Shocking Update Released - Subnautica

SystemSystem Join Date: 2013-01-29 Member: 182599Members, Super Administrators, Reinforced - Diamond

imageShocking Update Released - Subnautica

We’ve got some Shocking news – A new update is available for Subnautica Early Access! It’s called ‘Shocking,’ and it will download automatically to your Steam library. Some say that combining...

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  • SPIRIN1224SPIRIN1224 Moon Join Date: 2015-04-15 Member: 203469Members
    FINALLY PICTURES!!!
  • LordDerpLordDerp Netherlands Join Date: 2015-09-10 Member: 207871Members
    So, is the new lighting system in? Or is this a (smaller) update in between, just so you guys can put out a update?
  • ObraxisObraxis Subnautica Animator & Generalist, NS2 Person Join Date: 2004-07-24 Member: 30071Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Silver, WC 2013 - Supporter, Subnautica Developer, Pistachionauts
    LordDerp wrote: »
    So, is the new lighting system in? Or is this a (smaller) update in between, just so you guys can put out a update?

    The new lighting, water and skybox systems are now available in the public 'experimental' steam beta branch. The 'Shocking update' does not include these, but includes a lot of new content which we could no longer hold back due to the continued work on the new graphics systems.

    We wanted to give you guys a meaty update, we hope the Shocking Update fulfills that, while we get feedback and bug reports about the new graphics systems in the experimental steam beta.
  • LordDerpLordDerp Netherlands Join Date: 2015-09-10 Member: 207871Members
    Obraxis wrote: »
    LordDerp wrote: »
    So, is the new lighting system in? Or is this a (smaller) update in between, just so you guys can put out a update?

    The new lighting, water and skybox systems are now available in the public 'experimental' steam beta branch. The 'Shocking update' does not include these, but includes a lot of new content which we could no longer hold back due to the continued work on the new graphics systems.

    We wanted to give you guys a meaty update, we hope the Shocking Update fulfills that, while we get feedback and bug reports about the new graphics systems in the experimental steam beta.

    Ah, thanks for the heads up. Better stable new graphics that take a bit longer, than buggy new graphics right now.
  • ChaosKnight626ChaosKnight626 Minnesota Join Date: 2015-08-05 Member: 206783Members
    So we now have the Crabsnake. Great, when do we get something to combat these terrors? No scientist would go into certain death without some defense
  • glass_pencilglass_pencil Earth Join Date: 2015-11-05 Member: 208989Members
    Did anyone else try to install the update, and instead get an August build?
  • crane476crane476 United States, Tx Join Date: 2015-08-07 Member: 206850Members
    LordDerp wrote: »
    So, is the new lighting system in? Or is this a (smaller) update in between, just so you guys can put out a update?

    As Obraxis said, the new lighting effects are in experimental right now. Currently the new lighting is VERY buggy/glitchy, but I can tell its going to look amazing once its finished.
  • irenedakotairenedakota South Africa Join Date: 2015-11-05 Member: 208992Members
    Did anyone else try to install the update, and instead get an August build?

    Same here.
  • AquatarkusAquatarkus RI-USA Join Date: 2015-08-02 Member: 206674Members
    Obraxis wrote: »
    while we get feedback and bug reports about the new graphics systems in the experimental steam beta.

    The surface water looks great. The motion is very realistic. The sky, planet-moon, and sea glide map, also very cool. I'm guessing(hoping) you'll add storms at some point based on the cool thunder audio you had a few versions back.

    Awesome Job!
    Enjoying it so far... B)

    However, underwater color and distance is a bit off now. :'(Hopefully just a bad shader issue.
    Hope the intent is to get back to clear blue water. ;)
    I was enjoying the crystal clear blue water of an "alien planet" look. It's currently not following a blue sky/sandy bottom look anymore. Green and dark, and I have to play with the "Day" cheat on all the time now to enjoy the bottom scenery. Kinda feels like the north east coast of the U.S. right now. The green tint and limited distance feels more like bays that have a dark grassy bottom with black mud.
  • DC_DarklingDC_Darkling Join Date: 2003-07-10 Member: 18068Members, Constellation, Squad Five Blue, Squad Five Silver
    I see it may be time to bootup subnautica again.
    I play it in waves, so I get a bunch of new stuff at once. ;)

    Looks quite fun.
  • DRxShockzDRxShockz US Join Date: 2015-08-07 Member: 206879Members
    so devs not to sound ungreatfull but will u guys be releasing the farming update later this month?
  • IsaacHeronIsaacHeron Join Date: 2015-08-16 Member: 207203Members
    edited November 2015
    Did anyone else try to install the update, and instead get an August build?

    Same here.

    I've got August build 21956 on OS X. Steam says the game cache integrity is ok.

    Update: Deleted and re-downloaded the whole game, still the August build.
  • ShuryCZShuryCZ Czech Republic Join Date: 2015-07-07 Member: 206047Members
    edited November 2015
    This move is so great guys! I like your approache, you do not want to rush anything but still we got (smaller) update. I was so... shocked, yeah :D It came out of blue, love you for this (and everything else) ! :)
  • irenedakotairenedakota South Africa Join Date: 2015-11-05 Member: 208992Members
    IsaacHeron wrote: »
    Did anyone else try to install the update, and instead get an August build?

    Same here.

    I've got August build 21956 on OS X. Steam says the game cache integrity is ok.

    Update: Deleted and re-downloaded the whole game, still the August build.

    Exactly the same. Seems like the wrong build was pushed for OS X.
  • MyrmMyrm Sweden Join Date: 2015-08-16 Member: 207210Members
    Yay I can have Swedish language back! :smiley:
  • ObraxisObraxis Subnautica Animator & Generalist, NS2 Person Join Date: 2004-07-24 Member: 30071Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Silver, WC 2013 - Supporter, Subnautica Developer, Pistachionauts
    Thanks for bringing this to our attention, seems something went wrong on the Mac side. I've left a msg for the people who can look into this, thanks for your patience!
  • ElavionElavion Poland Join Date: 2015-09-09 Member: 207844Members
    I love the fact that the Seamoth now breaks into pieces when it's destroyed :)
  • ObraxisObraxis Subnautica Animator & Generalist, NS2 Person Join Date: 2004-07-24 Member: 30071Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Silver, WC 2013 - Supporter, Subnautica Developer, Pistachionauts
    FYI we are re-uploading the Mac version, it should be online for everyone within about 25-45 mins from this post.
  • Don_Nasri_KaramDon_Nasri_Karam London Join Date: 2015-11-08 Member: 209103Members
    Since you were talking about lighting, it seems that while you realise that light travelling through water, from the surfaces of objects to eyes, gets tinted blue, you seem to forget that light travelling through water, to the surfaces of objects from light sources, also gets tinted blue. Therefore the world should not appear so varied in color when viewed from close. At least it shouldn't if the world is lit by sunlight only. That is because the light from sunlight has to travel quite far from the surface of the water to the objects underwater especially if they are deep down underwater. Therefore the underwater world should be quite significantly tinted blue. To have the underwater world not tinted so blue, the light would have to come from a source that is much closer to the surfaces of the objects. Basically it would have to come from something like a flashlight that the player character had on them, or from something like headlights or floodlights on the submarines, or underwater lamps or flares, etcetera.
  • BeigeAlertBeigeAlert Texas Join Date: 2013-08-08 Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
    Since you were talking about lighting, it seems that while you realise that light travelling through water, from the surfaces of objects to eyes, gets tinted blue, you seem to forget that light travelling through water, to the surfaces of objects from light sources, also gets tinted blue. Therefore the world should not appear so varied in color when viewed from close. At least it shouldn't if the world is lit by sunlight only. That is because the light from sunlight has to travel quite far from the surface of the water to the objects underwater especially if they are deep down underwater. Therefore the underwater world should be quite significantly tinted blue. To have the underwater world not tinted so blue, the light would have to come from a source that is much closer to the surfaces of the objects. Basically it would have to come from something like a flashlight that the player character had on them, or from something like headlights or floodlights on the submarines, or underwater lamps or flares, etcetera.

    The devs are well aware of this. They made the conscious decision to ignore that aspect of the lighting physics in favor of making a more colorful game.
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