I get better perfomance with DX11, but input lag isn't that good while the Dx11 have smoother/less blurry frames. Like I said I can clearly see slowdowns/hitches (alt tabbing usually increase these problems) when I cap maxfps 144, my refresh rate is 144hz. High textures get even more these problems and never used texture streaming before.. I should play with ramdisk once again..
I wonder when developer could answer for our questions, almost 10 builds later.. Why they removed this (well many reasons I guess) and will it ever come back like hidden console command? Only reason to hate reinforced patch
Comments
Some dx9 vs dx11 from cpu load
area: http://steamcommunity.com/sharedfiles/filedetails/?id=195770774
DX9 cpu load 4.2ghz (yea my cpu lottery was really bad) : http://gyazo.com/5ae66c1311c3dd2ebd042c6f61aef77d *fps 165
DX11 got +25fps: http://gyazo.com/9a2e2e416a2a22586b8234990533d491 *fps 190
I get better perfomance with DX11, but input lag isn't that good while the Dx11 have smoother/less blurry frames. Like I said I can clearly see slowdowns/hitches (alt tabbing usually increase these problems) when I cap maxfps 144, my refresh rate is 144hz. High textures get even more these problems and never used texture streaming before.. I should play with ramdisk once again..
I wonder when developer could answer for our questions, almost 10 builds later.. Why they removed this (well many reasons I guess) and will it ever come back like hidden console command? Only reason to hate reinforced patch