1.03 Patch Is Evil
Infinitum
Anime Encyclopedia Join Date: 2002-08-08 Member: 1111Members, Constellation
![Infinitum](http://xs11.xs.to/pics/05026/ThePowerIsON.jpg)
<div class="IPBDescription">EVIL I TELLS YA!</div> Ok so I'm playing on NS_Nothing and after a long grueling battle the Kharaa have lost. Thats all fine and dandy.
The problem I have is that at the time the last hive (Powersilo) went down I was busy chomping down on the cargo bay turret factory. I hear a few beeps and then I die. Obviously Flayra's 'fix' for end of round time wasters, but I was actually DOING something trying to make a comeback!
<b>BY THE PADDLES OF PONG THIS IS AN OUTRAGE!</b>
The turret factory had about 2-3 chomps left then that was down, there was no phase gate in site and they were ALLLLLL on the otherside of the map. I had a REASONABLE chance of making a comeback, not a great one, but a reasonable one. The marines hadn't even set up viaduct with turrets so all I had to do was get Cargo bay back, then Viaduct and WHAM we're back in business.
bah, now I'm in a bad mood.
Messed up end of round code - 1, Alien Comebacks - 0
The problem I have is that at the time the last hive (Powersilo) went down I was busy chomping down on the cargo bay turret factory. I hear a few beeps and then I die. Obviously Flayra's 'fix' for end of round time wasters, but I was actually DOING something trying to make a comeback!
<b>BY THE PADDLES OF PONG THIS IS AN OUTRAGE!</b>
The turret factory had about 2-3 chomps left then that was down, there was no phase gate in site and they were ALLLLLL on the otherside of the map. I had a REASONABLE chance of making a comeback, not a great one, but a reasonable one. The marines hadn't even set up viaduct with turrets so all I had to do was get Cargo bay back, then Viaduct and WHAM we're back in business.
bah, now I'm in a bad mood.
Messed up end of round code - 1, Alien Comebacks - 0
Comments
Now that I think of it, it really is kinda f*cked up system...
There was this one game where I and ALL others was already dead but one gorge left, he camped and camped and some ppl started calling him names etc. then he built the hive and it was finished. We spawned again (thats right we didnt have ANY hives until that) and chomped some HA guys arses.
So with 1.03 it'd just end by some twits saying "lets vote round end" and BAM it'd end.
If that's what it's gonna be, me no like.. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' valign='absmiddle' alt='confused.gif'><!--endemo--> <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' valign='absmiddle' alt='mad.gif'><!--endemo-->
hiding aliens could be found with sensor sweep / motion tracking, and nobody could hide from hivesight for long
hiding aliens could be found with sensor sweep / motion tracking, and nobody could hide from hivesight for long<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Touché
I have (before this) not heard anything about 1.3 and this auto kill thing, and I don't know how it works, so I will reserve judgement (though I don't think Iwill like it)
I also had an experiance where my who team was dead and I managed to get up a hive (and eventualy win)
infact this was in 1.00 and the teams were 8-3 and then 8-1
Me as a lerk in cargo bay chomping down on the TF
A skulk running around
A gorge near my position
I got killed standing still chowing down on the TF
The skulk got killed running
The gorge got killed just outside cargo bay (And not by a turret)
The chances of ANY sort of comeback is 0 in 1.03
I like to think of it as like starcraft where your opponent destroys all but your SCV and two marines late game... though I have yet to see a grand comeback in NS where all hives are destroyed.
As a counterpoint to your story, I played a game yesterday where, as a marine, our team basically won. A single skulk ran down into the near bottom of a pit somewhere on NS_Nothing and prolonged the game for over a half an hour before he was kicked by an Admin arriving late. Such frustrations turn players off to the game and that server became almost empty by the time he was kicked.
Having a few great come backs is not worth allowing a venue for Llamaism to contiue to exist. Flayra deserves more respect and trust than you guys are giving him. I'm pretty sure he knows what hes doing . .. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
hiding aliens could be found with sensor sweep / motion tracking, and nobody could hide from hivesight for long<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I completely agree. The only fix needed was to add a brain into the empty skulls of a lot of commanders out there. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
Most commanders seem to just follow a linear path of building, they rarely, from my experience, organize groups of Marines to do things and scan for Aliens. I can adapt to most fixes/nerfs but that is just a bit too far in my opinion. I've seen some awesome comebacks, and been involved in a few, I'd hate to see the possibility completely erased.
If it's so boring then why not get away from the PC and do something for a few minutes? Give your pet some attention, grab a snack, take a bathroom break, do dishes. There's more to do that just sitting around staring at the screen and burning your retnas with radiation while waiting for the last guy(s) to die.
As for the comeback rarities, well you just need to play more, they are more prevelant than you think. I was involved in an incredible one last night.
I agree. Infinitum - even if you got that hive up the marines would see that the aliens are respawning. A few quick scanner sweeps and the marines would know what hive you are in. I would bet $10 that the marines had plenty of resources (seeing how the map was nothing) and that they had Jetpacks/HA/HMGS/Upgrades. You still would not have won either way. Comebacks are extremely rare and this new feature is a huge improvement to the gameplay of NS.
[quote=zipper]If it's so boring then why not get away from the PC and do something for a few minutes? Give your pet some attention, grab a snack, take a bathroom break, do dishes. There's more to do that just sitting around staring at the screen and burning your retnas with radiation while waiting for the last guy(s) to die.
[/quote]
People are not playing NS so they can get off the computer and go do the dishs. They are playing NS so they can be entertained. How entertaining is it to watch a skulk *viva la bob!!!!!!!!* in a vent for 30 mins?
I've done it. Of course, the marines didn't have the greatest commander in the world..
Rather then an immediate end, I'd like to see something different then the "no hives = LOSE" thing. After the third hive goes down, how about a time limit to start up a new one? Of course, it wouldn't have to visible. Just give them a few minutes, 5 being the max, 1 the min, set by the server. If you don't have enough resources and you have to save up for it, you've lose already anyways.
As a counterpoint to your story, I played a game yesterday where, as a marine, our team basically won. A single skulk ran down into the near bottom of a pit somewhere on NS_Nothing and prolonged the game for over a half an hour before he was kicked by an Admin arriving late. Such frustrations turn players off to the game and that server became almost empty by the time he was kicked.
Having a few great come backs is not worth allowing a venue for Llamaism to contiue to exist. Flayra deserves more respect and trust than you guys are giving him. I'm pretty sure he knows what hes doing . .. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
I know Flayra deservers an infinite number of truckloads worth of praise of NS, but the LENGTH of time it took before it kicked in was the real b**ch
Hive goes down
10 seconds go past
"Whats that beeping sound"
*WORLD SLAY*
I'd say a good 4-5 minutes before this feature kicked in would be more than adequate. Your basically denying that 1 in a 1000 game that aliens make a comeback and would probably be one of the most memorable you've ever played. Why deny people this just because of a few f*** tards?
thus is they think they can comeback, then they can try, or if most of the team thinks they can't, they vote end game, and game ends....
Well apparently they aren't playing NS if they're sitting around for 30 minutes waiting for 1 guy to be found. now are they? They could do something else, something productive, to pass the time. And if they are waiting 30 minutes then it's amazing that the team even won if they still haven't found the last guy. Try another server.
Removing any chance at a comeback is insane. It's like chaining your child in the basement in the chance that he might do bad things/get in trouble in the future, it's just not feasable. There are better ways to fix this non-existent problem if people don't want to learn how to use teamwork.
actually i think the solution to this problem is the same thing i've been insisting on before to no avail. a kick option. if the last player's teammates think he is just being a jerk they can kick him to end the game.
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=5&t=13338' target='_blank'>suggestion forum post</a>
I think this would be a far more interesting method to ending a round rather than worldslay the moment the last hive goes down. As for the cloaked skulk thing, don't they lose all cloaking once all of the sensory towers are destroyed?
No - they arn't playing NS. <i><b>That's the point!</b></i> People want to play NS - they dont want to come up with things to do to pass the time. They want to get into the game, shoot/bite things and have fun. I really doubt this feature will be changed, and I hope it says in. However as Inf suggested doing it after 5 mins would be better.
This is a slippery slope.
[edit] Apparently I can't spell 'patience'. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->
One side is losing horribly, they're on the brink of defeat.
You're dependant upon some miracle of god for a comeback.
For the players who are left (on alien team), they need to get another hive up to be able to do it.
Now, either you have some halfway decent players who are serious about trying to get that hive up, or you have a rager or two who are simply camping in some off beat place they'll never be found just delaying the game.
If you have the decent player case, I say give them a 5 min. period to go ahead and regain a hive, if they can't do it, boom, die, game over, nice try, we're not waiting on you.
If you have the rager case, then even more reason to institute the no-hive death penalty. If you can't see the use for this here, then I'm sorry, but you're more interested in your own dreams of grandeur at making a personal comeback than you are in the enjoyment of others within the game, that's just selfish.
The only other possible solution to the rager problem would be to institute a vote-kick feature into the game, but can you imagine how much that utility could be abused?
I think the global-death idea is great. I'm sick of drawing out these games which should've ended 45 minutes ago just because the other team *thinks* they have some random chance at coming back with two gorges and no hives left, or these marines who think its nifty to just camp in their base with hundreds of turrets.
The positives outweigh the negatives in this case.
I'm not sure what is being done to 1.03, but I wouldn't want an experience like that to be ruled out.
[edit] Apparently I can't spell 'patience'. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Dont worry - I cant spell anything either. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
Since this little debate between us seems to be coming to a close - I shall just end it with this. Most players of NS are your average HL mod players. They are use to fast paced games like CS, DOD, FA - where waiting for 5 mins is considered rare. If they had to wait, and wait, on every server for more than 5 mins you would see the number of NS players drop.
If it weren't for these few trouble makers we would still be able to have aliens out there trying to make a comeback. Sure it's probably for nothing but, you never know. Actually...If we had more attentive admins it would probably work but...can't be everywhere at once I suppose. Good call on the Dev's side...