Whips playing attack animation, no damage? Attacking thin-air also...
ball2hi
Join Date: 2012-10-22 Member: 163128Members
Was playing on [TA] House of Awesome's server, it was using a modified MR of 30. Decided to see how strong the new whips are. Strong.
I built several whips and they were all doing fine. Echoed a few into the enemy marine's base and they are playing the attack animation but nothing is happening. They were playing the attack animations but weren't hitting anything except for the occasional marine or a single hit on the phase gate.
You can even see, in the top left corner that there is a lone whip in the corner that is spamming it's attack animation with no marines anywhere nearby. The whips started doing damage after I moved them after I echoed them.
This kind of reminded me of, the dancing units in Starcraft 2.
I built several whips and they were all doing fine. Echoed a few into the enemy marine's base and they are playing the attack animation but nothing is happening. They were playing the attack animations but weren't hitting anything except for the occasional marine or a single hit on the phase gate.
You can even see, in the top left corner that there is a lone whip in the corner that is spamming it's attack animation with no marines anywhere nearby. The whips started doing damage after I moved them after I echoed them.
This kind of reminded me of, the dancing units in Starcraft 2.
Comments
Alright, good to know. Although, is it a known issue for the whips to be attacking thin-air? Like in the top-left area. The whip was attacking nothing but was never echoed. It was walked there.
There weren't any marines around the top-left whip though. It was doing that for the past 2min or so.
That whip got stuck in a animation loop. Unless it gets a new target or gets moved it will continue playing the whip animation forever. But its a known issue.
Why not make them like tentacles in Starcraft where they go through the ground and hit the enemy. Or make them like big hydras or something. Hydras are working perfectly fine, apart from being very weak. So why not build on top of that instead of wasting time on something that has always been broken?