please send smaller pics, it isn't nice to scroll screen sideways <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> good pics though
Man, you guys are a lot faster than all the other people i've shown that to. I basically had to spoon-feed it to them.
I watched Aliens 4 times in 2 days and couldn't contain myself anymore, so i decided to make something based on it. All the tex's are from NS tho, so no one can say anything about that. Besides which, i'm the only one who has the bsp. The pipe is completely original.
As for screen size, sorry. i know what you mean. I thought i had made them sufficiently smaller. I took them at 1600x1200 and scaled them to 1024.
blueman, i like those pics you posted. but i have to say that i think they have a slightly-so Aliens feel as well. Not quite so much as mine, but it's still there. ^_^
tommydCreator of ns_tanith, co_pulse and co_faceoffJoin Date: 2002-01-24Member: 40Members, NS1 Playtester, Contributor, NS2 Developer
some really amazing stuff there guys! even with the old ns.wad these look refreshingly good.
just wait til you see the ns2.wad <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
InsaneAnomalyJoin Date: 2002-05-13Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
<!--QuoteBegin--tommyd+May 30 2003, 06:05 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (tommyd @ May 30 2003, 06:05 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> just wait til you see the ns2.wad <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Omgomgomgomg give me now <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Belgarion: I don't like in general these tech textures + red light + big ways. but this is subjective, you can find such design in UT2k3, so you can say: still popular games are using this style of map <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> To the pipes: Maybe you should play around with the lightning? maybe add a little big area where a blue light comes from. If you don't change it, it would be boring to walk along this way... just a tip.
blueman: like it!
I also want to see the new ns2.wad! <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
Merk have my babies <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
ok , got new screens again <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> vewy fresh
<a href='http://members.lycos.nl/nazul/ns_sensa0017.JPG' target='_blank'>http://members.lycos.nl/nazul/ns_sensa0017.JPG</a> converted it wrong ,so ONLY THIS ONE is about 1,4 mb <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <a href='http://members.lycos.nl/nazul/ns_sensa0018.JPG' target='_blank'>http://members.lycos.nl/nazul/ns_sensa0018.JPG</a> im honna reduce the lights very much , and water more invicible too.. <a href='http://members.lycos.nl/nazul/ns_sensa0019.JPG' target='_blank'>http://members.lycos.nl/nazul/ns_sensa0019.JPG</a> i got a fence there cuz this is just outside of the hive.. and rine spawn ,me thinks its too close <a href='http://members.lycos.nl/nazul/ns_sensa0020.JPG' target='_blank'>http://members.lycos.nl/nazul/ns_sensa0020.JPG</a> Sprite wil be Fixed <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <a href='http://members.lycos.nl/nazul/ns_sensa0021.JPG' target='_blank'>http://members.lycos.nl/nazul/ns_sensa0021.JPG</a> I like this <a href='http://members.lycos.nl/nazul/ns_sensa0022.JPG' target='_blank'>http://members.lycos.nl/nazul/ns_sensa0022.JPG</a> and this too <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
they do here , try again plz <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
very <span style='color:red'>red</span> <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> try to add some white lights, maybe it will look better? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
jeeze.. i wouldn't call that amature. I like the idea. Those tex's hardly ever get used, and you did a fine job with them. Lighting is slightly bland, but that's easily fixed by making use of spot lights and less regular lights. Also, try using trim texture lighting. That always looks good. Architecture is nice tho. i likes it.
<!--QuoteBegin--Belgarion+Jun 3 2003, 12:20 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Belgarion @ Jun 3 2003, 12:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Also, try using trim texture lighting.
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> See here is the noob in me. What is trim texture lighting. I just learned today how to use texture lighting and now I find out there is "trim" texture lighting!
teach me! teach me!
thank you for your kind words about the rest of it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
DFA Haplo: First: I also dont know what a trim lightning is (?) Second: Your screenshot of the compiling process (I think) is projected on the wall from three lights: red blue and yellow. Exchange the yellow with a green one, because RGB are the basic colors <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> But nice feeling, all in all.
InsaneAnomalyJoin Date: 2002-05-13Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
edited June 2003
That picture is of SHODAN, the uber compile rig that MonsE used to run for the NS community. Nothing was compiled on it, and that picture is something of an easter egg in Nothing.
Apparently Nothing was so big it nearly broke SHODAN (I think. I could of course be very wrong).
<!--QuoteBegin--Insane+Jun 3 2003, 01:28 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Insane @ Jun 3 2003, 01:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> That picture is of SHODAN, the uber compile rig that MonsE used to run for the NS community. Nothing was compiled on it, and that picture is something of an easter egg in Nothing.
Apparently Nothing was so big it nearly broke SHODAN (I think. I could of course be very wrong). <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> What pic? You just got me confused.
Comments
//edit
hum, i like the last pipe pics.
Really nice design :)
good pics though
I am still not 75% done with both rooms but welll....
I watched Aliens 4 times in 2 days and couldn't contain myself anymore, so i decided to make something based on it. All the tex's are from NS tho, so no one can say anything about that. Besides which, i'm the only one who has the bsp. The pipe is completely original.
As for screen size, sorry. i know what you mean. I thought i had made them sufficiently smaller. I took them at 1600x1200 and scaled them to 1024.
blueman, i like those pics you posted. but i have to say that i think they have a slightly-so Aliens feel as well. Not quite so much as mine, but it's still there. ^_^
Belg
just wait til you see the ns2.wad <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Omgomgomgomg give me now <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
To the pipes: Maybe you should play around with the lightning? maybe add a little big area where a blue light comes from. If you don't change it, it would be boring to walk along this way... just a tip.
blueman: like it!
I also want to see the new ns2.wad! <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
I really like those first pictures. Big open wide corridors leading to nice op en and wide rooms.
Put alot of vents leading to this room and you got yourself a winner.
<a href='http://members.lycos.nl/nazul/ns_sensa0017.JPG' target='_blank'>http://members.lycos.nl/nazul/ns_sensa0017.JPG</a>
converted it wrong ,so ONLY THIS ONE is about 1,4 mb <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<a href='http://members.lycos.nl/nazul/ns_sensa0018.JPG' target='_blank'>http://members.lycos.nl/nazul/ns_sensa0018.JPG</a>
im honna reduce the lights very much , and water more invicible too..
<a href='http://members.lycos.nl/nazul/ns_sensa0019.JPG' target='_blank'>http://members.lycos.nl/nazul/ns_sensa0019.JPG</a>
i got a fence there cuz this is just outside of the hive.. and rine spawn ,me thinks its too close
<a href='http://members.lycos.nl/nazul/ns_sensa0020.JPG' target='_blank'>http://members.lycos.nl/nazul/ns_sensa0020.JPG</a>
Sprite wil be Fixed <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<a href='http://members.lycos.nl/nazul/ns_sensa0021.JPG' target='_blank'>http://members.lycos.nl/nazul/ns_sensa0021.JPG</a>
I like this
<a href='http://members.lycos.nl/nazul/ns_sensa0022.JPG' target='_blank'>http://members.lycos.nl/nazul/ns_sensa0022.JPG</a>
and this too <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
<a href='http://www.teamkindred.com/ao2/index.htm' target='_blank'>**Aliens Online**</a>
"new AO site, AO2 for AvP2"
<img src='http://www.pfcook.force9.co.uk/hallway0000.JPG' border='0' alt='user posted image'>
<img src='http://www.pfcook.force9.co.uk/hallway0001.JPG' border='0' alt='user posted image'>
<img src='http://www.pfcook.force9.co.uk/hallway0002.JPG' border='0' alt='user posted image'>
<img src='http://www.pfcook.force9.co.uk/hallway0003.JPG' border='0' alt='user posted image'>
<img src='http://www.pfcook.force9.co.uk/hallway0004.JPG' border='0' alt='user posted image'>
<img src='http://www.pfcook.force9.co.uk/hallway0005.JPG' border='0' alt='user posted image'>
try to add some white lights, maybe it will look better? <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<img src='http://www.dgkclan.com/images/ss/ns_tempkuv50004.jpg' border='0' alt='user posted image'>
<img src='http://www.dgkclan.com/images/ss/ns_tempkuv50005.jpg' border='0' alt='user posted image'>
<img src='http://www.dgkclan.com/images/ss/ns_tempkuv50006.jpg' border='0' alt='user posted image'>
Belg
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
See here is the noob in me. What is trim texture lighting. I just learned today how to use texture lighting and now I find out there is "trim" texture lighting!
teach me! teach me!
thank you for your kind words about the rest of it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Second: Your screenshot of the compiling process (I think) is projected on the wall from three lights: red blue and yellow. Exchange the yellow with a green one, because RGB are the basic colors <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
But nice feeling, all in all.
Apparently Nothing was so big it nearly broke SHODAN (I think. I could of course be very wrong).
Apparently Nothing was so big it nearly broke SHODAN (I think. I could of course be very wrong). <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
What pic? You just got me confused.