Eclipse - Fix or Fine?

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Comments

  • SupaDupaNoodleSupaDupaNoodle Join Date: 2003-01-12 Member: 12232Members
    Still hate the map.
  • KamamuraKamamura Join Date: 2013-03-06 Member: 183736Members, Reinforced - Gold
    edited February 2014
    My vote - Eclipse is the worst map by far. I understand that some folks' mind could be a bit clouded by nostalgia - like a sailor's mind is clouded after the second barrel of grog - but this alien-friendly mess of fugly tunnels and annoying little bridges and underpasses is enough to drive Cthulhu himself raving mad.
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    No one has suggested this and i think it needs to be pointed out:

    People may dislike the map -crates aside- because of the pendulum gameplay that's due to the map's size.
    In other words, where any ground gained or lost is exaggeratedly more beneficial or damaging than most other maps.

    Because of this, you can essentially tell who is going to win the round much earlier than other maps.
    This can create a discouraging mentally behind playing it.. and unfortunately has no solution due to the large picture design of the map.
    ...Unless ofc your teams are perfectly balanced..
  • moultanomoultano Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
    IronHorse wrote: »
    No one has suggested this and i think it needs to be pointed out:

    People may dislike the map -crates aside- because of the pendulum gameplay that's due to the map's size.
    In other words, where any ground gained or lost is exaggeratedly more beneficial or damaging than most other maps.

    Because of this, you can essentially tell who is going to win the round much earlier than other maps.
    This can create a discouraging mentally behind playing it.. and unfortunately has no solution due to the large picture design of the map.
    ...Unless ofc your teams are perfectly balanced..

    One option would be to cut out sections of hallway between marine start and everything else. Given the winrates so far, shortening the marine walk time to forward positions could only help. The exits from base could end up right at the two hallway splits on either side. Maintenance could use the same treatment to bring it a little more south west, closer to the rest of the map.

    People forget that the dominant strategy in pubs in ns1 was to get a forward phase gate asap, and hold it at all costs. This is the strategy for eclipse as well.
  • meatmachinemeatmachine South England Join Date: 2013-01-06 Member: 177858Members, NS2 Playtester, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Supporter
    Still hate the map.
    Noooooooooooooooooooooooooooooooooooooooob
  • MuckyMcFlyMuckyMcFly Join Date: 2012-03-19 Member: 148982Members, Reinforced - Supporter, Reinforced - Shadow
    Wonder how many rein commanders go for the relocation option on this map?
  • 2cough2cough Rocky Mountain High Join Date: 2013-03-14 Member: 183952Members, Reinforced - Shadow, WC 2013 - Supporter
    It's true now that I find myself avoiding eclipse like the plague :( IMHO I wish they'd plucked a different map from their repertoire to remake. Am I the only one who remembers tons of marine turtling in ns1 on eclipse? HMGS pointing straight at the 2 entrances from the little chair platform for 30 minutes at a time.

    Sure, not every game is like that on eclipse, but for some reason that stigma still sticks with me.
  • meatmachinemeatmachine South England Join Date: 2013-01-06 Member: 177858Members, NS2 Playtester, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Supporter
    ^ This still happens, with the marine turtles... Usually due to half the marines not knowing how to vote concede. However, no competent team would ever intentionally turtle with the objective of winning, which kind of backs up my point that this map seems to be strictly for those that know what they're doing.
  • MuckyMcFlyMuckyMcFly Join Date: 2012-03-19 Member: 148982Members, Reinforced - Supporter, Reinforced - Shadow
    I enjoy the occasional turtle, an old school last stand can be fun.
  • joohoo_n3djoohoo_n3d Join Date: 2012-10-30 Member: 164703Members, Reinforced - Onos, WC 2013 - Supporter
    to be fair eclipse is my favorite map right now so (of course) i think it is fine.

    in my opinion, most gripes about the map are due to marines losing from playing the map ineffectively.

    ns2_Eclipse (a bit like ns2_veil) requires marines to play VERY differently than all other ns2 maps.

    of course, many times one team is just outplayed and there's no need to "fix" that...or should all rounds carry forward to the next, like planetside2 or the 3-part attack/defend maps in tf2, or anyone else remember the original Wolfenstein: Enemy Territory games?
    ...but that's totally off topic.
    sorry.
  • Cannon_FodderAUSCannon_FodderAUS Brisbane, AU Join Date: 2013-06-23 Member: 185664Members, Squad Five Blue, Squad Five Silver, Reinforced - Shadow
    I think the tp between marine start and eclipse is too close (if aliens starts eclipse), the game is pretty much won or lost on triad. If aliens hold triad, they can rush marine start too easily.
  • meatmachinemeatmachine South England Join Date: 2013-01-06 Member: 177858Members, NS2 Playtester, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Supporter
    I just realised the solution to getting people to stop hating on eclipse!

    Release another map! :D
  • cooliticcoolitic Right behind you Join Date: 2013-04-02 Member: 184609Members
    edited March 2014
    Eclipse needs some improvements, but I don't consider it totally broken. For the marines who say aliens always win on this map, you are expanding too slowly.
  • cooliticcoolitic Right behind you Join Date: 2013-04-02 Member: 184609Members
    james888 wrote: »
    I love veil.... I like 4tp maps.

    It's my favorite map. This way neither team can have max command structures. And the best part of it is that nano has equal (maybe more) importance as a tp.
  • cooliticcoolitic Right behind you Join Date: 2013-04-02 Member: 184609Members
    edited March 2014
    There's always hate for new maps... Descent anyone?

    I hate it when they make changes to existing maps (docking any1?). Of course that goes away after a few matches.
  • VetinariVetinari Join Date: 2013-07-23 Member: 186325Members, Squad Five Blue, Reinforced - Shadow, WC 2013 - Silver
    I just realised the solution to getting people to stop hating on eclipse!

    Release another map! :D

    That always worked in the past, yes.

    @coolitic you can quote more than one post at once. You just did a freakin triple post. Just sayin'.
  • cooliticcoolitic Right behind you Join Date: 2013-04-02 Member: 184609Members
    I know. I just keep forgetting.
  • MuckyMcFlyMuckyMcFly Join Date: 2012-03-19 Member: 148982Members, Reinforced - Supporter, Reinforced - Shadow
    I don't think we will be getting any more official maps?

    Decent cancelled and releasing Derelict to public unfinished.. perhaps UWE can shed some light on it.
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