[Bug] Many serious bugs I found [52211]
M4trix
Russia, Moscow Join Date: 2016-12-15 Member: 224997Members
1.Sometimes in lost river all the lighting is extremely bright-green http://storage4.static.itmages.ru/i/17/0824/h_1503586811_9454396_c694fe1670.png
2.Seaglide bug: when the energy is lower than 3% it is displayed as ''no energy"
3.Sometimes smokes and fog is above GUI's http://storage9.static.itmages.ru/i/17/0824/h_1503586651_8403980_5685e05ece.png
4.Many textures are displayed throught the Cyclop and Moonpool model http://storage3.static.itmages.ru/i/17/0824/h_1503586807_5092281_7f3c10fbd0.png
5.Sea Dragon sometimes shoot throught the walls of PCF
6.When you exit seamoth near the walls you can stuck the wall(hopefully it is understandable)
7.Biter Fish sometimes are trying to reach the player through the wall and then get stuck in wall
8.Lava Larva sometimes can not be damaged with the knife when attached to the Cyclop
9.When you go far away from your lifepod and then get back, you will see that lower hatch is closed. The same thing happens with doors in wrecks
10.Small ghost leviathan sometimes have convulsions.
11.Reefback's warts when broken spawns minerals much higher than it must be.
12.If you put upgrade modules into the vehicle by right-clicking it has chance to be not working. In example when I put hull upgrade module into my Cyclop it does not displayed increased maximum depth.
Hopefully you will not ignore this, and this will help you to make game better.
P.S. my Engilsh is bad
Edit: lol. Floting shark in the non-flooded cave tried to attack me and then stuck here https://itmages.ru/image/view/6043030/5d559432
2.Seaglide bug: when the energy is lower than 3% it is displayed as ''no energy"
3.Sometimes smokes and fog is above GUI's http://storage9.static.itmages.ru/i/17/0824/h_1503586651_8403980_5685e05ece.png
4.Many textures are displayed throught the Cyclop and Moonpool model http://storage3.static.itmages.ru/i/17/0824/h_1503586807_5092281_7f3c10fbd0.png
5.Sea Dragon sometimes shoot throught the walls of PCF
6.When you exit seamoth near the walls you can stuck the wall(hopefully it is understandable)
7.Biter Fish sometimes are trying to reach the player through the wall and then get stuck in wall
8.Lava Larva sometimes can not be damaged with the knife when attached to the Cyclop
9.When you go far away from your lifepod and then get back, you will see that lower hatch is closed. The same thing happens with doors in wrecks
10.Small ghost leviathan sometimes have convulsions.
11.Reefback's warts when broken spawns minerals much higher than it must be.
12.If you put upgrade modules into the vehicle by right-clicking it has chance to be not working. In example when I put hull upgrade module into my Cyclop it does not displayed increased maximum depth.
Hopefully you will not ignore this, and this will help you to make game better.
P.S. my Engilsh is bad
Edit: lol. Floting shark in the non-flooded cave tried to attack me and then stuck here https://itmages.ru/image/view/6043030/5d559432
Comments
Please don't create posts like this. It is possible they played the game, noticed these bugs, wrote them all down and then waited a day or two or longer before posting on the forums. Also, Steam may sometimes lag in doing updates, etc, etc. In som cases, we may see folks playing a really old version that may be pirated. But the OP version looks really close to current and may just be a day or two old.
Edit: Looking at the release history, yes, this version was roughly a week ago. But not everyone is hard core enough to play and then post the very same day. I don't think I want to criticize folks who don't post the exact same day as a release. Just my opinion. I may be wrong, of course.
Not to mention those on limited bandwidth and/or data caps may only update manually.