DON'T THINK I DIDN'T SEE THAT!!! (just for fun ;) )
BeigeAlert
Texas Join Date: 2013-08-08 Member: 186657Members, Super Administrators, Forum Admins, NS2 Developer, NS2 Playtester, Squad Five Blue, Squad Five Silver, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow, Subnautica Playtester, Pistachionauts
Sheesh really guys? REALLY? Summit 2.0 - er I mean BIODOME was disappointing enough, but now THIS!!!?? DON'T THINK I DIDN'T SEE THAT GREYBOX ON MY SCREEN!!!
I think they're doing it to taunt us. They ENJOY making us miserable, like this garbage, staring me in the eye in Docking!
Not to mention the sadistic monster who hid this in Tram for us all. Looks fine here doesn't it?
But are we to believe things suddenly turn invisible why they think you can't see them? NO! Go back to fairy-tale land toots! This is the REAL world I live in!
I'm tired of getting screwed when I pay for what I thought was a quality game. Look at this pile of rocks. THEY want you to believe they spared no expense, that this is the "good stuff", the "real" rocks.
GUESS AGAIN DIRT BAGS!!!! WE CAUGHT ON TO YOUR LITTLE HOLLOW-ROCK PEDDLING SCHEME!!!
And the worst offender of the bunch is VEIL! UGHH!!! Just saying that name makes the bile crawl in my throat. Can we destroy a wall for real next time? Instead of playing pretend?
As if that wasn't bad enough, they're taking away our rocks, saying "oh you won't miss them" WELL I DARN WELL DID!!!!!!!!!!!! Where'd the ground go? Penny pinching level designers make me SICK!
And SUMMIT! Summit... Oh well SUMMIT is... uh... Dammit... Summit's perfect. A little TOO perfect if you ask me... I... ugh... alright it's per- WHAT THE HELL IS THAT????????????
ZERO/10, WOULD NOT BANG! (((((((((((
Not playing ns2 AGAIN until these issues are FIXED!!! Who's with me!???
(Just post up the most nit-picking imperfections accompanied with a rant )
I think they're doing it to taunt us. They ENJOY making us miserable, like this garbage, staring me in the eye in Docking!
Not to mention the sadistic monster who hid this in Tram for us all. Looks fine here doesn't it?
But are we to believe things suddenly turn invisible why they think you can't see them? NO! Go back to fairy-tale land toots! This is the REAL world I live in!
I'm tired of getting screwed when I pay for what I thought was a quality game. Look at this pile of rocks. THEY want you to believe they spared no expense, that this is the "good stuff", the "real" rocks.
GUESS AGAIN DIRT BAGS!!!! WE CAUGHT ON TO YOUR LITTLE HOLLOW-ROCK PEDDLING SCHEME!!!
And the worst offender of the bunch is VEIL! UGHH!!! Just saying that name makes the bile crawl in my throat. Can we destroy a wall for real next time? Instead of playing pretend?
As if that wasn't bad enough, they're taking away our rocks, saying "oh you won't miss them" WELL I DARN WELL DID!!!!!!!!!!!! Where'd the ground go? Penny pinching level designers make me SICK!
And SUMMIT! Summit... Oh well SUMMIT is... uh... Dammit... Summit's perfect. A little TOO perfect if you ask me... I... ugh... alright it's per- WHAT THE HELL IS THAT????????????
ZERO/10, WOULD NOT BANG! (((((((((((
Not playing ns2 AGAIN until these issues are FIXED!!! Who's with me!???
(Just post up the most nit-picking imperfections accompanied with a rant )
Comments
And how could you miss the Greybox in Descent? Check Launch Control
You can see the backside of a rock prop there. I can't update the map anymore for unknown reasons but since it's not game breaking it's not a big deal
Someone obviously needs to be fired over this, what is this, an EA game?! Maybe we can hide these defects with lens flare and motion blur...
Just release the fixes as DLC.
Hehe, sorry, I meant this to just be a joke thread with people posting up ludicrous overreactions to tiny tiny little nitpicks, just for fun.
F0rdPrefect:
Docking: a disconnected edge right on the top of the lower part of the wall.
Summit: What mendasp said.
Veil (1st pic) the blown out section of the wall is disconnected. There's a little gap between the prop and the wall.
I forgot to check out descent when I made these... last night at about 4am...
EDIT: AAAAAAAAAAAHHHHHHHHHHHHHHHHHHH
EDIT 2: How does one join the playtesters? I filled out something a while back before reinforced came out, but nothing came of it.
Oh okay, then I HAVE already filled that out.
I sure hope you have a competitive skill level, for your sake.
Only one way to get better.
The big orange lava circle? I chalk that up to just a buggy cinematic/cinematic editor. It goes away once one of the buckets dumps.
Oh we'll see about that... *does that hands-folded knuckle-cracking thing* Time to do some exploring!
Hehe seriously though that's great! It's good to see that the maps are still being maintained and that the devs are listening.
OH and another thing I noticed, but I'm not entirely sure if it's anything any of the level designers can fix, the reflection probes in some of the maps (ie the one RIGHT next to the window in Launch Control on Descent) are "reflecting" some of the checkerboard collision mesh.
Not a huge deal though... but then again neither was that other stuff and you guys fixed it anyways!
My money's on rusty.
How do you fix it, just so I don't run into the same pitfall? (Or did you mean it's a bug in the actual editor?)
Heh... thanks! I try.