Seatruck Scanner Module
Gimboid
France Join Date: 2016-03-28 Member: 214956Members
Seatruck Scanner Module
This, to me would be the very most amazing addition to the sea-truck, make exploration really, really explorey, make resource farming 'missions' more fun and interactive.
- Acts as a Mobile Scanner Room
- Can deploy Drones to forward-scout caverns and use as waypoints
- Can grant Sonar ability to Seatruck
- Can highlight resources when you are using the scanner hud
This, to me would be the very most amazing addition to the sea-truck, make exploration really, really explorey, make resource farming 'missions' more fun and interactive.
Comments
Having the scanner directly linked to the seatruck's cockpit would basically streamline the resource gathering phase of the game. Once they build the seatruck and have a scanner, fabricator, and storage module. The player can scan for the resource they want, drive the seatruck to it, and then either put the resources in storage or use the fabricator to make use of it. For me, the drones are mainly used to safely search for resources without having to worry about oxygen. If you can bring your vehicle along, then oxygen is less of an issue.
We could simply two-fold this, and add a HUD Upgrade module for the Prawn (which is lacking upgrade variety as it is).
The Drones would be fun, for scouting unknown areas ahead, before moving the seatruck down, compensate for the lack of cameras that the Cyclops had in SN.