The Natural Selection 2 Achievement suggestions & ideas thread

13

Comments

  • moultanomoultano Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
    edited February 2016
    Kill 1000 skulks. (Not in one game.)
  • FrozenFrozen New York, NY Join Date: 2010-07-02 Member: 72228Members, Constellation
    edited February 2016
    Nordic wrote: »
    Frozen wrote: »
    Leave no survivors: as aliens, win a round by destroying all infantry portals, then killng all marines

    This is what the win conditions should be anyway lol

    I always hate it when I have or have had been spawn camped like that. It is the most annoying end to a game when aliens just kill all the marines spawning in and it takes over a minute to end the game. Even worse if a fade ball ends it this way. It is pretty bad on the aliens when some good marines just go kill all the eggs and spawn camp for 3 minutes until the game ends. It just sucks.

    But have you ever had a time where you're basically both base rushing and both the last hive and last cc could go down. Currently the team that kills the chair or hive first win.

    Shouldn't it be a battle of who survives at that point?

    There can be an achievement for even getting in that scenario. That'd be sweet
  • ChrisStarkChrisStark Germany Join Date: 2016-02-11 Member: 212895Members, NS2 Playtester
    Last Man Standing: Play 5 Rounds in a Row without conceeding :dizzy:
    But maybe impossible xD
  • BlrgBlrg Join Date: 2013-09-01 Member: 187580Members, Reinforced - Supporter, Reinforced - Gold, Reinforced - Shadow
    You better use your axe!: drop your welder to axe a harvester and then retake the welder
    (one of the most basic and weird hidden mechanics of the game)
  • IeptBarakatIeptBarakat The most difficult name to speak ingame. Join Date: 2009-07-10 Member: 68107Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
    Blrg wrote: »
    You better use your axe!: drop your welder to axe a harvester and then retake the welder
    (one of the most basic and weird hidden mechanics of the game)

    It should really just have it's own weapon slot, but that's for another discussion.
  • FrozenFrozen New York, NY Join Date: 2010-07-02 Member: 72228Members, Constellation
  • NordicNordic Long term camping in Kodiak Join Date: 2012-05-13 Member: 151995Members, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow
    The welder is already an upgrade to the axe in player killing ability. I would rather it be given the same DPS as the axe for structures just so that it is consistent.
  • IeptBarakatIeptBarakat The most difficult name to speak ingame. Join Date: 2009-07-10 Member: 68107Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
    Nordic wrote: »
    The welder is already an upgrade to the axe in player killing ability. I would rather it be given the same DPS as the axe for structures just so that it is consistent.

    If you were to compare fire rates they have a similar dps overall, it's just the welder uses the flame damage type instead of structural which is only effective against Bone Wall, Clog, Contamination, Cyst, Egg, Hydra, and Web.
  • YojimboYojimbo England Join Date: 2009-03-19 Member: 66806Members, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow
    Keep the ideas coming in guys remember the format;-

    Achievement name - "criteria to meet"

    Awesome thread - "Stay on topic"
  • IxianIxian Denmark Join Date: 2014-03-16 Member: 194783Members, Squad Five Blue
    The Chosen One: As a gorge, do atleast 100 damage to a marine and kill him.
  • MoFo1MoFo1 United States Join Date: 2014-07-25 Member: 197612Members
    "Play 5 rounds on custom maps"

    Best achievement ever!!!!

    Needs to be greatly increased with tiers though. The custom maps are almost never played..

    Level 1 - play 20 rounds on custom maps
    Level 2 - play 75 rounds on custom maps
    Level 3 - play 150 rounds on custom maps
    Level 4 - play 300 rounds on custom maps


    On a side note.. The game could use achievements like this for every map that isn't part of the overplayed holy trinity. Would greatly help the tram, summit, tram, veil, summit, tram, docking, tram, veil, refinery, tram, summit, etc... map rotation problem...

  • MoFo1MoFo1 United States Join Date: 2014-07-25 Member: 197612Members
    edited February 2016
    ChrisStark wrote: »
    Last Man Standing: Play 5 Rounds in a Row without conceeding :dizzy:
    But maybe impossible xD

    This would be terrible. It's already incredibly difficult to get a team to concede. Most of the time the concede vote doesn't go through until the last base it's being destroyed (so like 10-20 seconds before the game will end anyway)

    The vote is always 1-2 votes short, and that's with people who foolishly think the game can be won. (even on 0 rt's, 2 players short, and a rookie comm who has no clue) Imagine if people are suddenly refusing to concede because of a dumb achievement...

    Add this in and you'd basically be killing the concede function and making everyone resort to f4.
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    MoFo1 wrote: »
    "Play 5 rounds on custom maps"

    Best achievement ever!!!!

    Needs to be greatly increased with tiers though. The custom maps are almost never played..

    Level 1 - play 20 rounds on custom maps
    Level 2 - play 75 rounds on custom maps
    Level 3 - play 150 rounds on custom maps
    Level 4 - play 300 rounds on custom maps


    On a side note.. The game could use achievements like this for every map that isn't part of the overplayed holy trinity. Would greatly help the tram, summit, tram, veil, summit, tram, docking, tram, veil, refinery, tram, summit, etc... map rotation problem...

    ->
    "Around the world" - Play a full round on all maps once
    "New frontiers" - Play on 2 different custom maps
    "Change of scenery" - Play 5 full rounds on custom maps

    Also just for fun:
    "Back from the brink" - As aliens, get reduced to one hive after owning three hives, then rebuild to three hives
    "It's the only way to be sure" - Successfully ARC a hive (...with more than x arcs?)
    "Off limits" - Find a secret room

    Also more tiers for the "The doc is in" achievement please :\
  • ChrisStarkChrisStark Germany Join Date: 2016-02-11 Member: 212895Members, NS2 Playtester
    MoFo1 wrote: »
    ChrisStark wrote: »
    Last Man Standing: Play 5 Rounds in a Row without conceeding :dizzy:
    But maybe impossible xD

    This would be terrible. It's already incredibly difficult to get a team to concede. Most of the time the concede vote doesn't go through until the last base it's being destroyed (so like 10-20 seconds before the game will end anyway)

    The vote is always 1-2 votes short, and that's with people who foolishly think the game can be won. (even on 0 rt's, 2 players short, and a rookie comm who has no clue) Imagine if people are suddenly refusing to concede because of a dumb achievement...

    Add this in and you'd basically be killing the concede function and making everyone resort to f4.

    Haven't thought about that xD
    You are absolutely right :smiley:
  • _INTER__INTER_ Join Date: 2009-08-08 Member: 68392Members, NS2 Playtester, Reinforced - Shadow
    ChrisStark wrote: »
    Last Man Standing: Play 5 Rounds in a Row without conceeding :dizzy:
    But maybe impossible xD

    Last Man Standing: Rebuild IP as the lone survivor.
  • KasharicKasharic Hull, England Join Date: 2013-03-27 Member: 184473Members, Forum Admins, NS2 Playtester, NS2 Map Tester, NS2 Community Developer
    Not sure if these have been suggested but.

    DENIED! - Kill 1 egg of each lifeform.
    UNPOPPABLE - successfully evolve to any lifeform 20 times without losing your lifeform egg.
    NOT IN MY BACKYARD - Kill a lifeform egg inside of Marine base
    YES IN YOUR BACKYARD - successfully evolve to a lifeform inside the marine base.
    SACKED - evolve to gorge... from onos.
    MR BITEY - never evolve at all (including upgrades) for an entire round (minimum of 8 minutes).
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    Kasharic wrote: »
    Not sure if these have been suggested but.

    DENIED! - Kill 1 egg of each lifeform.
    UNPOPPABLE - successfully evolve to any lifeform 20 times without losing your lifeform egg.
    NOT IN MY BACKYARD - Kill a lifeform egg inside of Marine base
    YES IN YOUR BACKYARD - successfully evolve to a lifeform inside the marine base.
    SACKED - evolve to gorge... from onos.
    MR BITEY - never evolve at all (including upgrades) for an entire round (minimum of 8 minutes).

    I like the first two, but the others encourage non-standard behavior.
  • KasharicKasharic Hull, England Join Date: 2013-03-27 Member: 184473Members, Forum Admins, NS2 Playtester, NS2 Map Tester, NS2 Community Developer
    Kasharic wrote: »
    Not sure if these have been suggested but.

    DENIED! - Kill 1 egg of each lifeform.
    UNPOPPABLE - successfully evolve to any lifeform 20 times without losing your lifeform egg.
    NOT IN MY BACKYARD - Kill a lifeform egg inside of Marine base
    YES IN YOUR BACKYARD - successfully evolve to a lifeform inside the marine base.
    SACKED - evolve to gorge... from onos.
    MR BITEY - never evolve at all (including upgrades) for an entire round (minimum of 8 minutes).

    I like the first two, but the others encourage non-standard behavior.

    TBH, other than the last one (Mr Bitey) i've seen all of these done.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Kasharic wrote: »
    Kasharic wrote: »
    Not sure if these have been suggested but.

    DENIED! - Kill 1 egg of each lifeform.
    UNPOPPABLE - successfully evolve to any lifeform 20 times without losing your lifeform egg.
    NOT IN MY BACKYARD - Kill a lifeform egg inside of Marine base
    YES IN YOUR BACKYARD - successfully evolve to a lifeform inside the marine base.
    SACKED - evolve to gorge... from onos.
    MR BITEY - never evolve at all (including upgrades) for an entire round (minimum of 8 minutes).

    I like the first two, but the others encourage non-standard behavior.

    TBH, other than the last one (Mr Bitey) i've seen all of these done.

    You lack discipline!
  • KasharicKasharic Hull, England Join Date: 2013-03-27 Member: 184473Members, Forum Admins, NS2 Playtester, NS2 Map Tester, NS2 Community Developer
    Kouji_San wrote: »
    Kasharic wrote: »
    Kasharic wrote: »
    Not sure if these have been suggested but.

    DENIED! - Kill 1 egg of each lifeform.
    UNPOPPABLE - successfully evolve to any lifeform 20 times without losing your lifeform egg.
    NOT IN MY BACKYARD - Kill a lifeform egg inside of Marine base
    YES IN YOUR BACKYARD - successfully evolve to a lifeform inside the marine base.
    SACKED - evolve to gorge... from onos.
    MR BITEY - never evolve at all (including upgrades) for an entire round (minimum of 8 minutes).

    I like the first two, but the others encourage non-standard behavior.

    TBH, other than the last one (Mr Bitey) i've seen all of these done.

    You lack discipline!

    you may have a point :P
  • YojimboYojimbo England Join Date: 2009-03-19 Member: 66806Members, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow
    Sneaky lil bugger - destroy marine start powernode before a beacon
  • IeptBarakatIeptBarakat The most difficult name to speak ingame. Join Date: 2009-07-10 Member: 68107Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
    edited February 2016
    Could have one for denying an active beacon as well, since it happens a fair bit.

    Transmission Killer(Signal Lost?) - Destroy an Observatory or Power Node before an active beacon finishes.
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    Kasharic wrote: »
    Kasharic wrote: »
    Not sure if these have been suggested but.

    DENIED! - Kill 1 egg of each lifeform.
    UNPOPPABLE - successfully evolve to any lifeform 20 times without losing your lifeform egg.
    NOT IN MY BACKYARD - Kill a lifeform egg inside of Marine base
    YES IN YOUR BACKYARD - successfully evolve to a lifeform inside the marine base.
    SACKED - evolve to gorge... from onos.
    MR BITEY - never evolve at all (including upgrades) for an entire round (minimum of 8 minutes).

    I like the first two, but the others encourage non-standard behavior.

    TBH, other than the last one (Mr Bitey) i've seen all of these done.

    Me, too, but the question is: How often?
  • deathshrouddeathshroud Join Date: 2010-04-10 Member: 71291Members
    edited February 2016
    would love to see some "veteran" level achievements and a badge that comes with completing all achievements

    1. Kill a skulk, gorge, lerk and fade in 1 game
    2. get 20 kills in 1 game
    3. kill a skulk with your rifle but
    4. win a game without dying
    5. get over 20 kills in 1 game
    6. kill 3 evolution upgrades in 1 game
    7. kill 3 skulks with 1 grenade
    8. kill a skulk and a gorge with 1 blast of the railgun (last hit)
    9. klll an open gorge tunnel using an axe
    10. kill 3 phase gates in 1 game
    11. kill the marine arms lab
    12. kill a fade with the railgun
    13. kill an onos with the railgun
    14. kill 3 onos in 1 game
    15. kill the marine commander
    16. kill 2 exos in 1 game
    17. as a lerk kill a marine using a jetpack and shotgun
    18. as a fade destroy a powernode (last hit)

  • CalegoCalego Join Date: 2013-01-24 Member: 181848Members, NS2 Map Tester
    Kasharic wrote: »
    Kasharic wrote: »
    Not sure if these have been suggested but.

    DENIED! - Kill 1 egg of each lifeform.
    UNPOPPABLE - successfully evolve to any lifeform 20 times without losing your lifeform egg.
    NOT IN MY BACKYARD - Kill a lifeform egg inside of Marine base
    YES IN YOUR BACKYARD - successfully evolve to a lifeform inside the marine base.
    SACKED - evolve to gorge... from onos.
    MR BITEY - never evolve at all (including upgrades) for an entire round (minimum of 8 minutes).

    I like the first two, but the others encourage non-standard behavior.

    TBH, other than the last one (Mr Bitey) i've seen all of these done.

    Aye, but it's not the sort of thing we want to continue seeing now is it?
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Dammit I keep going in between threads here :dizzy:
    Kouji_San wrote: »
    Hmm, 1 HP getaway achievements (1/100), occurs for the Skulk regularly during normal rounds... As you can see from my sig, I should have a badge!

    Lucky Escape (1/100): Escape with 1Hp from combat, as a Skulk
  • IeptBarakatIeptBarakat The most difficult name to speak ingame. Join Date: 2009-07-10 Member: 68107Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
    Kouji_San wrote: »
    Dammit I keep going in between threads here :dizzy:
    Kouji_San wrote: »
    Hmm, 1 HP getaway achievements (1/100), occurs for the Skulk regularly during normal rounds... As you can see from my sig, I should have a badge!

    Lucky Escape (1/100): Escape with 1Hp from combat, as a Skulk

    But we already have.

    3PEgvrm.png
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Kouji_San wrote: »
    Dammit I keep going in between threads here :dizzy:
    Kouji_San wrote: »
    Hmm, 1 HP getaway achievements (1/100), occurs for the Skulk regularly during normal rounds... As you can see from my sig, I should have a badge!

    Lucky Escape (1/100): Escape with 1Hp from combat, as a Skulk

    But we already have.

    3PEgvrm.png

    Oh it devolved into a toggle achievement T_T
  • CalegoCalego Join Date: 2013-01-24 Member: 181848Members, NS2 Map Tester
    Kouji_San wrote: »
    Dammit I keep going in between threads here :dizzy:
    Kouji_San wrote: »
    Hmm, 1 HP getaway achievements (1/100), occurs for the Skulk regularly during normal rounds... As you can see from my sig, I should have a badge!

    Lucky Escape (1/100): Escape with 1Hp from combat, as a Skulk

    But we already have.

    3PEgvrm.png

    How even does this work? what situation do you ever have 1hp down from full? Maybe the natural regen of aliens? I really get confused by some of the NS2 math.
  • NordicNordic Long term camping in Kodiak Join Date: 2012-05-13 Member: 151995Members, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow
    It happens fairly often with my skulks and lerks. It is a thing. It happens less often to me with marines, but it has happened.
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