Onos With Noclip-headache. Whats Wrong?
Ollj
our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
<div class="IPBDescription">If room height =128</div> If a room is 128 units high (a platform which border is 128 higher works, too)
and you are Onos
you can walk beneath fine, but if you jump you see out of the wall like having noclip.
I use batch compiler and added hullfile in csg.
I read hullfile is needed in every compile but adding the additional parameter in all compile steps causes compile errors.
so whats wrong?
and you are Onos
you can walk beneath fine, but if you jump you see out of the wall like having noclip.
I use batch compiler and added hullfile in csg.
I read hullfile is needed in every compile but adding the additional parameter in all compile steps causes compile errors.
so whats wrong?
Comments
A bit more "breathing room" may be needed for the onos.