Your Opinion on server mods

CyborgguineapigCyborgguineapig Join Date: 2002-11-01 Member: 3233Members
edited January 2003 in NS General Discussion
What is your opinion on server mods/rules like these? Taken from several servers but you will notice I cropped in order to preserve the reputation of the particular server. I simply want your opinions and please keep it mature. Also Since I can't handle most threads I'm not gonna take part in this discussion. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
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Comments

  • Brain_CleanerBrain_Cleaner Join Date: 2002-12-22 Member: 11365Members
    is someone runs a server, they should be able to lay down their laws, but some of that's just silly.

    i've seen games where all the alien team went gorge, i was a marine and we were all like "this is gonna be easy!" we took one hive over and by the time we'd secured out base and that hive the aliens had all the free nodes and have covered them in OC's....then they all went fade.... guess it WAS our fault for being lazy and sitting back

    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
  • KingKahuna[KKG]™KingKahuna[KKG]™ Join Date: 2002-11-21 Member: 9507Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--Kitsune+Jan 27 2003, 04:41 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kitsune @ Jan 27 2003, 04:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> As long as the servers are upfront about what policies they have, it's their computer to run as they please. For the first one, I've encountered plenty of online games where someone's game will have a description along the lines of 'no newbs' or 'new players only'. While I'm all for new players being given the chance to learn, there's no denying that their learning period can be disastrous for whatever team they're on. It's not an unreasonable request that only experienced people take the vital roles for their team on that server if that's how the admin wants it.

    The second one hinges on the size of the server. It's it's an 8-player server, then small wonder they don't want more than one Gorge on a four-person team. But, assuming it's more like a 16-player server, I consider that a silly rule. Still within the admin's right to request, because it's still their server, and their bandwidth.

    The third one I'd avoid, personally, just like I don't go to voogru's or the laser sight servers. Other people like 'em, so more power to them. Just so long as they list whatever changes they're running so players joining them will be informed. Servers that modify things and give no warning to players, however, deserve a smack to the head of the admin. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    To correct you; the 3rd one is NOT a voogru server, in fact none of the 3 listed are.

    So.... what do you have to say now?

    Never once been to a voogru server, and you expect to come into a forum and speak with intelligence?
  • hoju2hoju2 Join Date: 2002-11-04 Member: 6873Members
    Actually if you read his post correctly it said,<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The third one I'd avoid, personally, just like I don't go to voogru's or the laser sight servers.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    He is obviously differentiating between this particular server and voogru's.
  • uranium_235uranium_235 Join Date: 2002-11-20 Member: 9478Banned
    <!--QuoteBegin--kInG kAhUnA+Jan 26 2003, 10:43 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (kInG kAhUnA @ Jan 26 2003, 10:43 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Never once been to a voogru server, and you expect to come into a forum and speak with intelligence? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Well that certainly cant be said about n00bru's server OR his admins, that seems to be the case...
  • Canadianmonk3yCanadianmonk3y Join Date: 2002-11-13 Member: 8465Members
    <!--QuoteBegin--statusq+Jan 27 2003, 04:10 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (statusq @ Jan 27 2003, 04:10 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Actually the first one is reasonable but it should say "new player" or "new to NS" instead of newbie.
    In the second picture "always one gorge" is not correct and you shouldn't be banned for being gorge #2. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Your first "point"...
    What is wrong with "newbie"? Nothing. There you go. Newbie is not an insult, it just means new player.

    Second, one gorge IS better. Do the math, and you will realize that more than one is pointless.
  • Speed_2_DaveSpeed_2_Dave Join Date: 2002-11-15 Member: 8788Members
    lol not the "more than one gorge is wasteful" post. It <b>CAN</b> be useful. Please learn that there is more than one way to play the game (that's why there are forums, this is a good place to learn strats). You don't have to play it different from the 1 gorge, D>M>S, but there <b>ARE</b> possibilities.

    Kahuna: People would respect your opinion a little more if you didn't come in and insult others. Yes his comment was misguided, no you shouldn't call him stupid. Were it not for Kitsune, I wouldn't know how many hits each creature can take from each upgrade (mainly because I'm too lazy to test stuff myself, and don't have any people with that much spare time). Were it not for you...*shrug* I wouldn't have posted here? If you want some less than friendly comments, I'm more than willing to PM you.
  • AcKzAcKz Join Date: 2002-11-27 Member: 10079Banned
    <!--QuoteBegin--Canadianmonk3y+Jan 27 2003, 12:16 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Canadianmonk3y @ Jan 27 2003, 12:16 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--statusq+Jan 27 2003, 04:10 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (statusq @ Jan 27 2003, 04:10 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Actually the first one is reasonable but it should say "new player" or "new to NS" instead of newbie.
    In the second picture "always one gorge" is not correct and you shouldn't be banned for being gorge #2. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Your first "point"...
    What is wrong with "newbie"? Nothing. There you go. Newbie is not an insult, it just means new player.

    Second, one gorge IS better. Do the math, and you will realize that more than one is pointless. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    actually maybe it would be better if you did the math <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> 2 gorges isnt bad on some maps, such as ns_nothing.
  • Canadianmonk3yCanadianmonk3y Join Date: 2002-11-13 Member: 8465Members
    edited January 2003
    <!--QuoteBegin--Speed 2 Dave+Jan 27 2003, 01:10 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Speed 2 Dave @ Jan 27 2003, 01:10 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> lol not the "more than one gorge is wasteful" post.  It <b>CAN</b> be useful.  Please learn that there is more than one way to play the game (that's why there are forums, this is a good place to learn strats).  You don't have to play it different from the 1 gorge, D>M>S, but there <b>ARE</b> possibilities. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    There is more than one way to play this game. Thing is, if you look at the math, it PROVES that having more than one gorge is POINTLESS, and a WASTE.

    Ok, at least having two gorges once the skulk players have their resources cap off at 33 is pointless, but they cap off after a very short period of time, so having two gorges just slows down the cap off.

    After the resource cap, ALL the resources of the team goes to the gorge(s). Why have two gorges when one can spend the resources just as effectively? Sure if you want to waste a player who could be doing something useful, you can have two gorges, but if you want to maximise your chances of winning, you have one gorge.

    If my argument somehow gains some added weight, I will mention that ALL major clans have ONE gorge because ONE gorge is the best.

    Ok, and if you are still not convinced, <b>Flayra</b>, let me repeat this, <b>Flayra</b>,mentioned:
    -In v1.1, multiple gorges will become viable.

    In case you have no idea, Flayra is the main force behind NS, and is pretty much god here.


    And to AcKz:
    What do you mean about ns_nothing?
    There is ample time for a fat gorge to waddle his way to the next RT before he gets the resources to place it anyway. Lets say you started at powersilo, which is by far the most resource-poor spot. Grab foreboding, and waddle back through the hive, through the vent to miasma or viaduct.
  • Speed_2_DaveSpeed_2_Dave Join Date: 2002-11-15 Member: 8788Members
    C-monkey. Though I agree with your "logic" here, I was hoping to not turn this into "why more than one gorge is viable" post.

    If you have 2 gorges, you can have one focused on building while the other focused on being a "combat gorge" Once that gorge maxes out, he won't be stealing any resources, either. Or maybe have 3 gorges, with 2 "combat gorges" or 2 gorges that are both combat gorges. I've done that strategy many a time. Have a gorge at both chokes of the marines and camped out with fades while waiting for the rest of the team to get enough Rpoints to do any good. *shrug* There are many "situations" where it might be useful to have more than one gorge, even for a temporary/permanent time period. Just because it's economically unviable doesn't mean it breaks the game. (it can severely hurt early game, especially if the skulks aren't doing their job, but I've won quite a few games with 2 gorges in a 8v8 game, but there comm wasn't the best; good, yes, the best, no.)
  • Cetra3Cetra3 Join Date: 2002-12-21 Member: 11319Members
    Alright heres the thing

    <b>IF YOU DONT LIKE THE WAY SERVERS ARE SET UP, DONT PLAY ON THEM!!

    FFS!!</b>
  • Canadianmonk3yCanadianmonk3y Join Date: 2002-11-13 Member: 8465Members
    <!--QuoteBegin--Speed 2 Dave+Jan 27 2003, 01:49 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Speed 2 Dave @ Jan 27 2003, 01:49 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> C-monkey. Though I agree with your "logic" here, I was hoping to not turn this into "why more than one gorge is viable" post.

    If you have 2 gorges, you can have one focused on building while the other focused on being a "combat gorge" Once that gorge maxes out, he won't be stealing any resources, either. Or maybe have 3 gorges, with 2 "combat gorges" or 2 gorges that are both combat gorges. I've done that strategy many a time. Have a gorge at both chokes of the marines and camped out with fades while waiting for the rest of the team to get enough Rpoints to do any good. *shrug* There are many "situations" where it might be useful to have more than one gorge, even for a temporary/permanent time period. Just because it's economically unviable doesn't mean it breaks the game. (it can severely hurt early game, especially if the skulks aren't doing their job, but I've won quite a few games with 2 gorges in a 8v8 game, but there comm wasn't the best; good, yes, the best, no.) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I was talking mostly about early game...

    Yes, there are cases like you mention. Most of the time however, the dedicated gorge can waddle over to the fight for a moment, throw up a bunch of DCs, and leave to go toss up more RTs, or the third hive. Usually when the fades roll out, the marines get flattened. In the unlikely event that they have JP+HMGs or HA/HMGs, a combat-gorge spamming web and occasionally healing can be really usefull, especially if he lets his resources cap off at 100, only spending small amounts, so that the builder can get as many resources as possible.
  • ZerglinZerglin Join Date: 2002-12-13 Member: 10754Members
    <!--QuoteBegin--Speed 2 Dave+Jan 27 2003, 01:49 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Speed 2 Dave @ Jan 27 2003, 01:49 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> C-monkey. Though I agree with your "logic" here, I was hoping to not turn this into "why more than one gorge is viable" post.

    If you have 2 gorges, you can have one focused on building while the other focused on being a "combat gorge" Once that gorge maxes out, he won't be stealing any resources, either. Or maybe have 3 gorges, with 2 "combat gorges" or 2 gorges that are both combat gorges. I've done that strategy many a time. Have a gorge at both chokes of the marines and camped out with fades while waiting for the rest of the team to get enough Rpoints to do any good. *shrug* There are many "situations" where it might be useful to have more than one gorge, even for a temporary/permanent time period. Just because it's economically unviable doesn't mean it breaks the game. (it can severely hurt early game, especially if the skulks aren't doing their job, but I've won quite a few games with 2 gorges in a 8v8 game, but there comm wasn't the best; good, yes, the best, no.) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I hope you know maxing out as a gorge is near impossible... unless you tried. Also when you die, you lose the resources so you start back at the bottom when you gestate into gorge again. So a combat gorge is not viable.

    1. Gorges take in 3x more than any other alien
    2. Gorges typically never max out unless in unique situations where the map is dominated and all the other aliens are maxed.

    So there you have it...
  • Canadianmonk3yCanadianmonk3y Join Date: 2002-11-13 Member: 8465Members
    <!--QuoteBegin--Zerglin+Jan 27 2003, 02:04 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Zerglin @ Jan 27 2003, 02:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I hope you know maxing out as a gorge is near impossible... unless you tried. Also when you die, you lose the resources so you start back at the bottom when you gestate into gorge again. So a combat gorge is not viable.

    1. Gorges take in 3x more than any other alien
    2. Gorges typically never max out unless in unique situations where the map is dominated and all the other aliens are maxed.

    So there you have it... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    When a combat gorge is necessary, it is mid-late game, where it is EASY to max out as a gorge. The fact that you recieve 3x the resources of other aliens just speeds up the process.
  • CyborgguineapigCyborgguineapig Join Date: 2002-11-01 Member: 3233Members
  • CyborgguineapigCyborgguineapig Join Date: 2002-11-01 Member: 3233Members
  • ShockehShockeh If a packet drops on the web and nobody&#39;s near to see it... Join Date: 2002-11-19 Member: 9336NS1 Playtester, Forum Moderators, Constellation
    Ya, but early combatogorge is comedy. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->IF YOU DONT LIKE THE WAY SERVERS ARE SET UP, DONT PLAY ON THEM!!

    FFS!! <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Oh. Yeah, pretend I said that.
  • statusqstatusq Join Date: 2003-01-10 Member: 12142Members
    Actually the first one is reasonable but it should say "new player" or "new to NS" instead of newbie.
    In the second picture "always one gorge" is not correct and you shouldn't be banned for being gorge #2.
    And the third one. I have always been against server mods that alter gameplay a lot, so..
  • Shrike3OShrike3O Join Date: 2002-11-03 Member: 6678Members, Constellation
    I look at it this way:

    If someone's gracious enough to offer a server to us, I'm grateful to him. If he wants to run it with some modifications (similar to a lot of the guys around here who like tweaking their cars), I may or may not choose to play on his server... but I'll never tell him how to run it, since it's not my place.
  • Cetra3Cetra3 Join Date: 2002-12-21 Member: 11319Members
    yeah, i mean you dont go into a complete strangers car who's offered you a lift and changed the radio station....
  • KitsuneKitsune Join Date: 2002-11-09 Member: 7843Members
    As long as the servers are upfront about what policies they have, it's their computer to run as they please. For the first one, I've encountered plenty of online games where someone's game will have a description along the lines of 'no newbs' or 'new players only'. While I'm all for new players being given the chance to learn, there's no denying that their learning period can be disastrous for whatever team they're on. It's not an unreasonable request that only experienced people take the vital roles for their team on that server if that's how the admin wants it.

    The second one hinges on the size of the server. It's it's an 8-player server, then small wonder they don't want more than one Gorge on a four-person team. But, assuming it's more like a 16-player server, I consider that a silly rule. Still within the admin's right to request, because it's still their server, and their bandwidth.

    The third one I'd avoid, personally, just like I don't go to voogru's or the laser sight servers. Other people like 'em, so more power to them. Just so long as they list whatever changes they're running so players joining them will be informed. Servers that modify things and give no warning to players, however, deserve a smack to the head of the admin.
  • Canadianmonk3yCanadianmonk3y Join Date: 2002-11-13 Member: 8465Members
    <!--QuoteBegin--Cetra3+Jan 27 2003, 04:20 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Cetra3 @ Jan 27 2003, 04:20 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> yeah, i mean you dont go into a complete strangers car who's offered you a lift and changed the radio station.... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    But you do anyway. Provided they have good candy. Otherwise... No.
  • AcKzAcKz Join Date: 2002-11-27 Member: 10079Banned
    <!--QuoteBegin--Canadianmonk3y+Jan 27 2003, 02:03 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Canadianmonk3y @ Jan 27 2003, 02:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> In the unlikely event that they have JP+HMGs <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    lol..
  • GoleXGoleX Join Date: 2002-11-07 Member: 7681Members
    Be nice Ackz, not everyone scrims 24/7 and has teh uberz sYn hax <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • willIamwillIam Join Date: 2002-10-30 Member: 1749Members, Constellation
    the thing i dislike most is when a server goes
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    join a team or you will be kicked
    join a team or you will be kicked
    join a team or you will be kicked
    join a team or you will be kicked
    join a team or you will be kicked
    you have been kicked for not joining a team
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    all before i even get into the readyroom, being the poor 56k'er that i am
  • Canadianmonk3yCanadianmonk3y Join Date: 2002-11-13 Member: 8465Members
    <!--QuoteBegin--AcKz+Jan 27 2003, 12:16 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (AcKz @ Jan 27 2003, 12:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Canadianmonk3y+Jan 27 2003, 02:03 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Canadianmonk3y @ Jan 27 2003, 02:03 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> In the unlikely event that they have JP+HMGs <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    lol.. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Well, if they were dedicated trying to rush the first hive, they would not have the money to do that. Spamming health and scanning takes up a lot of resources as you well know. It all comes down to how much the marines invest in hopes of an early-game win.
  • Frogg2Frogg2 Join Date: 2002-11-02 Member: 4867Members, Constellation
    perhaps u dont know how easy it is to do?
  • Canadianmonk3yCanadianmonk3y Join Date: 2002-11-13 Member: 8465Members
    <!--QuoteBegin--Frogg2+Jan 27 2003, 12:52 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Frogg2 @ Jan 27 2003, 12:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> perhaps u dont know how easy it is to do? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I admit, it IS easy to do, as long as the marines plan on doing it ahead of time. Spending large chunks of money right away on an obs+health+scans can eat up lots of money fast. If shotguns are given out also, the money goes faster.

    Teching...
    Arms lab-50
    Proto lab-45
    Jetpack research-25
    Upgrading armory-35
    First armor upgrade-20
    That is 175 resources BEFORE you start handing out the goodies.
    Depending on the amount of RTs held, the difficulty of teching after failed rushes changes.
  • hoju2hoju2 Join Date: 2002-11-04 Member: 6873Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->IF YOU DONT LIKE THE WAY SERVERS ARE SET UP, DONT PLAY ON THEM!!

    FFS!! <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Umm he didn't say he didn't like them or complain about the modified settings, he was asking our opinions. One the one hand servers like these and voogrus is kind of like h4xing, but at least you know whats going on and it happens to everyone giving no individual an advantage, although a whole team might gain one although not on purpose. As long as they put a warning up in the connecting screen about different rules I think they are fine, if I was a Dev I probably wouldn't be happy as I'd view it as greatly altering the product I made, but then again isn't that was a Mod is anyway?
  • mojojojomojojojo Join Date: 2002-11-01 Member: 2017Members
    OK, just so you know, someone did do the math and having 2 gorges makes very little difference to the time the second hive going up. I haven't checked their working, but I did make my own spreadsheet and it ended up with a similar result. However, having 2 gorges on a team smaller than 6 is obviously just stupid, since you won't have any skulks.
    So having 2 skulks is not that bad for the team - its just frustrating for the gorges who have to wait longer to acquire resources.
  • uranium_235uranium_235 Join Date: 2002-11-20 Member: 9478Banned
    edited January 2003
    Why whine about the difference between one and two gorges? One gorge may get resources faster, but you can't be in two places at once... and if you want to cap resource nodes and save for a hive... ain't gonna happen with only one gorge.
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