x-post: Low - end hardware (including consoles): 3 bugs causing issues, work around them until fixed

0x6A72320x6A7232 US Join Date: 2016-10-06 Member: 222906Members
0x6A7232 wrote: »
All bases, including wrecked bases, always render (so build simpler bases)
https://trello.com/c/tyLIB9ZO

All power generators create an FPS / performance drop (including solar), increasing with each one built
https://trello.com/c/60XWDIja

Deconstructing parts of bases to increase performance won't work, as those resources are not released until the entire base is deconstructed in its entirety
https://trello.com/c/N6kT4rdC


Now, take all three of these together. 1) Your base(s) + wrecked bases are always rendered. 2) All power generation equipment creates a performance hit, cumulative with each generator. 3) Add the above two to this: Trying to mitigate the above two factors does not work unless you nuke & pave (start from scratch) the base in question. Now, compound that further. Let's say you didn't quite get the position of something right, or you make an addition, and change your mind. Every iteration on the base, even temporary ones, would cascade into a huge performance hit.



NOW BEAR IN MIND, I am by no means a dev here, and I'm not even a programmer, I'm just piecing this together from what I read, so if I'm wrong, devs, please correct me here.

Just hoping that knowing this information will assist with proper base-building until those 3 bugs are quashed.

P.S. @ Devs: Thanks for making such an awesome game, keep it up, I know you've got this. :smiley:

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