Splinter Cell Pc Demo Is Out...

DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
edited December 2002 in Off-Topic
<a href='http://www.fileshack.com/file.x?fid=1917' target='_blank'>clickity click</a>
Hosted by <a href='http://www.fileshack.com' target='_blank'>FileShack</a>, which is part of <a href='http://www.shacknews.com' target='_blank'>ShackNews</a>

ShackNews is cool, they gave me animal crackers at quakecon...

[update]
There is now a mirror on <a href='http://www.3dgamers.com/games/splintercell/#filelist' target='_blank'>3D Gamers</a>. They are a fast site w/o any lines or silly registrations.
[/update]
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Comments

  • CatpokerCatpoker Join Date: 2002-06-25 Member: 816Members
    becasue i do not have an xbox and i LOVE tom clancy games.... w00t
  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    edited December 2002
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->ShackNews is cool, they gave me animal crackers at quakecon...
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    lol!

    I absolutely loved this game on the Xbox, I would highly suggest at least checking it out here.
  • Mr_HeadcrabMr_Headcrab Squee&#33;~ Join Date: 2002-11-20 Member: 9392Members, Constellation
    I never relased the tatical significance of soda cans before seeing this game...
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    well I just played a bit of it. Its the same level as the X-Box demo if any of you played that.

    The control is **MUCH** better on the PC than it was on X-Box. AI seems a bit dumbed down for the sake of gameplay too, which is good since the X-Box Splinter Cell AI was just insane. Only gripe is that it does look a little bit better (somehow) on X-Box than it does on my GF4 in highest detail w/ 1024x768 resolution...
  • DunsbyDunsby Join Date: 2002-08-01 Member: 1042Awaiting Authorization
    <!--QuoteBegin--Mr. Headcrab+Dec 19 2002, 10:58 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mr. Headcrab @ Dec 19 2002, 10:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I never relased the tatical significance of soda cans before seeing this game...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    And what would that be?
    Ill get this later...
  • GingerGinger Join Date: 2002-08-01 Member: 1043Members
    splinter cell is wicked but too hard! i played the demo on the xbox round my mates and i didnt even get off the first bit <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo--> oh well i might get the pc demo <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • Marik_SteeleMarik_Steele To rule in hell... Join Date: 2002-11-20 Member: 9466Members
    The PC Splinter Cell demo is also now available on FilePlanet.

    Last I checked (22:00, -05:00GMT) the wait in line was ~1 hour.

    So I got it from FileShack by waiting half the time in line. It's a pity FilePlanet hasn't learned to shape up, FileShack has been getting better and better recently...
  • SlycasterSlycaster Limited Edition Join Date: 2002-01-24 Member: 24Members, NS1 Playtester
    Heh, downloading as we speak, can't wait to try this out.
  • Marik_SteeleMarik_Steele To rule in hell... Join Date: 2002-11-20 Member: 9466Members
    The BloodRayne demo is also available from both FileShack and FilePlanet. (Maybe 3dgamers too, haven't checked)

    Dunno if it's a good game, but on DSL and from the FileShack Washington, DC server I'm getting 137KB/second, and waited 29 minutes in line. (This is happening at 22:38, -05:00GMT)
  • NumbersNotFoundNumbersNotFound Join Date: 2002-11-07 Member: 7556Members
    I'm getting it at 100kb/sec thru the filefront p2p... god I love that service.
  • MerkabaMerkaba Digital Harmony Join Date: 2002-01-24 Member: 22Members, Retired Developer, NS1 Playtester
    edited December 2002
    <!--QuoteBegin--DOOManiac+Dec 19 2002, 06:31 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (DOOManiac @ Dec 19 2002, 06:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->well I just played a bit of it. Its the same level as the X-Box demo if any of you played that.

    The control is **MUCH** better on the PC than it was on X-Box. AI seems a bit dumbed down for the sake of gameplay too, which is good since the X-Box Splinter Cell AI was just insane. Only gripe is that it does look a little bit better (somehow) on X-Box than it does on my GF4 in highest detail w/ 1024x768 resolution...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Although I havn't actually seen the game, this is probably because some games actually look MORE detailed on a TV resolution than on a PC. I figure this is because the detail is vague on a TV screen and so your brain fills in a lot of the missing stuff. When viewed on a PC, everything is crisp-clean, and you can see everything you couldn't before...and find it rather lacking.

    This ties in with my other theory that games are getting too needlessly detailed, because if there is a vagueness to the detail of a game then the brain fills in everything else. Remember how great Quake felt? Since 3Dfx was put into Quake, it's looked a lot blander (because its so crisp clean).

    Queue debate I guess - are games becoming too detailed? Or am I just a nostalgia freak?
  • Marik_SteeleMarik_Steele To rule in hell... Join Date: 2002-11-20 Member: 9466Members
    Games aren't necessarily becoming too detailed. Instead, professional game DEVELOPERS are having a disturbing trend of forgetting that details should only be in there to add to the gameplay--whether that means atmosphere, physics, AI, etc...
  • FinaFina Join Date: 2002-11-01 Member: 3267Members
    I DLed the demo earlier, but I get a error:

    General protection fault!
    History: ResetDevice <- UD3DRenderDevice::SetRes <- UWindowsViewport::Exec

    ... meh
  • VenmochVenmoch Join Date: 2002-08-07 Member: 1093Members
    I don't need Splinter Cell now!


    I now have No One Lives Forever 2 Woo!
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    I played it. Ultra-sooper-dooper cool! I might have to pick this one up.
  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    edited December 2002
    <!--QuoteBegin--Fina+Dec 20 2002, 10:10 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Fina @ Dec 20 2002, 10:10 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I DLed the demo earlier, but I get a error:

    General protection fault!
    History: ResetDevice <- UD3DRenderDevice::SetRes <- UWindowsViewport::Exec

    ... meh<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I got that too. I open your splintercell.ini, and under the D3D section, change all the Fullscreen references to "False", save, and start the game.

    Then open up another window, like a folder, so you can alt-tab out, then right click on the game in the start menu and click fullscreen, so the game maximizes.

    Enjoy <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->

    I Loved the gameplay, I think this game is the closest thing to an updated Theif I've seen in a long time.
    It even has a visibility gem of sorts <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    All I can say is ... <a href='http://www.penny-arcade.com/view.php3?date=1998-12-02&res=l' target='_blank'>Was it good for you, too?</a>

    Seriously, a nice game, but the demo was somewhat short.
  • TzarconTzarcon Join Date: 2002-02-28 Member: 259Members
    edited December 2002
    <!--QuoteBegin--Fina+Dec 20 2002, 05:10 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Fina @ Dec 20 2002, 05:10 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I DLed the demo earlier, but I get a error:

    General protection fault!
    History: ResetDevice <- UD3DRenderDevice::SetRes <- UWindowsViewport::Exec<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I got the exact same thing. It mentioned my D3D, so I opened up by DXDiag and turned D3D off, then back on, then it worked...

    I'm going to try that way Legionnaired mentioned too, but my old crappy computer can barely run it

    EDIT: DUDE, You can set graphics stuff in there! <b>SWEET</b>
  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    edited December 2002
    <!--QuoteBegin--Nemesis Zero+Dec 20 2002, 08:54 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Nemesis Zero @ Dec 20 2002, 08:54 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->All I can say is ... <a href='http://www.penny-arcade.com/view.php3?date=1998-12-02&res=l' target='_blank'>Was it good for you, too?</a>

    Seriously, a nice game, but the demo was somewhat short.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Agreed. They said that was about .5 percent of the game.

    So, by that logic, the game will take me 2000 minutes to complete... or about 33.3 play hours....

    Lets see, average 2.5 hours of after school gaming, plus 6 hours of gaming on the weekend...

    Ahh hell, the game's only going to last me a week and a half..... Great.

    I'll debate picking this up. Maybe I'll play it on Hard.

    OH BTW, if you look on your mission objectives thing, you can see 2-3 objectives that have already been completed by the time we pick up.

    So yeah, I think I'll shell out for it.
  • TzarconTzarcon Join Date: 2002-02-28 Member: 259Members
    a week and a half is pretty damn good, especially since this game is absolutely incredible. Just finished the demo
  • Butt_monkey_saladButt_monkey_salad Join Date: 2002-12-17 Member: 11006Banned
    edited December 2002
    the demo sucked for 3 reasons:

    edgy graphics
    choppy frames
    horrible control

    not that it isnt my type of game, though. I loved Hitman 2 but this one is just a piece of crap
  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    <!--QuoteBegin--Butt monkey salad+Dec 21 2002, 03:15 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Butt monkey salad @ Dec 21 2002, 03:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->the demo sucked for 3 reasons:

    edgy graphics
    choppy frames
    horrible control

    not that it isnt my type of game, though. I loved Hitman 2 but this one is just a piece of crap<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    The control is great, and the graphics suck ebcause youe computer sucks. Try running it in 1280x1024, and cranking the detail.

    Mmmmmmmm.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--QuoteBegin--Butt monkey salad+Dec 21 2002, 12:15 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Butt monkey salad @ Dec 21 2002, 12:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->the demo sucked for 3 reasons:

    edgy graphics
    choppy frames
    horrible control

    not that it isnt my type of game, though. I loved Hitman 2 but this one is just a piece of crap<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Ditch the 486 man. They've made some cool stuff in recent years.
  • DOOManiacDOOManiac Worst. Critic. Ever. Join Date: 2002-04-17 Member: 462Members, NS1 Playtester
    splinter cell is without a doubt wonderfully beautiful. The real-time per-pixel lighting is very very very sexy indeed. I think its prolly gonna be the best looking game out till DOOM 3 perhaps.
  • mindtrickmindtrick Join Date: 2002-11-02 Member: 5301Members
    I love the demo, but it seems to be full of bugs. It crashes occasionally and sometimes when i shoot somewhere the speakers just go nuts and start yelling this high piched sound <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--> And the graphics is not so good as I expected. And I don't believe the reason for the bugs is my computer, because I haven't got any problems with other games, none so ever. Don't get me wrong, I'm gonna buy this game and play it like I did Mafia (read: eyes roll out from their sockets). The shadows are just superb. And they got couple of months to fix the bugs.
  • Butt_monkey_saladButt_monkey_salad Join Date: 2002-12-17 Member: 11006Banned
    <!--QuoteBegin--TychoCelchuuu+Dec 20 2002, 11:44 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TychoCelchuuu @ Dec 20 2002, 11:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Butt monkey salad+Dec 21 2002, 12:15 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Butt monkey salad @ Dec 21 2002, 12:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->the demo sucked for 3 reasons:

    edgy graphics
    choppy frames
    horrible control

    not that it isnt my type of game, though. I loved Hitman 2 but this one is just a piece of crap<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Ditch the 486 man. They've made some cool stuff in recent years.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    a pentium 3, 866 mhz, Gforce 3, 384 mb RAM, and SbLive! is THAT old?

    and my res only goes up to 1024X768, my monitor wont go any higher
  • InjuryInjury Mahou Shoujo Join Date: 2002-11-10 Member: 7992Banned
    <!--QuoteBegin--Venmoch+Dec 20 2002, 10:17 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Venmoch @ Dec 20 2002, 10:17 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I don't need Splinter Cell now!


    I now have No One Lives Forever 2 Woo!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    NOLF2 was freakishly addicting (hooray). Though, I could use another Clancy game, I got attached to Ghost Recon for awhile because of the online co-op missions. Always played them on hard and nothing but, good times, great games, friendly fire was a pain. All I played, co-op, hardest and friendly fire... nostalgia attack! <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo-->
  • VenmochVenmoch Join Date: 2002-08-07 Member: 1093Members
    I like the short 5 star general in NOLF2

    "That means you didn't kick their butts hard enough!"

    Or Armstrong, my favorite character in NOLF
  • Marik_SteeleMarik_Steele To rule in hell... Join Date: 2002-11-20 Member: 9466Members
    <!--QuoteBegin--Butt monkey salad+Dec 21 2002, 07:55 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Butt monkey salad @ Dec 21 2002, 07:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--TychoCelchuuu+Dec 20 2002, 11:44 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (TychoCelchuuu @ Dec 20 2002, 11:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Butt monkey salad+Dec 21 2002, 12:15 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Butt monkey salad @ Dec 21 2002, 12:15 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->the demo sucked for 3 reasons:

    edgy graphics
    choppy frames
    horrible control

    not that it isnt my type of game, though. I loved Hitman 2 but this one is just a piece of crap<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Ditch the 486 man. They've made some cool stuff in recent years.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    a pentium 3, 866 mhz, Gforce 3, 384 mb RAM, and SbLive! is THAT old?

    and my res only goes up to 1024X768, my monitor wont go any higher<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    It's not that your 866mhz, GeForce3, 384megs of RAM, and SBLive! is that old. It's that UBSoft recommended better from the start when they had you read the Readme file on installing the demo.

    From the readme:
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Minimum Configuration:
    800 MHz Pentium III or AMD Athlon
    256 MBytes RAM
    DirectX 8.1
    32 MBytes video card ***
    DirectX 8.1 compatible sound card
    8x speed CD/DVD-ROM drive
    1,5 GIG Hard Drive Space

    Recommended Configuration:
    1000 MHz Pentium III or AMD Athlon or better
    256 MBytes RAM or better
    DirectX 8.1
    64 MBytes video card ***
    DirectX 8.1 compatible sound card with surround system
    8x speed CD/DVD-ROM drive or better
    2,1 GIG Hard Drive Space

    ***Splinter Cell supports the following graphic cards:
    - Nvidia GeForce2 Ti/Ultra/Pro/GTS/MX400/MX
    - Nvidia GeForce3 family
    - Nvidia GeForce4 family
    - Matrox Parhelia
    - ATI Radeon 8500/9000/9500/9700

    Supported OS: Win 98/2000/ME/XP

    These configurations will remain the same for the final game.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Looking at that, we see your CPU barely meets min requirements, and the rest of your hardware is moderately above recommended (depending on what model GeForce3 you have).

    Personally, I'm on a machine that breaks all recommended requirements but has a 64meg GeForce2, and I liked the demo just fine playing at 640x480 with 2x antialiasing. I will agree it was too short, though.
  • LegionnairedLegionnaired Join Date: 2002-04-30 Member: 552Members, Constellation
    /me pets his CPU running at 1536 Mhz, 256 Ram, and Overclocked GF3.

    I'm gonna try switching volumetric lighting on.

    OH, and If you want a challenge, try going to ..\Save\Sam\config.ini, and changing the Difficulty from 0 to 1.

    There is no significant changes, but the enemies seem to have slightly hightened senses.

    If you wanna get really skilled, Try doing the demo lythian style:

    Don't alert anyone, which means getting no-one to draw their weapons.

    Only knock out the guard in the Surveilance booth, he's the only guy you actually NEED to take out.
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