NordicLong term camping in KodiakMembers, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - ShadowJoin Date: 2012-05-13Member: 151995Posts: 4,771Advanced user
edited October 2018
Post edited by Nordic on
From my perspective UWE has been trying to both with what little resources they have given to the game. They don't have an AAA budget, let alone an indie game budget. They have the budget of a game that has been out 6 years. I want to say, don't half ass two things, whole ass one thing. I just don't think they have the resources to do it. Unlike many of the people on the forums, I guess I am just happy they are at least trying even though I may not like what they end up doing.
NousWandererMembersJoin Date: 2010-05-07Member: 71646Posts: 258Advanced user
Are per team skills being added alongside an adjustment to the vanilla shuffle algorithm? Or the shine algorithm? I'm curious about how they're going to be used for balancing rounds.
Are per team skills being added alongside an adjustment to the vanilla shuffle algorithm? Or the shine algorithm? I'm curious about how they're going to be used for balancing rounds.
The plan is to add them to the backend first (asynchronously with any client patch), and then expose them for shuffle in a future patch once they've baked a little bit and we've checked that they're working ok.
NordicLong term camping in KodiakMembers, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - ShadowJoin Date: 2012-05-13Member: 151995Posts: 4,771Advanced user
How will shine shuffle with this new information?
From my perspective UWE has been trying to both with what little resources they have given to the game. They don't have an AAA budget, let alone an indie game budget. They have the budget of a game that has been out 6 years. I want to say, don't half ass two things, whole ass one thing. I just don't think they have the resources to do it. Unlike many of the people on the forums, I guess I am just happy they are at least trying even though I may not like what they end up doing.
NordicLong term camping in KodiakMembers, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - ShadowJoin Date: 2012-05-13Member: 151995Posts: 4,771Advanced user
Since the forums are dead because of discord, I wanted to share those who still watch here, that per team skills are implemented in the back end and collecting data.
From my perspective UWE has been trying to both with what little resources they have given to the game. They don't have an AAA budget, let alone an indie game budget. They have the budget of a game that has been out 6 years. I want to say, don't half ass two things, whole ass one thing. I just don't think they have the resources to do it. Unlike many of the people on the forums, I guess I am just happy they are at least trying even though I may not like what they end up doing.
To be fair, you have to have a very high IQ to play Natural Selection 2. The gameplay is extremely subtle, and without a solid grasp of military strategy and advanced mathematics you won't even win a single game. Theres also the game's nihilistic outlook, which is deftly woven into the game. The maps and artwork draw heavily from Riddley Scott's Alien franchise, for instance. The players understand this stuff, they have the intellectual capacity to truly appreciate the depth of the game, to realise that it's not just great, that it also says something about LIFE. As a consequence people who dislike Natural Selection 2 truly ARE idiots. of course they wouldn't appreciate, for instance, the humour in the Marines' existential catchphrase "how do I get to be so good", which itself is a cryptic reference to the high degree of intelligence required to play the game as intended. I'm smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion when spectating a game. What fools... how I pity them.
And, yes, by the way, i DO have a Fade tatoo. And no, you cannot see it. it's for the ladies' eyes only, and even then they have to demonstrate that they are within 50 hive skill points of my own (preferable lower) beforehand. Nothin personnel kid.
NordicLong term camping in KodiakMembers, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - ShadowJoin Date: 2012-05-13Member: 151995Posts: 4,771Advanced user
What is love?
From my perspective UWE has been trying to both with what little resources they have given to the game. They don't have an AAA budget, let alone an indie game budget. They have the budget of a game that has been out 6 years. I want to say, don't half ass two things, whole ass one thing. I just don't think they have the resources to do it. Unlike many of the people on the forums, I guess I am just happy they are at least trying even though I may not like what they end up doing.
Since the forums are dead because of discord, I wanted to share those who still watch here, that per team skills are implemented in the back end and collecting data.
The changes haven't been rolled out yet but we plan to do so in the next week.
Since the forums are dead because of discord, I wanted to share those who still watch here, that per team skills are implemented in the back end and collecting data.
The changes haven't been rolled out yet but we plan to do so in the next week.
Wasabi lied!
From my perspective UWE has been trying to both with what little resources they have given to the game. They don't have an AAA budget, let alone an indie game budget. They have the budget of a game that has been out 6 years. I want to say, don't half ass two things, whole ass one thing. I just don't think they have the resources to do it. Unlike many of the people on the forums, I guess I am just happy they are at least trying even though I may not like what they end up doing.
Comments
The plan is to add them to the backend first (asynchronously with any client patch), and then expose them for shuffle in a future patch once they've baked a little bit and we've checked that they're working ok.
However Shine wants!
who are you
Who am I?
The changes haven't been rolled out yet but we plan to do so in the next week.
Wasabi lied!
That's actually to be expected, since current balance heavily favours aliens for the average player.