Unknown Worlds Forums
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Unknown Worlds Entertainment
We’re writing to you today to let you know that we have made the difficult decision to close the Unknown Worlds forums.
We want to thank you all for your support here in reporting bugs, and providing feedback on both Subnautica and Below Zero, during the course of Early Access and beyond.
Your support remains, as always, incredibly important and valuable to us, and with that in mind, we would like to invite you to continue to interact with us and the wider community on some of our more active platforms, especially
our official Discord
All of the content on the forums will remain available in read-only mode, but it will no longer be possible to create new topics or posts as of June 21st 2021.
We hope to welcome you all on our Discord and
other community platforms very soon
Unknown Worlds Team.
Natural Selection 2
NS2 General Discussion
If the Reinforcement Program is successful, what's next? And is that a good thing? (Discuss!)
Members, Super Administrators, NS1 Playtester, NS2 Developer, Reinforced - Supporter, WC 2013 - Silver, Subnautica Developer
What about ongoing balancing of existing content?
Yes, there will still be ongoing balance changes, though mostly small changes, not large overhauls.
One of the strengths mods have over commercial developers is the hobbyist lifestyle, and doing work not valued by cost.
Perhaps you need to gain community support in other ways besides funding.
edited September 2013
Regardless of the success of Reinforcement program, I think that NS2 could get more players, if the game was free to play once per week. I doubt some cheesy 75% off campaign could be as effective as free try every wednesday and if the player likes it, he buys it with full price. If a game is good enough, he will want to continue gaming asap after the free time is over and not wait another 6 days to have another go. At least, that's the way I am.
Just fix the bugs first...