[Linux/Ubuntu] Alien nightvision not visible
tuxator
Join Date: 2010-01-07 Member: 69958Members, Reinforced - Gold
Hi,
when I play as an Alien, I'm not able to see the nightvision. I can hear it being turned on, but my view doesn't change.
My system:
Kernel~3.13.0-11-generic x86_64
Graphics: Card: Advanced Micro Devices [AMD/ATI] Cypress XT [Radeon HD 5870]
X.Org: 1.15.0 drivers: ati,radeon (unloaded: fbdev,vesa) Resolution: 1920x1200@60.0hz
GLX Renderer: Gallium 0.4 on AMD CYPRESS GLX Version: 3.0 Mesa 10.1.0-rc1
My settings:
Texture quality: Medium/High (tried both)
Particle Quality: Low/High (tried both)
Shadows: On/Off (tried both)
Light Quality: Low/High (tried both)
Anti-Aliasing: On/Off (tried both)
Bloom: On/Off (tried both)
Atmospherics: On/Off (tried both)
Reflections: On/Off (tried both)
when I play as an Alien, I'm not able to see the nightvision. I can hear it being turned on, but my view doesn't change.
My system:
Kernel~3.13.0-11-generic x86_64
Graphics: Card: Advanced Micro Devices [AMD/ATI] Cypress XT [Radeon HD 5870]
X.Org: 1.15.0 drivers: ati,radeon (unloaded: fbdev,vesa) Resolution: 1920x1200@60.0hz
GLX Renderer: Gallium 0.4 on AMD CYPRESS GLX Version: 3.0 Mesa 10.1.0-rc1
My settings:
Texture quality: Medium/High (tried both)
Particle Quality: Low/High (tried both)
Shadows: On/Off (tried both)
Light Quality: Low/High (tried both)
Anti-Aliasing: On/Off (tried both)
Bloom: On/Off (tried both)
Atmospherics: On/Off (tried both)
Reflections: On/Off (tried both)
Comments
This issue still persists. Would be nice to have someone help me figure out if this is a driver or a game problem...
Nope, there's nothing in error logs. I also tried and set some variables so that gallium/mesa would write not only errors but also warnings ...but nothing.
I'm also not sure if that's connected to my other problem (no weapon fire) or if that's an entire different issue. I think that this is a driver problem, but I'm not sure on how to proof that.
If so I would guess it might be some sort of odd mir thing but i have no real idea. I haven't a ha d a lot of time in the last few weeks to play around in it. I guess I could put XMir on my box and see if I can reproduce it.
Obviously, you are gonna have to either back it up, or just delete it an verify. your other option is to setup a mod using the modding stuff which should let you mess around with it until you are happy and go from there.
I also deleted the entire workshop folder. I changed all settings around. Nothing. It'd be really cool if just someone could try it out on an AMD GPU with the Mesa 10.1 version. Hell, I'm not the only Linux user with an AMD GPU...
Just to be sure, I'll nuke my installation from orbit now.
But in game they look like this:
no
http://stackoverflow.com/questions/21565680/how-to-enable-opengl-3-3-using-mesa-10-1-on-ubuntu
@Confused could you check with some/one of the devs if this is the problem? I'm absolutely not sure on how it looks in your code, but I guess that one of the software developers on UWs side should be able to check on how it's currently done.
Also when I switch 'infestation' to 'rich' all I see is black blobs. It's fine on 'minimal'.
I guess I should try and switch to the fglrx driver.