Firewater's Scoreboard Solution--

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Comments

  • tjosantjosan Join Date: 2003-05-16 Member: 16374Members, Constellation
    RabidWeasel:

    If I'm out trying to build a RT, regarless of whether it's a clan game or a pub, and I know the other guy has better aim than me I am going to let him guard while I build. Building is not dependant on skill level, guarding is.
  • RabidWeaselRabidWeasel Join Date: 2002-11-02 Member: 5337Members
    <!--QuoteBegin--tjosan+May 24 2003, 01:26 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (tjosan @ May 24 2003, 01:26 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> RabidWeasel:

    If I'm out trying to build a RT, regarless of whether it's a clan game or a pub, and I know the other guy has better aim than me I am going to let him guard while I build. Building is not dependant on skill level, guarding is. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I didn't say that building was skill dependant, nor did I say that the two marines in this hypothetical situation differed in skill level.

    If there is, as is claimed by some, a correlation between kill/death ratio and the contribution a player is making to a team, then in the example I gave earlier, by definition, the marine that made the kills is making a greater contribution to the team - a statement which is ludicrous given the nature of the game, and thus renders personal kill/death scores worthless.

    The only reason I support an endgame scoreboard at all is because, according to clan players, FPS skill is the main criteria in choosing new members of a clan and thus should be measurable quantitatively, without the use of external server mods such as statsme.
  • FreemantleFreemantle Join Date: 2002-06-16 Member: 783Members
    edited May 2003
    This is quite a null topic.

    First off, the human being loves to brag. My friends <b>never</b> tell me about how "his team consitantly cleared out dust with teamwork" or how" clever use of flashbangs and coordination caused a rout of the terrorists". The conversation <b>almost always</b> begins with "<i>dude, I went 27 and 3 on aztec last night. I single-handedly denied the T's from double-door.</i>" People get a high from the feeling of supremacy. Ever get 4 kills in a row as a marine? Notice you seem to play a little better and more competitvly when your trying to uphold the status of being a bad motha-fo? Pride adds to the playing experience, as well as the story-telling the morning after.

    In natural selection, without teamwork you will lose 100% of the time. If anyone has a story about single-handedly clearing a hive, you can PM it to me, because after logging 1000 rounds of NS, I have yet to see it happen. There is nothing gratifying about losing, and no incentive to rambo (unless your one of the retards on the {CoFR} servers that rambo for gorges).

    In a majority of NS stories I hear from friends, they are usually always alien stories, because saying "<i>I went 23 and 1 as a Lerk when I did blah, blah blah</i>" is a lot more impressive sounding than saying "<i> I killed, like, a hajillion skulks last night, and we sieged blah, blah, blah</i>". I think the current gameplay wont suffer at all, if any, if an all showing scoreboard is shown in at least tourney mode.
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    There is no fair clear cut solution.

    I do believe that the kills being shown does improve the team play, as humans are competitive by nature, and I know damn well I try harder when I see names above me. But on the flipside, we want to encourage teamplay.

    And ramboing will always have a place in NS, as some marines are just inherantly better players than others. Example being : I <b>know</b> there are certain regs on my usual server, that I can toss some ammo packs to & some medkits, and as long as they don't have cara yet will happily hold an area until I get around to doing something there. This gives me as comm some breathing space. But I certainly won't send in NSPlayer to do it, because I know he's going to die.

    But I might do if I can see he's got a sickening score next round.....

    So, I'd vote 'no scores' but I can see the use of having them anyway.
  • ForlornForlorn Join Date: 2002-11-01 Member: 2634Banned
    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=5&t=32868&st=15' target='_blank'>Good Scoreboard Idea Here</a>
  • GeronimoGeronimo Join Date: 2002-12-18 Member: 11056Members
    what kind of clan reqruits a member without a proper tryout? In a tryout you get the best view of how good a player is, never otherwise...

    I have had scores in the neighbourhood of 40-10 as a one hived alien, yet I dont consider myself good...

    Any player might LOOK good in a game against total n00bs, still, he isnt more than aerage at most...
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