Aurora Easter egg hunt v1!

nesrak1nesrak1 Places Join Date: 2016-12-04 Member: 224536Members
<span style="font-size: 20px">Download has been fixed!</span>
I've been working the past 3 days to get this mod done... and well... here it is.


<span style="font-size: 20px">Download</span>
v2.1.0.2 - Google Drive
v1 - Google Drive

<span style="font-size: 20px">Install</span>
1. Copy the files from SubnauticaInstaller from the Installer zip into Subnautica/Subnautica_Data/Managed/
2. Run AutoPatcherGUI.exe and click patch
3. Wait for the window to unfreeze and the pop-up to appear.
4. Backup Assembly-CSharp.dll and Assembly-CSharp-firstpass.dll somewhere.
5. Rename Assembly-CSharp.s.dll to Assembly-CSharp.dll and Assembly-Csharp-firstpass.s.dll to Assembly-CSharp-firstpass.dll
6. Copy everything from EasterHunt from the Mod zip into SNUnityMod (SNUnityMod is created in the Subnautica folder).
7. Start up Subnautica and see what happens!

If you can't get the mod to install, it's probably my fault, just paste your output_log.txt!

<span style="font-size: 20px">Usage</span>
1. Create a new world, save, and restart Subnautica.
2. If you are in creative, switch to survival, trigger the explosion with explodeship (then switch back to creative)
3. Swim to the Aurora, go inside the ship, and open the door to the hangar.
4. Open the console and type spawneggs

When you find an egg, you can collect them by clicking on them :)
They are placeable anywhere in the Aurora and on terrain. Sadly I couldn't get them to work in-base :(
If you want to give yourself more eggs (or can't find them >.<) The ids are id_2600 id_2601 id_2602 and id_2603

<span style="font-size: 20px">Thx to</span>
DerPopo for assetstools
Web archive for allowing me to use assetstools
Cecil for installer
Wiki for images
Inkscape for bitmap tracing
Aluconix for egg model
Internet for being cool
Food for being food


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