(Game Breaking Bug) The whole game is broken... Ver Feb-2017 45367

MrDogeMrDoge Join Date: 2017-04-08 Member: 229502Members
edited April 2017 in Subnautica Bug Reporting
I used to love this game, but ever since I've gotten my new laptop (it's a gaming laptop so it should be able to handle this game), everything is broken! When I first load up the game the backdrop is completely black, then when I create a new survival world the beginning cutscene is completely black as well. Then, I try to use my PDA but it's just a blank screen that I can't put down. After that, I try to use the menu screen but none of the buttons work and I can still move around and it just floats there. And to top it all off, I can't look around, grab anything, or die. For some reason everything was perfectly fine and I sunk 2 hours into a world just looking and remembering everything this game had to offer! But now today everything is broken and it just sucks you can't play one of your favorite games. I even tried to fix it in anyway possible and it's just broken. Any feedback of how someone fixed this or if you've experienced the same problem would be so helpful. Thanks~MrDoge

Comments

  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    Are you on Stable, or Experimental branch? (aka "Betas" in Subnautica Properties in Steam)

    Also:
    Comprox wrote: »
    Hey guys!

    Subnautica is currently in Early Access and as such you may find gameplay bugs and weird glitches.
    It would greatly help us out if you could please post your issues with as much detail as possible (video/screenshots/descriptions), followed by the following requested information...

    Things to include in your report (if possible)

    Example Topic Title:
    [Bug] Seamoth Is Turning Blue! [Version Number]

    Contents of Bug report:

    Subnautica Version - This can be found in the top right of your game when playing
    Description - What is wrong, in general terms
    Reproduction steps - Detailed steps on how to reproduce your problem. This makes it a lot easier to fix! :)
    Pictures or Video - Pictures can be uploaded to imgur.com, videos to youtube.com
    output_log.txt (Error Log) - If applicable. Instructions: http://steamcommunity.com//sharedfiles/filedetails/?id=403087864

    Anything you find with reproduction steps, with images and/or video should be posted. Posting something like "this is broken" doesnt help us fix the issue. The more information, the better! :)

    Other users can also chime in on the topic, post their screenshots and discuss reproduction steps.
    Thanks so much for helping!

  • MrDogeMrDoge Join Date: 2017-04-08 Member: 229502Members
    I tried stable and experimental and both didn't work. Also the stable version is Feb-2017 45367
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    output_log.txt and dxdiag.txt info?
  • MrDogeMrDoge Join Date: 2017-04-08 Member: 229502Members
    I think this is it:

    Initialize engine version: 5.4.4f1 (5a3967d8c55d)GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1060 (ID=0x1c20)
    Vendor: NVIDIA
    VRAM: 3035 MB
    Begin MonoManager ReloadAssembly
    Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless)
    Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain
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    OnLevelWasLoaded was found on OVRScreenFade
    This message has been deprecated and will be removed in a later version of Unity.
    Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed

    (Filename: Line: 375)

    <RI> Initializing input.

    <RI> Input initialized.

    desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
    <RI> Initialized touch support.

    UnloadTime: 0.841876 ms
    FMOD Studio: Creating runtime system instance

    (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)

    SystemNotInitializedException: FMOD Studio initialization failed : Calling initialize : ERR_OUTPUT_INIT : Error initializing output device.
    at FMODUnity.RuntimeManager.CheckInitResult (RESULT result, System.String cause) [0x00000] in <filename unknown>:0
    at FMODUnity.RuntimeManager.Initialiase (Boolean forceNoNetwork) [0x00000] in <filename unknown>:0
    at FMODUnity.RuntimeManager.get_Instance () [0x00000] in <filename unknown>:0

    (Filename: Line: -1)

    SystemNotInitializedException: FMOD Studio initialization failed : Calling initialize : ERR_OUTPUT_INIT : Error initializing output device.
    at FMODUnity.RuntimeManager.CheckInitResult (RESULT result, System.String cause) [0x00000] in <filename u
  • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
    FMOD is used for audio. Not sure why it's not initializing, it's saying it can't initialize your sound card. Have you tried restarting? Updating your sound card drivers? Check Windows updates for a new fix? Roll back a recent update that may have broken it?
  • MrDogeMrDoge Join Date: 2017-04-08 Member: 229502Members
    All I had to do was restart my computer and the game now works! Thanks!
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