='0' alt='user posted image' /></a>
<a href='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a4.jpg' target='_blank'><img src='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a4s.jpg' border='0' alt='user posted image' /></a> <a href='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a5.jpg' target='_blank'><img src='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a5s.jpg' border='0' alt='user posted image' /></a> <a href='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a6.jpg' target='_blank'><img src='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a6s.jpg' border='0' alt='user posted image' /></a>
<a href='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a7.jpg' target='_blank'><img src='http://perso.wanadoo.fr/evil-bob/forums/aurorapics/a7s.jpg' border='0' alt='user posted image' /></a>
But when it gets destroyed... *gasp!* floating wires that defy life as we know it!
But when it gets destroyed... *gasp!* floating wires that defy life as we know it! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
Don't you think i've already though of that <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html//emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif' /><!--endemo-->
keep up the great work! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
*sits down* Teach me...
I think there's an extra "monitoring" in there somewhere...
thinking about maybe adding some more infestation to the hive ?
some more piles of infestation in the corners or so to make it look less "cleen"
You can check my sig for a download of the newest build.
canteen
Here are some new screenshots from co_ares. The lighting isn't final (I'm still trying to get the light_environment right, the outside area (not shown in the screenshots) is too bright).
Also, in the first screen, the conveyor belt is moving, and the rock moves with the conveyor belt.
<img src='http://shdwstal.temporal-sands.com/co_ares_build20011.jpg' border='0' alt='user posted image' />
<img src='http://shdwstal.temporal-sands.com/co_ares_build20012.jpg' border='0' alt='user posted image' />
<img src='http://shdwstal.temporal-sands.com/co_ares_build20014.jpg' border='0' alt='user posted image' />
<img src='http://shdwstal.temporal-sands.com/co_ares_build20017.jpg' border='0' alt='user posted image' />
<a href='http://lar.deathnet.net/images/ceres1.jpg' target='_blank'>First pic's a bit too big to show here, its the same filesize as the others however...://First pic's a bit too big to sh...hers however...</a>
2:
<img src='http://lar.deathnet.net/images/ceres2.jpg' border='0' alt='user posted image' />
3:
<img src='http://lar.deathnet.net/images/ceres3.jpg' border='0' alt='user posted image' />
4:
<img src='http://lar.deathnet.net/images/ceres4.jpg' border='0' alt='user posted image' />
Cargostorage B
<img src='http://torment.wz.cz/NS/ns_hulk20004.jpg' border='0' alt='user posted image' />
Corridor (light not final)
<img src='http://torment.wz.cz/NS/ns_hulk20003.jpg' border='0' alt='user posted image' />
Glass corridor
<img src='http://torment.wz.cz/NS/ns_hulk20001.jpg' border='0' alt='user posted image' />
<img src='http://torment.wz.cz/NS/ns_hulk20000.jpg' border='0' alt='user posted image' />
Corridor and bulkhead doors
<img src='http://torment.wz.cz/NS/ns_hulk0133.jpg' border='0' alt='user posted image' />
some comments are welcome <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
3 new pics.
Changed the lighting a bit, orange was looking awful at the end. Added a vent (thx Delarosa) and detailed a bit hive and central room.
<img src='http://blueman.thezazi.net/pics/angel/co_angel_b30000.jpg' border='0' alt='user posted image' />
<img src='http://blueman.thezazi.net/pics/angel/co_angel_b30001.jpg' border='0' alt='user posted image' />
<img src='http://blueman.thezazi.net/pics/angel/co_angel_b30002.jpg' border='0' alt='user posted image' />
In the second shot i think it might look a bit better if u change the grey spotted texture that's on the top of the wall by the pillar to a texture with a more defined edge and leave that texture for floors or ceilings or other large parts.
keep up the niceness! would love to have a look around it if you need any help with testing. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html//emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif' /><!--endemo-->
<img src='http://www.digitalizedzone.com/forums/uploads/post-41-1086994945.jpg' border='0' alt='user posted image' />
<span style='font-size:12pt;line-height:100%'>Damn am I just a topic killer or what?</span>