Castle and Coffee Update
Squatch32560
Join Date: 2017-01-26 Member: 227285Members
I play on Creative. I had a Cyclops built. I went to move closer to my base which was right where you spawn to start the game. As I was driving closer, the game as is usual for me fails to load the ground textures and I think I accidently went through the ground texture into nothingness which immediately caused severe lag and sputtering, then some 5 second long freezes, then it finally crashed. I didn't have it recording all the way through, but it'll shows the lag and the freezing.
This has nothing to do with the newest update. This is a typical ongoing problem I have had with this game. The lag will go from 100fps down to 5 every time I turn directions. If I jump in the water, huge lag spike. I have an i7 920. 750ti. Windows 10. Nothing I do fixes this, all the while people play the game without any problems.
This has nothing to do with the newest update. This is a typical ongoing problem I have had with this game. The lag will go from 100fps down to 5 every time I turn directions. If I jump in the water, huge lag spike. I have an i7 920. 750ti. Windows 10. Nothing I do fixes this, all the while people play the game without any problems.
Comments
I am also having this problem. I got a Nvidia gtx 1060, a Intel core i5-3570k 3.4 (overclocked to 4.0) and 16GB of RAM running on Window 10 64 bit. I am running everything on recommended and I am still having frame drops or almost entire freezes. In some areas its worst then others. The only things I have are a small base with 2 multipurpose rooms with some lockers and interior growbed and a Seamoth thats just it. Think it started happening when I got some weird graphic glitch.
Try clearing the cache, see if it helps (until they fix it, anyways). See the first line of my signature ▼ below.