Maybe gorges can build one cyst?

MeadesJeffMeadesJeff CanadaMembers Join Date: 2019-01-01 Member: 247730Posts: 10 Fully active user
Now that the gorge tunnels have been balanced so that only commanders can build them on infestation, I thought about what if gorges were able to build one standalone cyst?

Playing gorge feels less involved now without tunnels and this could help involve them in the team more. The tunnel building would still require the commanders decision.

What are your thoughts?

Comments

  • KasharicKasharic Hull, EnglandMembers, Forum Admins, NS2 Playtester, NS2 Map Tester, NS2 Community Developer Join Date: 2013-03-27 Member: 184473Posts: 700 mod
    This was discussed at length for a long time and was decided against, because it allows sneaky gorges to get a cyst up, then the comm drops a tunnel and we have the exact problem that was trying to be solved with the moving of tunnels to commanders in the first place.
    Meph isn't an NSL admin anymore!

    #blameHefty
    Nordic
  • NordicNordic Long term camping in KodiakMembers, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow Join Date: 2012-05-13 Member: 151995Posts: 4,771 Advanced user
    Personally, I find the gorge role much more involved than it was before. I am a much more active aggressive gorge than I was before. I do wish hydra's had a little more health, but otherwise this new gorge is fantastic from my point of view.
    From my perspective UWE has been trying to both with what little resources they have given to the game. They don't have an AAA budget, let alone an indie game budget. They have the budget of a game that has been out 6 years. I want to say, don't half ass two things, whole ass one thing. I just don't think they have the resources to do it. Unlike many of the people on the forums, I guess I am just happy they are at least trying even though I may not like what they end up doing.
    Kasharic.trixX.
  • MeadesJeffMeadesJeff CanadaMembers Join Date: 2019-01-01 Member: 247730Posts: 10 Fully active user
    Kasharic wrote: »
    This was discussed at length for a long time and was decided against, because it allows sneaky gorges to get a cyst up, then the comm drops a tunnel and we have the exact problem that was trying to be solved with the moving of tunnels to commanders in the first place.

    I guess that's true. Ive just found a lot of tunnel placements are a lot worse from alien commanders than they used to be from gorges. But I digress, I just have to get over it.
  • AeglosAeglos Members Join Date: 2010-04-06 Member: 71189Posts: 644 Advanced user
    I don't usually command, but I've had a bit of trouble placing tunnels. It seems that there is sufficient space but I'm not allowed to drop them so I just place them haphazardly. That may account for some of the poor placements.

    Could be just me being bad though. There's probably some pathing logic I don't know about preventing it. Might be something else but it has caused alien commanders problems in the past.


    Nordic wrote: »
    Personally, I find the gorge role much more involved than it was before. I am a much more active aggressive gorge than I was before. I do wish hydra's had a little more health, but otherwise this new gorge is fantastic from my point of view.

    I don't really feel that much of a difference in being an aggressive gorge from that long ago patch where webs were free. Sure hydras are free but they take so much energy you can't rely on deploying them in combat. Babblers are super annoying to marines I guess?
  • NordicNordic Long term camping in KodiakMembers, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow Join Date: 2012-05-13 Member: 151995Posts: 4,771 Advanced user
    edited July 2019
    I spent a lot of time setting up defenses around the tunnel I would make. Now I set up defenses in a choke point. I keep moving the defenses forward or backward as necessary because it is all free.
    Post edited by Nordic on
    From my perspective UWE has been trying to both with what little resources they have given to the game. They don't have an AAA budget, let alone an indie game budget. They have the budget of a game that has been out 6 years. I want to say, don't half ass two things, whole ass one thing. I just don't think they have the resources to do it. Unlike many of the people on the forums, I guess I am just happy they are at least trying even though I may not like what they end up doing.
    Nintendows
  • AeglosAeglos Members Join Date: 2010-04-06 Member: 71189Posts: 644 Advanced user
    I see. I mostly use them as a scouting tool because my team usually doesn't get parasites / hold lanes.

    I guess committing to a single point is better. It seems hard though, the energy cost of setting up is massive and its harder the closer you get to marine spawn / phase gates. Not to mention marines would steamroll your defenses if you don't have teammates.
  • NordicNordic Long term camping in KodiakMembers, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow Join Date: 2012-05-13 Member: 151995Posts: 4,771 Advanced user
    My goal is not to stop the marines, but to delay. Hydras, babbler, and them trying to kill me makes them pause. I set it up so that I can escape. If they blow through that choke point, I will move it back to a different choke point.

    At least this is the strategy I have taken to better or worse. I don't have the aim to land enough gorge spits, or the game sense to know the exact moment to leave, so I try to affect the game in other ways.
    From my perspective UWE has been trying to both with what little resources they have given to the game. They don't have an AAA budget, let alone an indie game budget. They have the budget of a game that has been out 6 years. I want to say, don't half ass two things, whole ass one thing. I just don't think they have the resources to do it. Unlike many of the people on the forums, I guess I am just happy they are at least trying even though I may not like what they end up doing.
  • twilitebluetwiliteblue bug stalker Members, NS2 Playtester, Squad Five Blue Join Date: 2003-02-04 Member: 13116Posts: 1,994 Advanced user
    Perhaps it's time to give back Gorge one Cyst, now that Cyst chain is so easily cut off. Good marines exploit it and can completely ruin early game alien economy on certain maps.
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