Splinter Cell Pc Demo Is Out...

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Comments

  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    actually, you don't NEED to knock out/kill *any* of the guards. though it sure is fun ^_^

    here's something i just found last night too. the guy i the lab that you can interrogate, if you take interrogate him in the first 'lab' room first, THEN take him to the morgue kinda near the corpses, and interrogate him again, he gives a 2nd interrogation that's even cooler than the first.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Lies make me grumpy<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    heh.

    And I dunno why all of you are running into so many bugs except for those of you w/ crappy computers. :/ the thing runs flawlessly on my machine, which isn't even that great by todays standards (at least, the CPU): 1.4ghz, 512MB RAM, GF4 ti4400. I need to upgrade my cpu :/

    The only bug I ran into at all is where I somehow still had the unconscious lab worker in a the strangle hold and was interrogating him, but it was just saying my part since the other guy was knocked out.. heh.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    edited December 2002
    How do you do all these strangle hold things? The mean old readme won't tell me anything!

    Edit: If anyone cares, I think the game is one of the best looking things ever, and I'm on a 600MHz. So shut up.
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    sneak behind them w/o them being in 'alerted' mode (i.e. they haven't seen you directly) and then a "Grab Character" option comes up where the other options (Open, Body, Use COmputer, etc) are. just hit your use key (or whatever it is) and that'll grab em. Some characters you can even interrogate (the lab worker for example), and an "interrogate" option appears. again, use key interrogates em.

    If you need to shoot somebody else you can still go into 'aiming' mode and shoot people, though other enemies will start to fire upon you as soon as your gun is no longer pointed at their friend's head.

    when you are done w/ your hostage, simply hit primary fire to pistol whip em unconscious, and they'll drop to the floor asleep like a baby. a bullet in the eyes always makes sure they don't wake up :)
  • Butt_monkey_saladButt_monkey_salad Join Date: 2002-12-17 Member: 11006Banned
    well despite all the bad sides, I played through whole demo and it just didnt appeal to me at all <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->

    Oh well
  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    Doom , I believe you DO have to KO that guy in the surveilance room, otherwise it is totally impossible to get to the computer without him shooting you and such. If you can find a way to do it W/O ANY KOs at all, I'll give you a cookie.

    Anyway, I just beat my own challenge. I set off no alarms, no guards drew their guns, except for that guy in the surveilance room that needs to be hit.

    ONly evidence I left behind was a broken Camera and an unconcious cop. Oooh-Rah!
  • Raz0r_dkRaz0r_dk Join Date: 2002-12-20 Member: 11221Members
    edited December 2002
    This demo/game rox...just sad it's such a short mission :-/
  • FlatlineUTDFlatlineUTD Join Date: 2002-11-08 Member: 7695Members
    I've always loved Tom Clancy games - I'm more of an RTS gamer, but I do like the occasional FPS. His tactical shooters give me FPS with tactical planning - gotta love it. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->

    My dad is a HUGE Tom Clancy fan, and like 3 years ago, he was telling me how dumb games had gotten after DOOM II. Then he saw that Tom Clancy, the man himself, was liscencing(sp? I hate that word) his novels for games. That shut him up. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    PLus, Rainbow 6-3 is in the works as well. SHould be more of a Ghost Recon Meets R6 thing.

    An article in Computer games monthly also hinted at weapon customization and upgrading, which should be cool.
  • FlatlineUTDFlatlineUTD Join Date: 2002-11-08 Member: 7695Members
    I was so hyped up for the first Rainbox Six because you actually got to plan out your missions. I got the game and spent a good hour and a half mapping everything out, only to have my guys get stuck on walls and run into bushes in 2 minutes. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->

    I loved Ghost Recon so much because it still had a lot of tactical planning, but it was all done on the fly. Just wish it had some kind of a storyline/ending to it.
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