Fix the marine com start
alster
Join Date: 2003-08-06 Member: 19124Members
The alien com starts when he presses the key to enter the hive.
The marine com can be outside the com chair pressing the key to com, but he won't if he is not standing directly in front of the com panel.
Big problem, anyone can block the com position and thus prevent the game from starting.
Solution, have the com appear in the chair when the player presses the key. Anyone else inside dies as usual.
The marine com can be outside the com chair pressing the key to com, but he won't if he is not standing directly in front of the com panel.
Big problem, anyone can block the com position and thus prevent the game from starting.
Solution, have the com appear in the chair when the player presses the key. Anyone else inside dies as usual.
Comments
If it's only a pregame change then I guess I don't care, but it does impact the game when your ips go down.
Press E on alien hive, instantly setup and online
Press E on marine comm, got to wait for the command station to close before anything appears
One is faster then the other.
Also agreed with op.
That whole closeup time is a part of the game that's reasonably significant (like it or not), as it is punishment for a marine comm jumping out of the chair. Otherwise you could have the same shenegins that can happen around an alien hive where the marine comm would hop in and out over and over again to defend base but be invincible. And that would be dumb.
This ^ but I'd add what @mattji104 points out. As long as it is strictly a pregame change, I'm fine with it -
Although, it should be considered to what extend it might confuse players to have the chair act differently in pregame. All in all, I'm kind of apathetic to it, provided it's only a pregame change.
They way the alien commander enters the hive is fine also, as they "Become" one with the hive, after all, aliens are all as "One".
I mean, I think we'd all be okay with a sweet animation of them becoming one with hive. Clearly tentacles are important here.
I still dont see a problem with what your asking to be done, AS it stands hardly anyone wants to command - so when someone dose and they cant because someone is being a dick and spamming in and out off the command chair, there is ways to fix that, Vote Kick - Vote Reset and even eject the commander and reset with the one that wants to command.
Just seems like unnecessary work for something that only a few complain about.
Agree this issue doesn't happen often, but when it does no one can play.
Usually the guy spamming the comm chair isn't comming, just sitting there in the way. I think that's what the OP is noting.
While trivial, as @_INTER_ said, all it would take is a simple timeout on spammability to enter the chair to fix. Timeout should be per person, not on the chair itself (i.e. n second delay before someone can hit E again, allowing the real comm to jump in before them).
Yes that may work, but again its something that is not needed, Example;
Player 1 is spamming the command chair and blocking anyone from getting in.
This goes on for a few minutes before someone decides to get in and command,
Player 1 starts to "Troll" the commander and players on his team,
causing players to leave the game.
Player 2 is spamming the command chair and blocking anyone from getting in.
The marine team has someone that wants to command, they ask player 2 to stop so the game can start, player 2 stops, and game starts.
Player 3 is spamming the command chair and blocking anyone from getting in.
Marine team has a commander is trying to get into the chair but cant.
Player 3 is refusing to stop after being asked, Server votes kick this troll.
Game starts.
So my point is really, If the marine team has someone wanting to command, but cant get to the chair, then vote kick the idiot thats spoiling the game for everything, allowing the commander to command and the game to begin, No need to give extra work to others, as its not needed.
Kick works fine.