Vine Turtle: Concept Art
04Leonhardt
I came here to laugh at you Join Date: 2015-08-01 Member: 206618Members
I know I am a master artist but please shower me with compliments for my amazing MSPaint skills
The Vine Turtle would be a large sea reptile lazily swimming around the Kelp Forest. They play an important role in the Kelp Forest ecosystem, eating old Creepvine that grows too large, and distributing Creepvine Seeds to grow new Creepvine. Stalkers would often attack the peaceful Vine Turtle, but to no avail, as the Stalker's Teeth are no match for the Turtle's tough hide. Stalker Teeth would often break off, remaining embedded in the Vine Turtle's shell for the player to collect. They are also quite intelligent, and would recognize and become friendly to the player if they remove all the Stalker Teeth from its shell, opening up around the player and making happy noises when you're around. Due to the tough nature of their shells, they won't even mind if you grab onto their backs and hitch a ride as they swim around the Biome.
Behaviors:
Whaddyathink?
We need more large, peaceful creatures. Turtle friend could be such a creature.
The Vine Turtle would be a large sea reptile lazily swimming around the Kelp Forest. They play an important role in the Kelp Forest ecosystem, eating old Creepvine that grows too large, and distributing Creepvine Seeds to grow new Creepvine. Stalkers would often attack the peaceful Vine Turtle, but to no avail, as the Stalker's Teeth are no match for the Turtle's tough hide. Stalker Teeth would often break off, remaining embedded in the Vine Turtle's shell for the player to collect. They are also quite intelligent, and would recognize and become friendly to the player if they remove all the Stalker Teeth from its shell, opening up around the player and making happy noises when you're around. Due to the tough nature of their shells, they won't even mind if you grab onto their backs and hitch a ride as they swim around the Biome.
Behaviors:
- Eats and generates new Creepvine plants regularly. They would be placed on the ground underneath the Turtle at regular intervals, implying that it eats the Creepvine, then poops out the seeds, which also fertilizes them. To prevent deforestation, it would spawn a new plant shortly after eating one, and before eating another, so there is never a deficit of Creepvine for the player to Harvest.
- Would regularly swim to the surface for air, before returning below. this could be used by a player that has made Friends with the Turtle as a way to avoid drowning, as grabbing the turtle on its way up before the screen turns black could always teleport you to the surface.
- Would fold up into its shell when a Predator or Player approaches, becoming like a neutrally buoyant rock that can be shoved around but not damaged.
- Would spawn with 3-5 Stalker Teeth embedded in its back. These can be collected by the Player to make the Turtle friendly. New Teeth can be added to the Turtle's back if it is attacked again by a Stalker.
- Making the Turtle Friendly will have it open up around the player and make happy turtle noises. The Player can then grab onto the Turtle's back and ride it as it wanders around the Biome.
- If you attack the Turtle after making friends, it will swim off in one direction forever until it despawns. How could you betray your friend like that? You monster.
Whaddyathink?
We need more large, peaceful creatures. Turtle friend could be such a creature.
Comments
"Hello!"
Fight back how? It's a turtle, not a shark.
Before you befriend it, it would curl up in its shell whenever you get near, and be completely invincible, so none of your attacks would matter.
If you attack it after you befriend it, it would swim away from you, heartbroken, presumably to die outside of the render distance.