Unfortunately, Daphisto, they'd have to be made from scratch, 'cause that's all I got to work with from AvP2.
Good job, Bots. I hope you get that ready for release soon, while this thread's still relatively fresh. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
Is there any chance we are going to see a "fixed" version of this shotty soon (one that has proper re-load animations). That would be fantastic as it's my favourite model in the game... specially with the avp hands.
JIN ROH!!!!!!!!! SHEENA I WUB U!!!! JIN ROH JIN ROH!!1 (that heavy armor / model he's working on is from that anime Jin Roh. It r0x0rz.) Can man rise above the level of a mere beast? NO! MUAHAHA he pwned lotso ppl with that sweet machine gun. Dude, sheena if you can model his gun, that would be even more sweetage. (btw I got the DVD along with Akira for christmas) =D *turns off excited 13 year old girl mode* cool model.
- - - - - - - <b>Tactical Assault Forces</b> ...the power of the pack lies not with the individual; but with the teams' loyalty, perseverence, indomitable spirit, and camaraderie within the soldiers. Combined with the power of its' trusted allies proves to be an unmatched and unbeaten force worthy to be knighted "The Brotherhood Alliance" <i>Project Brotherhood - ETA (January 2004)</i>
why not just takin the mg42 from DOD...its pretty nice done... i dont model this armor as gamingmodel.. its for a 3d animation... theres already a jin roh armor for.. for.. what is that crap called? cs? (dont hurt me)someone have to convert it.. and the aliens <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> a wolf for the skulk.. and molotov throwing terrorists for the fades <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
Why did you shrink it? It looks like the shotgun from avp2 only the front the rest looks like it was stolen of something else. If you can make another one try to leave it bulky. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
<!--QuoteBegin--=DD=Wolf Kahler+Jan 3 2003, 04:50 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (=DD=Wolf Kahler @ Jan 3 2003, 04:50 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->This turned out to be as much a hack as it is a conversion. Since the AvP2 receiver cuts off too short at the back, it would've left a nice gaping hole where polies should've been, so I took the receiver off a Mossberg. Mercatorn helped me big time by making the AvP2 receiver texture fit the Mossberg receiver.
Before doing that, I tried to change the origins, but it never seemed to work in the test compiles I did. Magically, now that I've finished the model and done my final compilations, the origins seem to be nicely off to the right, where you wouldn't have seen the empty space at the back of the AvP2 receiver, if I hadn't put a Mossberg one there instead. Go figure. At least it works.
You may have seen pictures of the original AvP2 shotgun in its untouched state with a big rectangular black hole at the bottom of the receiver. That was due to horrible texture coordination, which I fixed, so you won't see it here. That was actually supposed to be the ejector slot, which is higher up on the model.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> That's why it looks different than the avp2 shotgun
How about just releasing the skin files so we can apply them to whatever model we chose?
And I made the Mossberg receiver the same size as the AvP2 one. Unfortunately, because I was using the Mossberg, I had to deal with a much larger ejection port, which makes the rest of the side look diminutive in comparison.
how come it wont play the c0cking sound when u shoot it? <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
<!--QuoteBegin--3ncrypted zer0+Jan 9 2003, 07:45 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (3ncrypted zer0 @ Jan 9 2003, 07:45 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Why did you shrink it? It looks like the shotgun from avp2 only the front the rest looks like it was stolen of something else. If you can make another one try to leave it bulky. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> the only reason it looks less bulky is because the origins are waaaaaay different bro. It's the exact same model I believe.
Comments
very sorry <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
Good job, Bots. I hope you get that ready for release soon, while this thread's still relatively fresh. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
*turns off excited 13 year old girl mode*
cool model.
- - - - - - -
<b>Tactical Assault Forces</b>
...the power of the pack lies not with the individual; but with the teams' loyalty, perseverence, indomitable spirit, and camaraderie within the soldiers.
Combined with the power of its' trusted allies proves to be an unmatched and unbeaten force worthy to be knighted "The Brotherhood Alliance"
<i>Project Brotherhood - ETA (January 2004)</i>
and btw.. its "she"
want it??? I'll release it soon <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
Before doing that, I tried to change the origins, but it never seemed to work in the test compiles I did. Magically, now that I've finished the model and done my final compilations, the origins seem to be nicely off to the right, where you wouldn't have seen the empty space at the back of the AvP2 receiver, if I hadn't put a Mossberg one there instead. Go figure. At least it works.
You may have seen pictures of the original AvP2 shotgun in its untouched state with a big rectangular black hole at the bottom of the receiver. That was due to horrible texture coordination, which I fixed, so you won't see it here. That was actually supposed to be the ejector slot, which is higher up on the model.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
That's why it looks different than the avp2 shotgun
And I made the Mossberg receiver the same size as the AvP2 one. Unfortunately, because I was using the Mossberg, I had to deal with a much larger ejection port, which makes the rest of the side look diminutive in comparison.
the only reason it looks less bulky is because the origins are waaaaaay different bro. It's the exact same model I believe.
how about someone make the SC Space Marine for HA ppl talk about it but is anyone actually making it???