Kirsten Dunst was in that movie <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
I played CS since before they had grenades (of any kind nevermind the smoke) ANd still had manible machinguns in some of their maps. I playe dit when they changed evrything, and there was a point in time when the game/team play aspect of the game was actually taking off (I played in a tourney or two with my clan) but the the MASSIVE ammount of LLAMA cheaters with scout headshots showed up, and the bunnyhoppers (before the stamina deal) and the general "Same sht every gd dmn round" got really boring.
There arent enough "Team" objectives, One CT can save all the scientist and whatnot, and one T can plant the bomb, it was a psudo team orianted game, that propigated rambos. Also I noticed that most people who started to play CS in the later patches never even bothered to beat HL, and I absolutley hate people who dont play/beat the actual game they are using for their mods. Valve put a funkload of work into this groundbreaking game, and beating it on hard actually taught you to appriciate tactics, not blind running and spewing of ammo.
Also when server admins began to ban people for "camping" with the AWP (what a fargen joke to call a sniper a camper) I knew it was over for that mod. Or at least for my participation in it.
Heheh when one of the NS servers I had on favorites went to CS without changing the title I joined, it was that map when you are on the oil rig, I was the Ts and did exactly the same **** I dead a year ago on that map and we won.
LOL thats what the problem is I guess
NS strategy chnaged with each passing week (no more TFs at spawn, PG rush, Tech Rush) people learn to adapt and change in NS.. CS stayed EXACTLY the same, smae ish diffrent day.. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
CS is all about lone-wolfing it...I just played about 30 minutes ago, a few maps. I <b>rarely</b> play CS, so it took me a while to warm up, but once we got to de_dust and I had no cash for a gun, I camped out some dude with an AWP and shot him in the back of the head with my USP ( <3 USP ), took his rifle, killed 1, killed another, watched a teammate get TKed by a grenade, shot the T that came out of the tunnel with my USP again...I ended up with a 6 kill run in 1 round when the T team only had 8 or 9 players -- CTs chalk up another round, when it shoulda been "<b>Onuma wins.</b>" . Where was my team during this? Hell if I know...they didnt' even use voice comm or m2 chat at all.
The <b><i>ONLY</i></b> good thing(s) my team did for me was to provide a distraction so I could shoot the enemy without them shooting directly back. Sure it's fun if you play once a month - but I guarantee if I played for a week straight I'd get absolutely sick of it.
Have I ever done anything of that sort in NS? Yes, but it's such a rare occurance that it's a mind-job when it does happen...like when some of you guys (as I read in the forums or see in scrims) take down 3 or 4+ marines with an un-carapaced Skulk, or 5 Skulks with a single LMG mag and then the gorge with your knife. Opportunities do not arise like that so often - and you've gotta be DAMN lucky to survive them <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Will you win the round just because you killed 6/7 of their team? Probably not, at least not by yourself.
The point being: NS is primarily based on TeamPlay, CS is based on whomever can murder the best and quickest. Its intentions were noble but it just didn't turn out that way. That's why NS will far outlast CS, imo.
P.S. - This was not a "hey look how big my cojones are" post...that was just a fitting example.
-If just people wouldn't use those weird config stuff. I always use the basic-settings that are given <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> -It was fun when everyone were newbies, in beta 5 or so -I don't do well anymore because of about year/two year brake. I wouldn't probably do well anyway, its too competitive <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
With the advent of broadband internet more and more A-holes can download these games that get so popular, and the more popular something is the more dumb people it will attract. I like broadband, don't get me wrong, but I just think that if it took people 6+ hours to download something, they would be much less willing to do so, rather than waiting 10 minutes to get that 80+ megs or however large the files are. Sure there would be jackasses playing still, but the ratios of jackass:nonjackass would be far lower. This is why games that have a relatively few amount of people playing, such as Jedi Outcast or Tribes 2 have relatively fewer people that **** you off.
I guess just like anything else, it's gotten old and played out. I was playing counter-terrorism games since they first came out, like SWAT for PC (well that was one of the first graphically decent ones - there were a few on S/NES and Genesis) so the whole idea of "Special Tactican vs. Terrorist: defuse the bomb or save the hostages" got old quickly since then.
I still have fun in CS when I go on my bi-monthly killing sprees though <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> If you don't play it much it's fun...if you get engulfed in it, it will just get drab and boring like everything else.
With the advent of broadband internet more and more A-holes can download these games that get so popular, and the more popular something is the more dumb people it will attract. I like broadband, don't get me wrong, but I just think that if it took people 6+ hours to download something, they would be much less willing to do so, rather than waiting 10 minutes to get that 80+ megs or however large the files are. Sure there would be jackasses playing still, but the ratios of jackass:nonjackass would be far lower. This is why games that have a relatively few amount of people playing, such as Jedi Outcast or Tribes 2 have relatively fewer people that **** you off.
I guess just like anything else, it's gotten old and played out. I was playing counter-terrorism games since they first came out, like SWAT for PC (well that was one of the first graphically decent ones - there were a few on S/NES and Genesis) so the whole idea of "Special Tactican vs. Terrorist: defuse the bomb or save the hostages" got old quickly since then.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Lol I remember downloading CS beta 5 and then going to go watch Dinosaur: The Movie.
Why dont I like CS?
The players generally. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> Before in my little neck of the woods, I was the only one who played CS for about 10 miles. Then at around 1.0, the PC Cafes become popular in my city and everyone started playing it. I mean EVERYONE. You could not go a block without running into another PC Cafe. This was fun at first, as everyone bowed down to my far superior skill and experience <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> Pretty soon people started getting good, and when people get good they seem to develop an ego.
CS gives you a huge ego if your good at it, because people think they are the greatest thing in the world when they kill you. And then eventually huge egos lead to llamas, which my little neck of the woods became. A bunch of rich little asian kids who think there the greatest **** in the world because of their l33t ownage skills. Would CS have been as popular if 1.0 was not released?
(I also think that the graphics took a major downhill turn when valve released the 'realistic' model ****. this applies for TFC too) <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
I find my self generally good in games (note the plural) I found that most CS players are generally only good at CS (why it is usally the first game they are introduced to and played it only.) I noticed at a LANs before CS got popular people played all sorts of games when it got popular I noticed a lot of new faces and CS was all that they played. At about 1.3 all the people who where playing games before CS got popular started to get sick of CS but played it any way because that is where all the mass of people were playing. I knew people who actually stopped going to LANs cause of CS fanatics playing it religiously and that was all that the played.
And what this the point of this post?!?!? Absolutely nothing this is just an observation
I'm cocky as hell when it comes to Day of Defeat...but I've been there since 1.0 and have earned my ego well <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> I don't talk crap in IRC, it's more of a thing within my clan to be cocky, just within my circle of friends. I joke around in the forums with tags like [/cockyego], etc all the time <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
While I played CS, I was cocky in life too - must've been some kinda subliminal messages. I remember doing a 2v2 at a LAN and just talkin smack up a storm...I even TKed my teammate (sYn | FireWater!!!) and then took out the other 2 guys once <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Fun times. I'm a proud person, but that ego was unnatural.
I basically bought Half Life Generations (which is HL, BS, Op4 and CS) to play Counter-Strike, I did like it at first. Then I started to search for other mods, and Day of Defeat blew me away. Now everytime I look back at CS I notice the constant whining, swearing, laming (never really noticed cheating though, or I'm just naive <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> ) And the gameplay seems like conditioning, make headshots and you win. Over and over again.
Comments
I played CS since before they had grenades (of any kind nevermind the smoke) ANd still had manible machinguns in some of their maps. I playe dit when they changed evrything, and there was a point in time when the game/team play aspect of the game was actually taking off (I played in a tourney or two with my clan) but the the MASSIVE ammount of LLAMA cheaters with scout headshots showed up, and the bunnyhoppers (before the stamina deal) and the general "Same sht every gd dmn round" got really boring.
There arent enough "Team" objectives, One CT can save all the scientist and whatnot, and one T can plant the bomb, it was a psudo team orianted game, that propigated rambos. Also I noticed that most people who started to play CS in the later patches never even bothered to beat HL, and I absolutley hate people who dont play/beat the actual game they are using for their mods. Valve put a funkload of work into this groundbreaking game, and beating it on hard actually taught you to appriciate tactics, not blind running and spewing of ammo.
Also when server admins began to ban people for "camping" with the AWP (what a fargen joke to call a sniper a camper) I knew it was over for that mod. Or at least for my participation in it.
Heheh when one of the NS servers I had on favorites went to CS without changing the title I joined, it was that map when you are on the oil rig, I was the Ts and did exactly the same **** I dead a year ago on that map and we won.
LOL thats what the problem is I guess
NS strategy chnaged with each passing week (no more TFs at spawn, PG rush, Tech Rush) people learn to adapt and change in NS.. CS stayed EXACTLY the same, smae ish diffrent day.. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
my $0.02
The <b><i>ONLY</i></b> good thing(s) my team did for me was to provide a distraction so I could shoot the enemy without them shooting directly back. Sure it's fun if you play once a month - but I guarantee if I played for a week straight I'd get absolutely sick of it.
Have I ever done anything of that sort in NS? Yes, but it's such a rare occurance that it's a mind-job when it does happen...like when some of you guys (as I read in the forums or see in scrims) take down 3 or 4+ marines with an un-carapaced Skulk, or 5 Skulks with a single LMG mag and then the gorge with your knife. Opportunities do not arise like that so often - and you've gotta be DAMN lucky to survive them <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Will you win the round just because you killed 6/7 of their team? Probably not, at least not by yourself.
The point being: NS is primarily based on TeamPlay, CS is based on whomever can murder the best and quickest. Its intentions were noble but it just didn't turn out that way. That's why NS will far outlast CS, imo.
P.S. - This was not a "hey look how big my cojones are" post...that was just a fitting example.
-It was fun when everyone were newbies, in beta 5 or so
-I don't do well anymore because of about year/two year brake. I wouldn't probably do well anyway, its too competitive <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
Stupid Masses
<!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
lol, so true.
With the advent of broadband internet more and more A-holes can download these games that get so popular, and the more popular something is the more dumb people it will attract. I like broadband, don't get me wrong, but I just think that if it took people 6+ hours to download something, they would be much less willing to do so, rather than waiting 10 minutes to get that 80+ megs or however large the files are. Sure there would be jackasses playing still, but the ratios of jackass:nonjackass would be far lower. This is why games that have a relatively few amount of people playing, such as Jedi Outcast or Tribes 2 have relatively fewer people that **** you off.
I guess just like anything else, it's gotten old and played out. I was playing counter-terrorism games since they first came out, like SWAT for PC (well that was one of the first graphically decent ones - there were a few on S/NES and Genesis) so the whole idea of "Special Tactican vs. Terrorist: defuse the bomb or save the hostages" got old quickly since then.
I still have fun in CS when I go on my bi-monthly killing sprees though <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> If you don't play it much it's fun...if you get engulfed in it, it will just get drab and boring like everything else.
lol, so true.
With the advent of broadband internet more and more A-holes can download these games that get so popular, and the more popular something is the more dumb people it will attract. I like broadband, don't get me wrong, but I just think that if it took people 6+ hours to download something, they would be much less willing to do so, rather than waiting 10 minutes to get that 80+ megs or however large the files are. Sure there would be jackasses playing still, but the ratios of jackass:nonjackass would be far lower. This is why games that have a relatively few amount of people playing, such as Jedi Outcast or Tribes 2 have relatively fewer people that **** you off.
I guess just like anything else, it's gotten old and played out. I was playing counter-terrorism games since they first came out, like SWAT for PC (well that was one of the first graphically decent ones - there were a few on S/NES and Genesis) so the whole idea of "Special Tactican vs. Terrorist: defuse the bomb or save the hostages" got old quickly since then.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Lol I remember downloading CS beta 5 and then going to go watch Dinosaur: The Movie.
Why dont I like CS?
The players generally. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> Before in my little neck of the woods, I was the only one who played CS for about 10 miles. Then at around 1.0, the PC Cafes become popular in my city and everyone started playing it. I mean EVERYONE. You could not go a block without running into another PC Cafe. This was fun at first, as everyone bowed down to my far superior skill and experience <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> Pretty soon people started getting good, and when people get good they seem to develop an ego.
CS gives you a huge ego if your good at it, because people think they are the greatest thing in the world when they kill you. And then eventually huge egos lead to llamas, which my little neck of the woods became. A bunch of rich little asian kids who think there the greatest **** in the world because of their l33t ownage skills. Would CS have been as popular if 1.0 was not released?
(I also think that the graphics took a major downhill turn when valve released the 'realistic' model ****. this applies for TFC too) <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
I found that most CS players are generally only good at CS (why it is usally the first game they are introduced to and played it only.)
I noticed at a LANs before CS got popular people played all sorts of games when it got popular I noticed a lot of new faces and CS was all that they played. At about 1.3 all the people who where playing games before CS got popular started to get sick of CS but played it any way because that is where all the mass of people were playing. I knew people who actually stopped going to LANs cause of CS fanatics playing it religiously and that was all that the played.
And what this the point of this post?!?!? Absolutely nothing this is just an observation
I don't talk crap in IRC, it's more of a thing within my clan to be cocky, just within my circle of friends. I joke around in the forums with tags like [/cockyego], etc all the time <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
While I played CS, I was cocky in life too - must've been some kinda subliminal messages. I remember doing a 2v2 at a LAN and just talkin smack up a storm...I even TKed my teammate (sYn | FireWater!!!) and then took out the other 2 guys once <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Fun times.
I'm a proud person, but that ego was unnatural.