Build 311 is now live on Steam! - Natural Selection 2

SystemSystem Join Date: 2013-01-29 Member: 182599Members, Super Administrators, Reinforced - Diamond Posts: 395 vanilla
edited October 2016 in NS2 General Discussion
image

Build 311 is now live on Steam! - Natural Selection 2

It’s crazy to think it has been four years since NS2 was launched and even more so to think that many of us were playing Natural Selection 14 years ago....

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Comments

  • remiremi remedy [blu.knight] Join Date: 2003-11-18 Member: 23112Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester Posts: 2,689 admin
    spoooky bump
    [ Rek | Reklys | remedy | remi.D | blu.knight | Psyke | Sky ]
    I have way too many names.
    BeigeAlertIxian
  • TinCanTinCan Join Date: 2006-12-11 Member: 59010Members Posts: 357 Advanced user
    Can you clarify
    "Made lights more spooky"
  • AdambeanAdambean Join Date: 2005-06-03 Member: 53038Members, Constellation, Reinforced - Shadow Posts: 113 Advanced user
    3spooky5me
    Thanks, Adam Reece.
  • migalskimigalski Boston Join Date: 2014-07-02 Member: 197181Members, Reinforced - Shadow Posts: 111 Fully active user
    it gud +1
  • remiremi remedy [blu.knight] Join Date: 2003-11-18 Member: 23112Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester Posts: 2,689 admin
    TinCan wrote: »
    Can you clarify
    "Made lights more spooky"
    Nope. :)

    The spooky stuff isn't that major, but I want people to experience it first hand so they get a sense of discovery rather than just reading it in a changelog.
    [ Rek | Reklys | remedy | remi.D | blu.knight | Psyke | Sky ]
    I have way too many names.
  • IeptBarakatIeptBarakat The most difficult name to speak ingame. Join Date: 2009-07-10 Member: 68107Members, Constellation, NS2 Playtester, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow Posts: 2,600 Advanced user
    Undocumented change, everyone can have up to 4 badges now and the old pax badge is no longer additive to the hive badge count. (previously 3 + 1)
  • remiremi remedy [blu.knight] Join Date: 2003-11-18 Member: 23112Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester Posts: 2,689 admin
    remi wrote: »
    TinCan wrote: »
    Can you clarify
    "Made lights more spooky"
    Nope. :)

    The spooky stuff isn't that major, but I want people to experience it first hand so they get a sense of discovery rather than just reading it in a changelog.
    Oh, it's also worth mentioning that servers can disable all the halloween stuff, including this, with the command:
    sv_setseason None
    
    [ Rek | Reklys | remedy | remi.D | blu.knight | Psyke | Sky ]
    I have way too many names.
  • MaxAmusMaxAmus UK Join Date: 2003-12-26 Member: 24779Members, Constellation, NS2 Playtester, Reinforced - Shadow Posts: 562 Advanced user
    Awesome,
    9e4.jpg

    ENSL.org Ns2 League Ref/Caster -- Natural Selection 2 Playtester -- How to kill a fade East's One Man Wrecking Band My Twitch.tv Channel
    Foxy
  • YojimboYojimbo England Join Date: 2009-03-19 Member: 66806Members, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow Posts: 1,233 Advanced user
    remi wrote: »
    remi wrote: »
    TinCan wrote: »
    Can you clarify
    "Made lights more spooky"
    Nope. :)

    The spooky stuff isn't that major, but I want people to experience it first hand so they get a sense of discovery rather than just reading it in a changelog.
    Oh, it's also worth mentioning that servers can disable all the halloween stuff, including this, with the command:
    sv_setseason None
    

    Does this include disabling candy throw
    Today's rookies are tomorrow's vets.

    “Never argue with an idiot. They will only bring you down to their level and beat you with experience.”

    George Carlin.
    The_Welsh_Wizard
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver Posts: 3,204 Advanced user
    Guys, stop. You're making me think you're going to keep your promises and successfully turn this game around!

    But seriously, I feel like development is taking a turn for the better. Now you only have to apply that awesomeness to some of the recent balance changes...

    The Infested kinda looks like The Faded, but not quite. Do I understand this right? I would have never expected you to actually release an official second game mode. That's pretty cool. I hope it gets played. Will infected matches appear in the arcade tab?
    If you haven't already, you should probably notify some gaming press websites about this, along with plans for ns2's future. Shouldn't waste this opportunity to create publicity.
    Players can now see who the enemy commander is during pre-game, to help get games started faster

    Such a simple change and yet such a great one.
    All map readyrooms have been made more spooky (Thanks Zavaro, Flatrectomy, and Samus!)

    Flat, we thought you were dead D:
    (not really)
    formerly known as F0rdPrefect
  • maD maXmaD maX Join Date: 2010-01-28 Member: 70347Members Posts: 349 Fully active user
    Is there going to be a way to see a mods list again? Not really sure how to get my Dot crosshairs back...
  • 2cough2cough Rocky Mountain High Join Date: 2013-03-14 Member: 183952Members, Reinforced - Shadow, WC 2013 - Supporter Posts: 1,017 Advanced user
    I can see infested taking the lonely road of last stand shortly after release. Will be fun, i'm sure, but interested to see how long itd played for.
    VetinariSupaDupaNoodlecoolitic
  • remiremi remedy [blu.knight] Join Date: 2003-11-18 Member: 23112Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester Posts: 2,689 admin
    edited October 2016
    maD maX wrote: »
    Is there going to be a way to see a mods list again? Not really sure how to get my Dot crosshairs back...
    What do you mean? You should be able to click on mods on the main menu to see the list. Can you attach a screenshot showing your issue?
    2cough wrote: »
    I can see infested taking the lonely road of last stand shortly after release. Will be fun, i'm sure, but interested to see how long itd played for.
    I hope not. I think this gamemode may have more staying power because it in some ways has a more straightforward design and actually sneakily teaches players the existing maps. Last stand had a more complicated design, required custom maps, and had some big issues which could make it feel very stale after a few rounds. The social aspect to Infested should help keep it feeling memorable and fresh. We'll see how the response is, though.
    [ Rek | Reklys | remedy | remi.D | blu.knight | Psyke | Sky ]
    I have way too many names.
    IronHorseVetinari
  • Roddy01Roddy01 Join Date: 2016-10-21 Member: 223282Members Posts: 2
    Has anyone else had performance issues with this patch? The last time I played was several days ago and today when I signed in my game turned into a slide show anytime I was fighting or moving quickly in a large space! Halp!
    HoSoS2Mephilles
  • PuphBallPuphBall Join Date: 2013-06-06 Member: 185488Members, Reinforced - Supporter, Reinforced - Shadow Posts: 61 Fully active user
    is the new game mode getting exiled to the Arcade section? lmao
  • HoSoS2HoSoS2 Join Date: 2016-10-27 Member: 223398Members Posts: 1
    Hai,
    I'm also having terrible performance issues with the new patch. Veil appears unplayable now, but this issue appears in other maps, too.
  • GhoulofGSG9GhoulofGSG9 Join Date: 2013-03-31 Member: 184566Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, Reinforced - Supporter, WC 2013 - Supporter, Pistachionauts Posts: 2,758 admin
    edited October 2016
    HoSoS2 wrote: »
    Hai,
    I'm also having terrible performance issues with the new patch. Veil appears unplayable now, but this issue appears in other maps, too.

    Please head over to the tech support forum and open a thread there after reading http://forums.unknownworlds.com/discussion/131384/ . That's the only way we can fix those issues.
    Developer, Modder and Server Admin of Survival of the Fattest - Ingame Nick: Ghoul
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts Posts: 8,112 admin
    PSA :

    DO NOT USE DX11 FOR THE TIME BEING.
    Use DX9 fullscreen.

    @HoSoS2 @Roddy01
    QUOTE (Techercizer @ Feb 3 2012, 10:47 AM) »
    Every time you ask for troubleshooting without providing system info, ATI adds a rendering bug for an upcoming game.

    When you feel you need to be rude or angry about a game, just read these links and remember what role you are playing:
    http://en.wikipedia.org/wiki/Online_disinhibition_effect
    http://www.eldergame.com/2008/06/taming-the-forum-tiger/
    Foxy
  • nanonoobnanonoob Join Date: 2016-01-12 Member: 211315Members Posts: 16 Fully active user
    Any gameplay of infested?
  • deathshrouddeathshroud Join Date: 2010-04-10 Member: 71291Members Posts: 1,115 Advanced user
    my performance has taken a serious nose dive even in dx9
    AQ-Brainfood
  • remiremi remedy [blu.knight] Join Date: 2003-11-18 Member: 23112Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester Posts: 2,689 admin
    Performance issue has been identified. Fix is rolling out in the next 10 minutes. Thanks for your patience.
    [ Rek | Reklys | remedy | remi.D | blu.knight | Psyke | Sky ]
    I have way too many names.
    SupaFredVetinariKouji_SanResistor
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands, Hoogezand Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue Posts: 14,372 Advanced user
    remi wrote: »
    Performance issue has been identified. Fix is rolling out in the next 10 minutes. Thanks for your patience.

    *Puts pitchforks and torches back in the barn*

    Guardian of the "magic cookiejar" AdminModerator

    Existence Unknown

    Retired forum Admin, I mostly used a flamethrower tank for disputes... Mostly
    Retired EUPT Deputy | Moral Support | Squad 5 Blue
    102 1HP Skulk escapes and counting | Play the Latest Version of Booster Z-Frame
    YouTube NS2 Playlists: Unusual Selection | NS2 Stuff | NS2PT | NS2 Tuts

    coolitic
  • oldassgamersoldassgamers Join Date: 2011-02-02 Member: 80033Members, Squad Five Blue, Reinforced - Shadow Posts: 553 Fully active user
    Is it only me, or has anyone else got the error "missing required mod ns2" when trying to join a server?
    The abbreviation for Old Ass Gamers is OAG. OAG is something more then just a word, it makes us gamers understand the passion. The passion that you never want to stop playing video games. That age is just a myth and not even age will stop us.
    Yojimbo
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts Posts: 8,112 admin
    The performance fix should be live now on all servers.


    @deathshroud it was affecting dx11 more, but dx9 definitely still had the issue.

    @oldassgamers servers still need updating, and will probably fix themselves after a map change. Just now I was able to join some servers but not others as a result. It'll settle out in a bit.
    QUOTE (Techercizer @ Feb 3 2012, 10:47 AM) »
    Every time you ask for troubleshooting without providing system info, ATI adds a rendering bug for an upcoming game.

    When you feel you need to be rude or angry about a game, just read these links and remember what role you are playing:
    http://en.wikipedia.org/wiki/Online_disinhibition_effect
    http://www.eldergame.com/2008/06/taming-the-forum-tiger/
  • ArchieArchie Antarctica Join Date: 2006-09-19 Member: 58028Members, Constellation, Reinforced - Supporter, WC 2013 - Supporter Posts: 340 Advanced user
    edited October 2016
    Lessons to learn from a free weekend, in relation to all these years they actually happened.
    1.you won't get as many players as you expect until you actually make the game free to play because no one will advertise freely for you for a weekend
    2.the servers you host are inappropriate, vanilla NS2 is completely troublesome, people won't play on it unless they're in a niche country without servers
    3.It's a waste of money, see UWE in early NS2
    4.The servers performance is terrible.
    5.Just go free to play.

    edit:singapore is a needy country, and your disagreement doesn't make sense, tell me why i am wrong.
    Post edited by Archie on
    IPB Image Constellation - a great source of income :> http://www.netplanet.co.nz/ns/
    .trixX.GhoulofGSG9Resistorcoolitic
  • GhoulofGSG9GhoulofGSG9 Join Date: 2013-03-31 Member: 184566Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, Reinforced - Supporter, WC 2013 - Supporter, Pistachionauts Posts: 2,758 admin
    edited October 2016
    Archie wrote: »
    Lessons to learn from a free weekend, in relation to all these years they actually happened.
    1.you won't get as many players as you expect until you actually make the game free to play because no one will advertise freely for you for a weekend
    2.the servers you host are inappropriate, vanilla NS2 is completely troublesome, people won't play on it unless they're in a niche country without servers
    3.It's a waste of money, see UWE in early NS2
    4.The servers performance is terrible.
    5.Just go free to play.

    edit:singapore is a needy country, and your disagreement doesn't make sense, tell me why i am wrong.

    Your points about the servers are not even closely true as there is a new server hosting system in use now.

    There are both extra vanilla and modded servers hosted by us in all regions (it's up for the users to choose). And the performance on all of them is great (it's a AWS EC2 C4 instance cluster which can scale with demand).

    BTW you see the current amount of players looking for a server as "+ x" in your server browser as well ;)
    Developer, Modder and Server Admin of Survival of the Fattest - Ingame Nick: Ghoul
    .trixX.IronHorsecoolitic
  • ArchieArchie Antarctica Join Date: 2006-09-19 Member: 58028Members, Constellation, Reinforced - Supporter, WC 2013 - Supporter Posts: 340 Advanced user
    edited October 2016
    i was just on a rookie server that had 11 players and the idle was at 30 they had just sarted playing, 3.5ghz isnt scaling even with haswell servers, tickrate wont drop but performance will, can you remove the Aussie servers? we'll scale as needed, perhaps you can host a chinese server instead?

    edit:forgot to say thanks to ghoul, it was kind of obvious you were going to.host since a couple of months ago.

    edit:amazon should be pretty cheap compared to the original uwe crap haha, keep up that singapore server throw on some mods, get either hairy, fleas, cream, actus or one of the other numerous sg members on

    edit3:i realised most of the people on the servers aren't even using there most local ones, mostly russians and the like playing but on aussie servers, interesting.
    Post edited by Archie on
    IPB Image Constellation - a great source of income :> http://www.netplanet.co.nz/ns/
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver Posts: 3,204 Advanced user
    Btw, rock paper shotgun covered NS2 today: https://www.rockpapershotgun.com/2016/10/28/natural-selection-2-free-steam-weekend/
    No comments to judge a reaction from as of yet.
    All map readyrooms have been made more spooky (Thanks Zavaro, Flatrectomy, and Samus!)

    Flat, we thought you were dead D:
    (not really)
    I am. That is why I get involved during Halloween. OOoOOoooOOoOooOo...

    What's the internet connection through an ouija board like?
    formerly known as F0rdPrefect
    IronHorseSupaFredResistorcoolitic
  • WyzcrakWyzcrak Pot Pie Aficionado Join Date: 2002-12-04 Member: 10447Forum Moderators, Constellation, NS2 Playtester, Squad Five Blue Posts: 911 mod
    Great article. Thanks for sharing.
    TGNS Portal | NS2 side-by-side game viewer
    IronHorse wrote: »
    TG's win or lose mod that replaces the concede function is the best of both worlds and should be official.
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