Lowpoly Sentry Turret: 582 -> 363 = 62%

OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
edited April 2003 in NS Customization
<div class="IPBDescription">Without looking ugly.</div> I could scale it down to 100-200 polys but then you get a mayor loss of detail.
Good enough to publish?
What do you think?

<a href='http://www.unknownworlds.com/forums/index.php?act=Attach&type=post&id=392723' target='_blank'>okay here is the FIXED Sentry</a>
it only works with the b_sentryt model in the same directory.
<a href='http://www.unknownworlds.com/forums/index.php?act=Attach&type=post&id=376503' target='_blank'>and here is a TF</a> downscaled to almost 50%
«1

Comments

  • PykmiPykmi Join Date: 2003-04-14 Member: 15473Members
    Hey, you certainly should release that.

    I'm sure many people with not so good machines would be pleased with that.

    Release it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • RoscoeRoscoe Join Date: 2002-11-29 Member: 10221Members
    Me and my Radeon 7000 would like it.
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    ollj, that's awsome, i do belive it calls for some releaseage, unless you are making a whole pack of them.... then i'm sure we can all wait
  • XaniethXanieth Join Date: 2002-11-06 Member: 7280Members
    Excellent work! People with bad comptars will love you. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • SilentMurdererSilentMurderer Join Date: 2002-10-30 Member: 1751Members
    send them to me robdah89@hotmail.com <--- and i'll host it.
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    jrose1@wou.edu <-- actually has a webpage that doesn't have errors...but won't complain if you don't send it to him, he needs some competition
  • EstaranEstaran Augsburg, Germany Join Date: 2003-04-01 Member: 15117Members
    I'm using my reskin of the AvP sentry atm but I think your sentry is worth a look.

    so plz release <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • SilentMurdererSilentMurderer Join Date: 2002-10-30 Member: 1751Members
    <!--QuoteBegin--Delarosa+Apr 18 2003, 05:45 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delarosa @ Apr 18 2003, 05:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> jrose1@wou.edu <-- actually has a webpage that doesn't have errors...but won't complain if you don't send it to him, he needs some competition <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Errors? What errors?
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    <!--QuoteBegin--SilentMurderer+Apr 18 2003, 12:50 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SilentMurderer @ Apr 18 2003, 12:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Delarosa+Apr 18 2003, 05:45 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Delarosa @ Apr 18 2003, 05:45 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> jrose1@wou.edu <-- actually has a webpage that doesn't have errors...but won't complain if you don't send it to him, he needs some competition <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Errors? What errors? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    click on the "WWW" thing in your sig man, it's not going to NSRC
  • SilentMurdererSilentMurderer Join Date: 2002-10-30 Member: 1751Members
  • SilentMurdererSilentMurderer Join Date: 2002-10-30 Member: 1751Members
    is think you pressed a link going to our Clan site... Check in my sig now
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    mkay here it is.
    The file is just 10 kb big (because the texture is stored in the sentryt.mdl) and... oh did I mention that its lowpoly...

    never tried ingame.
  • PykmiPykmi Join Date: 2003-04-14 Member: 15473Members
    I shall go try it soon.
  • PykmiPykmi Join Date: 2003-04-14 Member: 15473Members
    Sorry 'bout a douple post, but I simply wanted to post an ingame image.

    Like you guys can see, it's working awesome ingame.

    Don't be fooled 'bout the skin, it's somesorta marine buildings darker skinpack (dun remember who made it or anything), but the model looks good and lowering the fps.
  • ArchanorArchanor Join Date: 2003-04-13 Member: 15468Members
    <!--QuoteBegin--Pykmi+Apr 18 2003, 09:43 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pykmi @ Apr 18 2003, 09:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Don't be fooled 'bout the skin, it's somesorta marine buildings darker skinpack (dun remember who made it or anything), **but the model looks good and lowering the fps.** <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    **but the model looks good and lowering the fps.**

    lowering the fps?
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    <!--QuoteBegin--Archanor+Apr 18 2003, 03:38 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Archanor @ Apr 18 2003, 03:38 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Pykmi+Apr 18 2003, 09:43 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Pykmi @ Apr 18 2003, 09:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Don't be fooled 'bout the skin, it's somesorta marine buildings darker skinpack (dun remember who made it or anything), **but the model looks good and lowering the fps.** <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    **but the model looks good and lowering the fps.**

    lowering the fps? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    lower # of poly on the screen = Higher FPS... (frames per second)

    therefor, the turret farm taht i was in today, would have ran better if i had this model
  • CrouchingHamsterCrouchingHamster Join Date: 2002-08-17 Member: 1181Members
    Good job anyway m8..

    <--- rubbish PC
  • DelarosaDelarosa Naturally Custom Join Date: 2002-11-29 Member: 10214Members, NS1 Playtester
    HAMSTER! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> (commenting about the avatar)
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    Downscaled the TF from 486 to 259 polygons -> 53%
    Half as much polygons but you can still see all the small pipes and wires.
    Due the fact tat im getting tired it looks not that good yet...
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    edited April 2003
    Should not try texturing at 4am again:
    This model has 6 hitboxes missing, dont run a server with it.
    Next object may be the Alien DC (the OC has not much to chop).
  • InfinitumInfinitum Anime Encyclopedia Join Date: 2002-08-08 Member: 1111Members, Constellation
    wd, this will certainly make a difference on the 'fun' maps I play on where gigantic amounts of turrets are usually spawned.

    Keep at it ^_^
  • That_Annoying_KidThat_Annoying_Kid Sire of Titles Join Date: 2003-03-01 Member: 14175Members, Constellation
    GOOD WORK!

    my windows ME thanks you
  • CrouchingHamsterCrouchingHamster Join Date: 2002-08-17 Member: 1181Members
    pfft my avatar is <i>so</i> not evil...

    Anyhow, I hear grumbling about windows ME..

    ME has a shoddy rep, because it is so full of garbage moneymanager proggy's..y'know how it works with explorer and systray?

    It's a tarted up 98, just with lots of stuff you don't need...

    Go to

    <a href='http://www.pacs-portal.co.uk' target='_blank'>http://www.pacs-portal.co.uk</a>

    Ditch <i>everything</i> that is not essential.

    Screensavers, realdownload,whatever , ditch it if you don't need it. It'll speed yer PC up, and (especially ME) , it'll actually make it more stable in my experience..
  • PaqPaq Join Date: 2002-12-15 Member: 10876Members
    edited April 2003
    YES !!!
    Finally someone does something like this <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    Thank you Ollj. Please do the same thing with other buildings too.

    Turret farm, here i come <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • PaqPaq Join Date: 2002-12-15 Member: 10876Members
    I noticed this yesterday. Sentrys are facing at the wrong direction.
    Is this just a bug or is there something wrong with the low poly sentry. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    (Those sentrys are shooting at that res tower)
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    Ok tested it.
    They look up and down correctly but dont rotate around the z axix, just staring onto one direction shooting or not.
    Thats HLs revolutionary bone system, if you have not noticed, players in HL are urning their head to their looking direction.
    I have no idea how why thats not working wigh the recompiled turret, could be a decompile lack.
    i PMed Mojo who made building animations.
  • PodPod Join Date: 2002-11-03 Member: 5745Members
    gah <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
    post a working one if you ever make it please <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    also is the TF linked in the first post the on mentioned above? (53%?) that has broke hitboxes?
  • SelbstmordSelbstmord Join Date: 2003-03-02 Member: 14222Members
    you should create a low-poly pack, not only the buildings, but the player models too, I could use it <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • PaqPaq Join Date: 2002-12-15 Member: 10876Members
    <!--QuoteBegin--Ollj+Apr 20 2003, 07:16 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ollj @ Apr 20 2003, 07:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Ok tested it.
    They look up and down correctly but dont rotate around the z axix, just staring onto one direction shooting or not.
    Thats HLs revolutionary bone system, if you have not noticed, players in HL are urning their head to their looking direction.
    I have no idea how why thats not working wigh the recompiled turret, could be a decompile lack.
    i PMed Mojo who made building animations. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Have you found the reason why those turrets doesn't rotate?
    Or has Mojo answered anything?

    Iam still using your low poly sentrys, because i like the better fps in front of a turret farm, but it would be nice if they would rotate as well. When they are facing at one direction all the time, i can't know, what they are shooting at and which direction are skulks coming. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    I got no response and am not willing to guess around whats the error.
Sign In or Register to comment.