finish what you begin!!!
Zarr.be
Belgium Join Date: 2015-04-07 Member: 203101Members
finish what you begin!!!
I have an impression that you scatter, that there is not logical order in what you make.
You work in all possible directions at the same time without ending anything
case in point: bases, you just made 4 elements of corridors, foundations and you stop.
While there is still a tremendous number of job to be made, to accomplish a true underwater base
The duet Cyclops with Seamoth, always contains errors when he is anchored to the Cyclops, disappearances between others
The kit of first care does not work, After death they are with zero no life.
The respirator still does not work correctly in comparison with the depth
Without speaking about the system of unique savegame which is stupid, with a game also boguer,
they lose fast several dozens hours of harvest and of building
if it was possible to have several savegame on the same part it would be possible to come back rear without having to lose everything because of your errors
In summary: give up scattering, topping up elements and ending what you began
I have an impression that you scatter, that there is not logical order in what you make.
You work in all possible directions at the same time without ending anything
case in point: bases, you just made 4 elements of corridors, foundations and you stop.
While there is still a tremendous number of job to be made, to accomplish a true underwater base
The duet Cyclops with Seamoth, always contains errors when he is anchored to the Cyclops, disappearances between others
The kit of first care does not work, After death they are with zero no life.
The respirator still does not work correctly in comparison with the depth
Without speaking about the system of unique savegame which is stupid, with a game also boguer,
they lose fast several dozens hours of harvest and of building
if it was possible to have several savegame on the same part it would be possible to come back rear without having to lose everything because of your errors
In summary: give up scattering, topping up elements and ending what you began
Comments
You can't get a feel for how all the elements will come together if they aren't there in the first place.
As for the allegedly buggy cyclops and seamoth.. I've never had any issues with either. I guess the problem there is a picnic. But then, given your post.. that's obvious anyway.
Problem In Chair Not In Computer - picnic.
remember that Subnautica is still early access - obviously it is not finished!
And don't also forget there is not just one developer working on it - there are surely more than one issue/topic being worked on. It probably would not be very efficient and feasible if they all worked on the same issue.
On the other side, it is more than nice to be able to enjoy the game despite it being finished!
So, missing the third option of the Poll:
- continue doing such a great job: finish some topics AND continue letting us try new ones!
by that logic it is a valid proof that something is unbreakable if I let it fall down (once) and it does not break!
Zarr.be is probably playing the experimental branch; I had lot of bugs concerning seamoth and cyclops... and sure not only me, seen at least one youtuber with similar problem - but that was expected, it is the experimental branch [:-)
Guess not. The experimental branch already provides multiple savegame slots.
but believe me, UWE is working hard to fix those save/load bugs. we know those are frustrating, and there's no question that save/load is important, so we do prioritize them. please try the latest update and see if these bugs still persist. we fixed a lot of known issues.
if you ever lose something, remember, you can always use cheats to get it back!
BAM!