<!--QuoteBegin--Salty+Dec 12 2002, 07:24 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Salty @ Dec 12 2002, 07:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->But after a while of NS you cant really learn anything new and gets dull.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> You must be insane. While yes it is like comparing apples to oranges, I agree, but this statement is just plain stupid. There is a much higher level of skill requirement in NS than CS IMO. You can learn how to jetpack, aquire skills regarding team tactics (one fellow guards front, another back, sounds simple but you get the idea), you learn the HMG + LMG + Pistol + GL weapons, and you can finaly command - an art in and of itself. Thats ONLY WITH THE MARINES, Aliens have 5 different classes, and 9 possible upgrades, as well as four towers to be placed, and 20 abilities.
I agree CS requires skills, but they too can reach a plateau. At one point me and two clan members could rip apart a six man clan team with only the three of us. Now to say that NS gets dull, and you cant learn anything new is ignorant and unthought out. No personal attack I just think you oughta think before typing.
<!--QuoteBegin--Stung256+Dec 12 2002, 03:00 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Stung256 @ Dec 12 2002, 03:00 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--Salty+Dec 12 2002, 07:24 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Salty @ Dec 12 2002, 07:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->But after a while of NS you cant really learn anything new and gets dull.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> You must be insane. While yes it is like comparing apples to oranges, I agree, but this statement is just plain stupid. There is a much higher level of skill requirement in NS than CS IMO. You can learn how to jetpack, aquire skills regarding team tactics (one fellow guards front, another back, sounds simple but you get the idea), you learn the HMG + LMG + Pistol + GL weapons, and you can finaly command - an art in and of itself. Thats ONLY WITH THE MARINES, Aliens have 5 different classes, and 9 possible upgrades, as well as four towers to be placed, and 20 abilities.
I agree CS requires skills, but they too can reach a plateau. At one point me and two clan members could rip apart a six man clan team with only the three of us. Now to say that NS gets dull, and you cant learn anything new is ignorant and unthought out. No personal attack I just think you oughta think before typing.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> cs when you reach the plataeu your cal-i and that takes alot of time and is still fun. The LMG HMG and Pistol are just aim for body and click there are no differences in where you shoot so it dosent matter how good you are with them just as long as you keep your death beam on them. Yeah there are alot of alien veriation but its like wow i can regen now... or i can move a little faster. And some attacks arent all that different slash/bite/gore.
cs still takes more teamwork imo. One guy makes a noise, messes up with a flashbang or he nade, fails to watch a certain point and your team can be screwed.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->CS is so good because it is so precise....it really meausures skill/reaction times...stuff like that, whereas NS is based more on stategy and teamplay/organization..<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
You arent comparing apples to oranges because you are comparing the same game...just a different modification. I had my sister sit down with CS one time and told her "W is foward, and the left mouse button is fire. If you see someone in black, fire." i bought her an ak and armor, and in her first round she actually killed someone....no knowledge of the map, or recoil or anything like that. It was so funny.
Any newb in cs can spray and pray and get those accidental headshots. It is also much easier to be a "llama" in cs than it is in NS. Every round you got base campers, tards that wont plant the bomb, sky walkers, etc. In you can still have those people in NS but they are usually dealt with quickly. As marine you can kick someone out of the chair if you like. The worst llamaing gets in NS is someone that goes gorge and wont get off.
As an alien, this game doesnt require quite as much skill in reaction time or aim. The game is really based on communication, knowledge of the map, and teeeeamwork. In cs i always say that my biggest enemy is my team, cause they always get in my way, they never back me up or help me when i need them, and they use me as bait to get their own frags.
NS is a MUCH better mod than CS. Its done in a much better fasion than the typical first person shoot-em up. Its an original mod for half life and doent focus on the typical quake 3 frag count. There are me $0.02
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->cs still takes more teamwork imo.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Dude are you kidding? CS is the most non-team work mod in halflife! ROFL, TFC and DOD are more team work mods then CS. (well TFC is a bad example cause the first word in the mod is TEAM). One guy in CS can take out like 5 or 6 members of the opposing team, where one guy can do jack against a team in NS.
I dont mean to get personal, but to say CS is more team based than NS is just plain ignorant and stupid. I played TFC before CS, and CS before NS. Out of all of them TFC is obviously the most team driven game (thats why its impossible to pub on), and NS is right after that.
<!--QuoteBegin--tekworm+Dec 12 2002, 06:30 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (tekworm @ Dec 12 2002, 06:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->CS is so good because it is so precise....it really meausures skill/reaction times...stuff like that<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Uh..Yeah in other words whoever pings lowest and hits thier mouse first wins, oh dont forget who bunny hopped the most!
.........Yeah i also love that "precise" aiming system they got there, oh you know the one where you aim at a wall from 5 inches away and the spread is over 9 feet in diameter, yeah that one.
Oh almost forgot, whoever has the most up to date verison of OGC!
I think that Ns is wayyy better, Mostly because Cs gets really Repetive, I find that Cs is the same thing over and over, round after round, It just gets boring. They need More Maps and new guns FAST!!! Ns can be played for Hours and Hours of fun! And the Ready room is wicked! I think it would be great if they added NPCs to talk to and more Features to the Rdy Room, That alone would make Ns FUNNER then Cs HAhahahaha
<!--QuoteBegin--SoBe.Dragon+Dec 12 2002, 04:11 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SoBe.Dragon @ Dec 12 2002, 04:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Out of all of them TFC is obviously the most team driven game (thats why its impossible to pub on), and NS is right after that.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Ok man you are SOOOOOOOOO wrong, Im not just saying this because I love TFC ( <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> ) but Ns req WAYYYYY More Teamwork then Cs (Like you said) but it also req more Teamwork then TFC!!! I mean Everything about the Marines is TEAMWORK!!!!!!! and the Aliens need to put some Teamwork into there Strat as well!
<!--QuoteBegin--KboT+Dec 12 2002, 09:22 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (KboT @ Dec 12 2002, 09:22 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Mostly because Cs gets really Repetive, I find that Cs is the same thing over and over, round after round, It just gets boring. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> You mean saying "Team rush bomb site B" every round is repetitive? And even better carying out those orders?! Pfft you are obviously troubled young man.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> They need More Maps and new guns FAST!!! <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
They need to roll over and die. Besides more guns isnt always better, its much harder to balance and makes many of the guns lose thier distinctive feel.
It's dumb to compare the two. It achieves nothing and is based on subjective opinion. Not to mention the two are played drastically different. Maybe they're both very, very good at what they intend to do? You're also discussing this on a Natural Selection forum. It screams "Hey, who wants to bash CS with me?".
<!--QuoteBegin--KboT+Dec 12 2002, 09:27 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (KboT @ Dec 12 2002, 09:27 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--><!--QuoteBegin--SoBe.Dragon+Dec 12 2002, 04:11 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SoBe.Dragon @ Dec 12 2002, 04:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Out of all of them TFC is obviously the most team driven game (thats why its impossible to pub on), and NS is right after that.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Ok man you are SOOOOOOOOO wrong, Im not just saying this because I love TFC ( <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> ) but Ns req WAYYYYY More Teamwork then Cs (Like you said) but it also req more Teamwork then TFC!!! I mean Everything about the Marines is TEAMWORK!!!!!!! and the Aliens need to put some Teamwork into there Strat as well!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Too........many...exclamation points......sir, they just kept coming..........
And yeah I think NS requires more teamwork also, although i havent seen any NS clan matches but im pretty confident those would be even more team oriented.
One mistake such as looking the wrong way for one second can lead to your entire team to being killed. Is the margin for error that small in NS? Can you lose an entire match in seconds in NS?
I'm sure you've seen rambos with hmg and jetpack take out several skulks in a row, just like in CS (without the jetpack of course <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> ). Just by the tempos set by the game, an accurate comparison is impossible.
I've played a game where 1 marine with an hmg with a jetpack and an hmg took out 2 hives, around 10 skulks, and 1 fade. That really shouldn't be happening I think... And our team wasn't that stupid either. But oh well. The map was easily abuse-able with the jetpack (The Great Viaduct... evil).
TFC is very teamwork oriented. CS is rambo style. DoD is I guess teamwork oriented, never got into it. NS is also very teamplay oriented. As to which takes takes more teamwork (TFC and NS), I'm not sure it really matters, because if you don't use much of it in either mod, you aren't going to get very far.
<span style='font-size:8pt;line-height:100%'><i>This post has been edited to protect the innocent and to stop insane haunting me with posts from the past!</i></span>
Don't get me wrong, NS is a great mod, but CS is a much better game than NS is at this time.
CS has been fine tuned and the game has GREAT balance.
NS=someone can sneeze and a team is screwed over as far as balance is concerned. CS=skilled players can make up for unskilled players and no one player can inherently screw over the team
What's interesting is that NS and CS are actually VERY similar in some ways. While in CS you have 5 minute rounds by design, in NS the game is usually decided in the first 5 minutes but the game drags on for a hour before that decision is eventually reached.
NS has great potential though. It will be interesting to see how the mod progresses.
<!--QuoteBegin--Savant+Dec 14 2002, 11:27 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Savant @ Dec 14 2002, 11:27 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->CS has been fine tuned and the game has GREAT balance.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->CS=skilled players can make up for unskilled players and no one player can inherently screw over the team<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> This isnt a pro in my opinion as this just leads to no team play in CS where as NS promotes teamplay, it might be forced but its better than CS's system of "rush here and wait for someone by your self."
<span style='font-size:8pt;line-height:100%'><i>This post has been edited to protect the innocent and to stop insane haunting me with posts from the past!</i></span>
Counterstrike used to be good until it become a game about "the l33t uber rambo that can storm the level with headshots and constantly checks his l33t scores by pressing tab every second and gets **obscenity** off when his 10:1 ratio goes down"
as long as NS stays as team oriented as it is now then it will remain my favorite HL mod
<!--QuoteBegin--Mysteriouz Eyez+Dec 14 2002, 02:46 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Mysteriouz Eyez @ Dec 14 2002, 02:46 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Counterstrike used to be good until it become a game about "the l33t uber rambo that can storm the level with headshots and constantly checks his l33t scores by pressing tab every second and gets **obscenity** off when his 10:1 ratio goes down"
as long as NS stays as team oriented as it is now then it will remain my favorite HL mod<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> omg, i used to do that.... i mean, press tab all the time and i was angry if i died after 10 straight kills...
i aint like that anymore... NS HAVE SAVED MEEE!!! HOORAY FOR NS!!!
Hey, I never said that CS wasn't affected by cheaters. However, there ARE cheaters in NS as well, and anyone who says there isn't is just plain naive.
As for team play, I never said CS excelled in this area. Team play depends on the players, not the game.
What I said was that CS has great BALANCE and it does. NS becomes unbalanced in a light breeze, and games become tedious when the outcome is known well in advance of the end of the game.
From all the pubs that I've played of between NS and CS, NS has more exploiters, cheaters, and lamers. Most likely the servers I go on, but that is my current experience.
I would have to say that i like cs a little better, although it could change soon (depending on cs 1.6 and any new ns updates). Right now i spend about equeal time on either game.
Comparing them is difficult because ns is still new, but i think the fact that "...there are more people playing CS than all the other online action titles combined..." speaks for itself. <a href='http://www.halflife.org/articles/viewarticle.php?id=131' target='_blank'>CS Article</a>
The fact that ns offers a unique gaming experience sets it to revolutionize FPSRTS games just as cs set the standards for FPS games.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> From all the pubs that I've played of between NS and CS, NS has more exploiters, cheaters, and lamers. Most likely the servers I go on, but that is my current experience. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
From all the games i have played, both CS and NS i'd say that yes there are more exploits in NS, but only because CS 1.0+ is a professionally made game, NS can't match that. If u played early CS betas they were worst that NS. As for cheaters, most cheats are created for CS then used in other HL mods, and as more model consistincy is enforced, including drawviewmodel it will improve. Lamers? few servers i play on have this type of player, as most are tightly moderated by admins, if you have a problem with lamers find a different server(yes, there are good ones out there).
Comments
You must be insane. While yes it is like comparing apples to oranges, I agree, but this statement is just plain stupid. There is a much higher level of skill requirement in NS than CS IMO. You can learn how to jetpack, aquire skills regarding team tactics (one fellow guards front, another back, sounds simple but you get the idea), you learn the HMG + LMG + Pistol + GL weapons, and you can finaly command - an art in and of itself. Thats ONLY WITH THE MARINES, Aliens have 5 different classes, and 9 possible upgrades, as well as four towers to be placed, and 20 abilities.
I agree CS requires skills, but they too can reach a plateau. At one point me and two clan members could rip apart a six man clan team with only the three of us. Now to say that NS gets dull, and you cant learn anything new is ignorant and unthought out. No personal attack I just think you oughta think before typing.
You must be insane. While yes it is like comparing apples to oranges, I agree, but this statement is just plain stupid. There is a much higher level of skill requirement in NS than CS IMO. You can learn how to jetpack, aquire skills regarding team tactics (one fellow guards front, another back, sounds simple but you get the idea), you learn the HMG + LMG + Pistol + GL weapons, and you can finaly command - an art in and of itself. Thats ONLY WITH THE MARINES, Aliens have 5 different classes, and 9 possible upgrades, as well as four towers to be placed, and 20 abilities.
I agree CS requires skills, but they too can reach a plateau. At one point me and two clan members could rip apart a six man clan team with only the three of us. Now to say that NS gets dull, and you cant learn anything new is ignorant and unthought out. No personal attack I just think you oughta think before typing.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
cs when you reach the plataeu your cal-i and that takes alot of time and is still fun. The LMG HMG and Pistol are just aim for body and click there are no differences in where you shoot so it dosent matter how good you are with them just as long as you keep your death beam on them. Yeah there are alot of alien veriation but its like wow i can regen now... or i can move a little faster. And some attacks arent all that different slash/bite/gore.
cs still takes more teamwork imo. One guy makes a noise, messes up with a flashbang or he nade, fails to watch a certain point and your team can be screwed.
I think it depends on the type of person which is the better game. Personally I think NS is a way "better" game then CS..
I actually dont like playing CS much.. if i want that type of game id rather play Urban Terror.
they are such different games though.. its pretty useles trying to compare the two...
-Lazerus
You arent comparing apples to oranges because you are comparing the same game...just a different modification. I had my sister sit down with CS one time and told her "W is foward, and the left mouse button is fire. If you see someone in black, fire." i bought her an ak and armor, and in her first round she actually killed someone....no knowledge of the map, or recoil or anything like that. It was so funny.
Any newb in cs can spray and pray and get those accidental headshots. It is also much easier to be a "llama" in cs than it is in NS. Every round you got base campers, tards that wont plant the bomb, sky walkers, etc. In you can still have those people in NS but they are usually dealt with quickly. As marine you can kick someone out of the chair if you like. The worst llamaing gets in NS is someone that goes gorge and wont get off.
As an alien, this game doesnt require quite as much skill in reaction time or aim. The game is really based on communication, knowledge of the map, and teeeeamwork. In cs i always say that my biggest enemy is my team, cause they always get in my way, they never back me up or help me when i need them, and they use me as bait to get their own frags.
NS is a MUCH better mod than CS. Its done in a much better fasion than the typical first person shoot-em up. Its an original mod for half life and doent focus on the typical quake 3 frag count. There are me $0.02
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->cs still takes more teamwork imo.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Dude are you kidding? CS is the most non-team work mod in halflife! ROFL, TFC and DOD are more team work mods then CS. (well TFC is a bad example cause the first word in the mod is TEAM). One guy in CS can take out like 5 or 6 members of the opposing team, where one guy can do jack against a team in NS.
I dont mean to get personal, but to say CS is more team based than NS is just plain ignorant and stupid. I played TFC before CS, and CS before NS. Out of all of them TFC is obviously the most team driven game (thats why its impossible to pub on), and NS is right after that.
Uh..Yeah in other words whoever pings lowest and hits thier mouse first wins, oh dont forget who bunny hopped the most!
.........Yeah i also love that "precise" aiming system they got there, oh you know the one where you aim at a wall from 5 inches away and the spread is over 9 feet in diameter, yeah that one.
Oh almost forgot, whoever has the most up to date verison of OGC!
Ok man you are SOOOOOOOOO wrong, Im not just saying this because I love TFC ( <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> ) but Ns req WAYYYYY More Teamwork then Cs (Like you said) but it also req more Teamwork then TFC!!! I mean Everything about the Marines is TEAMWORK!!!!!!! and the Aliens need to put some Teamwork into there Strat as well!
You mean saying "Team rush bomb site B" every round is repetitive? And even better carying out those orders?! Pfft you are obviously troubled young man.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> They need More Maps and new guns FAST!!! <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
They need to roll over and die. Besides more guns isnt always better, its much harder to balance and makes many of the guns lose thier distinctive feel.
It's dumb to compare the two. It achieves nothing and is based on subjective opinion. Not to mention the two are played drastically different. Maybe they're both very, very good at what they intend to do? You're also discussing this on a Natural Selection forum. It screams "Hey, who wants to bash CS with me?".
Ok man you are SOOOOOOOOO wrong, Im not just saying this because I love TFC ( <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> ) but Ns req WAYYYYY More Teamwork then Cs (Like you said) but it also req more Teamwork then TFC!!! I mean Everything about the Marines is TEAMWORK!!!!!!! and the Aliens need to put some Teamwork into there Strat as well!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Too........many...exclamation points......sir, they just kept coming..........
And yeah I think NS requires more teamwork also, although i havent seen any NS clan matches but im pretty confident those would be even more team oriented.
And cut down on the caffine man.
However....
One mistake such as looking the wrong way for one second can lead to your entire team to being killed. Is the margin for error that small in NS? Can you lose an entire match in seconds in NS?
I'm sure you've seen rambos with hmg and jetpack take out several skulks in a row, just like in CS (without the jetpack of course <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> ). Just by the tempos set by the game, an accurate comparison is impossible.
TFC is very teamwork oriented. CS is rambo style. DoD is I guess teamwork oriented, never got into it. NS is also very teamplay oriented. As to which takes takes more teamwork (TFC and NS), I'm not sure it really matters, because if you don't use much of it in either mod, you aren't going to get very far.
CS has been fine tuned and the game has GREAT balance.
NS=someone can sneeze and a team is screwed over as far as balance is concerned.
CS=skilled players can make up for unskilled players and no one player can inherently screw over the team
What's interesting is that NS and CS are actually VERY similar in some ways. While in CS you have 5 minute rounds by design, in NS the game is usually decided in the first 5 minutes but the game drags on for a hour before that decision is eventually reached.
NS has great potential though. It will be interesting to see how the mod progresses.
Regards,
Savant
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA......oh excuse me..HAHAHAHAHAHAHAH
AWP enough said.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->CS=skilled players can make up for unskilled players and no one player can inherently screw over the team<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
This isnt a pro in my opinion as this just leads to no team play in CS where as NS promotes teamplay, it might be forced but its better than CS's system of "rush here and wait for someone by your self."
as long as NS stays as team oriented as it is now then it will remain my favorite HL mod
as long as NS stays as team oriented as it is now then it will remain my favorite HL mod<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
omg, i used to do that.... i mean, press tab all the time
and i was angry if i died after 10 straight kills...
i aint like that anymore... NS HAVE SAVED MEEE!!! HOORAY FOR NS!!!
As for team play, I never said CS excelled in this area. Team play depends on the players, not the game.
What I said was that CS has great BALANCE and it does. NS becomes unbalanced in a light breeze, and games become tedious when the outcome is known well in advance of the end of the game.
Regards,
Savant
Right now i spend about equeal time on either game.
Comparing them is difficult because ns is still new, but i think the fact that "...there are more people playing CS than all the other online action titles combined..." speaks for itself.
<a href='http://www.halflife.org/articles/viewarticle.php?id=131' target='_blank'>CS Article</a>
The fact that ns offers a unique gaming experience sets it to revolutionize FPSRTS games just as cs set the standards for FPS games.
-Raz0r
From all the pubs that I've played of between NS and CS, NS has more exploiters, cheaters, and lamers. Most likely the servers I go on, but that is my current experience.
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
From all the games i have played, both CS and NS i'd say that yes there are more exploits in NS, but only because CS 1.0+ is a professionally made game, NS can't match that. If u played early CS betas they were worst that NS. As for cheaters, most cheats are created for CS then used in other HL mods, and as more model consistincy is enforced, including drawviewmodel it will improve. Lamers? few servers i play on have this type of player, as most are tightly moderated by admins, if you have a problem with lamers find a different server(yes, there are good ones out there).