NOMINATION FOR STEAM AWARD
Voxel
Join Date: 2017-07-10 Member: 231713Members
Subnautica seems to fit the "The World is Grim Enough Lets Just All Get Along" steam award's description: "Games delight and entertain us, giving us much needed breaks from the sorrows and low points of our lives… and let’s be honest, for a lot of people it’s been a rough 2017. That is why the SASC has chosen to celebrate a game that doesn’t involve combat or conflict."
Anyways, I think we should all nominate it on steam. Just go to the steam store page for Subnautica and nominate it. This may have already been suggested. I'm not sure.
Anyways, I think we should all nominate it on steam. Just go to the steam store page for Subnautica and nominate it. This may have already been suggested. I'm not sure.
Comments
Not even "pre-release of the year"
Lets just all do the grim world one, then. Everyone good with that?
Are you sure about that? I mean just look at how many awards No Man's Sky got, and it wasn't even nowhere close to being finished when it was officially released!
It's still rather lackluster TBH, just littered with mostly the same onedimensional fetch/kill quests and the same creatures in different skins, quite repetitive...
And kinda goes to show that these awards are without any value, besides fueling a potential hype wagon. Only goes to show how much more reliable and honest YouTube PlaybyPlay or "reviews" are, compared to ratings and awards. They do give some free publicity, I guess, but that smells like clickbait in any case
congrats u won
I don't know how you're doing it, but your comments just keep getting funnier.
Gotta say, Steam has some, interesting, titles.
He's quite foxy, that's why!
Also @Skope Yeah these titles are weird, and the descriptions don't help. I had trouble understanding what the "mom's spaghetti" and the "woaaah dude" awards are for.
Define interesting...
I mean a game example.
Smart***.
Games delight and entertain us, giving us much needed breaks from the sorrows and low points of our lives… and let’s be honest, for a lot of people it’s been a rough 2017. That is why the SASC has chosen to celebrate a game that doesn’t involve combat or conflict.
I picked Subnautica for this award, not really for the "grim gritty survival" aspect but just because like the header says, it doesn't involve combat or conflict. I know some might argue about "fighting back" against predators and such, but that's not an inherent design. The developers have made their intention clear in creating a game that doesn't involve direct combat (Natural Selection 3) but lets people take whichever option they want to try.
The “Whoooaaaaaaa, Dude! 2.0” Award
The Academy wasn't clear enough in the awards description last year. Let's try this again. This award is for the “Fear and Loathing in Las Vegas” of video games.
Are they trying to meme something? I've never watched "FaLiLV" (and don't really plan to), but I don't see how an even more obscure description "clears up" an unclear description from last year.
The “Write-In” Award
You are a member of the Steam Award Selection Committee and your voice needs to be heard! What additional category needs to be added for the 2017 steam awards? Best Use Of A Lighthouse? Best Game To Play While Listening To The Hamilton Soundtrack? The only limit is your imagination (and a vague sense of decency)!
Options to pick: [Search in the Store] [View in My Library] ...yeah, they're trying to be cute, apparently.
I put in my choices and got my reward, but I feel like they aren't really trying to be serious with this contest. Like others above have pointed out, the descriptions aren't intuitive or really anything of merit. If anything, it just feels like a cheap PR stunt personally. I mean I hope Subnautica wins an award, but I just wish Steam™ took their approach more seriously.
I'm not sure that Subnautica is the best game for this award. There are plenty of other games that truly don't involve any sort of combat or conflict (like Kerbal Space Program), but Subnautica uses conflict between the player and the environment as a core part of its gameplay. The main difference is that the game tries (often unsuccessfully) to encourage the players to run away or avoid predators rather than fight back, but conflict is still very much present.
I don't know man, those tarr are vicious.
So that's where I'd cast my vote - Labor of Love, since that's what Subnautica has been for everyone here
Is that an available nomination title?