Fabricator Categories / Ease of use

KuBaNKuBaN Join Date: 2002-11-16 Member: 8979Members, Constellation
edited January 2017 in Ideas and Suggestions
Anyone else find the Fabricator categories cluttered, overwhelming, and not initially easy to find things you want to craft? Can we clear things up a bit? Like this maybe:
  1. Sustenance
    • First Aid Kit
    • Water
    • Food
    • Cured Food
  2. Resources
    • Materials
      • Titanium
      • Glass
      • Silicone Rubber
      • Magnesium
      • Fiber Mesh
    • Advanced Materials
      • Copper Wire
      • Synthetic Fibers
      • Enameled Glass
      • Titanium Ingot
      • Plasteel Ingot
    • Compounds
      • Lubricant
      • Bleach
      • Aerogel
      • Benzene
      • Hydrochloric Acid
      • Polyaniline
      • Uranium
    • Electronics
      • Battery
      • Power Cell
      • Computer Chip
      • Wiring Kit
      • Advanced Wiring Kit
      • Reactor Rod
  3. Equipment
    • Radiation Suit
    • Fins
    • Rebreather
    • O2 Tank
    • Compass
    • Thermometer
  4. Tools
    • Knife
    • Air Bladder
    • Dive Reel
    • Flare
    • Lightstick
    • Flashlight
  5. Advanced Tools
    • Repair Tool
    • Habitat Builder
    • Laser Cutter
    • Stasis Rifle
    • Propulsion Cannon
    • Terraformer
    • Transfuser
  6. Deployables
    • Beacon
    • Waterproof Locker
    • Seaglide
    • Mobile Vehicle Bay
    • Gravsphere

      No list has more than 7 objects, generally the Advanced categories are less frequently crafted, the "Personal" category was removed and it's sub-items placed at the root for less useless clicking.

      Additionally, would love to see a Favorites/Frequently Crafted section, Hotkeys for quicker crafting, and badges/icons next to each category showing how many items in a category can currently be crafted.

    Comments

    • subnauticambriansubnauticambrian U.S. Join Date: 2016-01-19 Member: 211679Members
      KuBaN wrote: »
      Additionally, would love to see a Favorites/Frequently Crafted section, Hotkeys for quicker crafting, and badges/icons next to each category showing how many items in a category can currently be crafted.

      I agree with this point especially- for things you fabricate frequently, you'll want to be able to fabricate them as fast as possible! I think that your main point about fabricating taking a while is a problem too, but I think there are some more pressing issues that the devs want to address first.
    • smellslikebleachsmellslikebleach Join Date: 2016-12-22 Member: 225337Members
      I agree too. The order of items is not optimal yet. I like your suggestion / order. Much much clearer!
    • 0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
      KuBaN wrote: »
      Anyone else find the Fabricator categories cluttered, overwhelming, and not initially easy to find things you want to craft? Can we clear things up a bit? Like this maybe:
      1. Sustenance
        • First Aid Kit
        • Water
        • Food
        • Cured Food
      2. Resources
        • Materials
          • Titanium
          • Glass
          • Silicone Rubber
          • Magnesium
          • Fiber Mesh
        • Advanced Materials
          • Copper Wire
          • Synthetic Fibers
          • Enameled Glass
          • Titanium Ingot
          • Plasteel Ingot
        • Compounds
          • Lubricant
          • Bleach
          • Aerogel
          • Benzene
          • Hydrochloric Acid
          • Polyaniline
          • Uranium
        • Electronics
          • Battery
          • Power Cell
          • Computer Chip
          • Wiring Kit
          • Advanced Wiring Kit
          • Reactor Rod
      3. Equipment
        • Radiation Suit
        • Fins
        • Rebreather
        • O2 Tank
        • Compass
        • Thermometer
      4. Tools
        • Knife
        • Air Bladder
        • Dive Reel
        • Flare
        • Lightstick
        • Flashlight
      5. Advanced Tools
        • Repair Tool
        • Habitat Builder
        • Laser Cutter
        • Stasis Rifle
        • Propulsion Cannon
        • Terraformer
        • Transfuser
      6. Deployables
        • Beacon
        • Waterproof Locker
        • Seaglide
        • Mobile Vehicle Bay
        • Gravsphere

          No list has more than 7 objects, generally the Advanced categories are less frequently crafted, the "Personal" category was removed and it's sub-items placed at the root for less useless clicking.

          Additionally, would love to see a Favorites/Frequently Crafted section, Hotkeys for quicker crafting, and badges/icons next to each category showing how many items in a category can currently be crafted.

        Might want to use another word besides 'advanced' tools for such basic necessities as repairing, cutting, and habitat building. Maybe put those three in basic tools?

        You just don't want the cautious players spending 110 hours without touching the 'advanced' section (about like a 'normal' computer user treats the command prompt).
      7. DrownedOutDrownedOut Habitat Join Date: 2016-05-26 Member: 217559Members
        Count me in for a vote in favor of a more categorized fabricator menu. I generally like this layout, especially separating "equipment" (I'd prefer "suit") from tools, with only the following remarks:
        • It is un-intuitive to remove copper wire from electronics. I do not get what the reasoning behind that is.
        • What do you mean with "no list has more than 7 objects"? Is that an aim? Does that have anything to do with the stillsuit, reinforced suit, precursor key, pipes, pump missing from the list? Would this categorization be affected if more fabricate-ables (jetpack, fertilizer, more suit options) are added in the future?
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