Skill rankings are nice, but useless until servers are punished on the browser for bad performance
Mattk50
Join Date: 2013-02-04 Member: 182824Members, Reinforced - Shadow
The idea for skill rankings is a great idea, however, it is currently a exercise in pointlessness when so many of the servers (ibisgaming, king kahuna, tactical gaming, crack miata) run so poorly. I know the server browser says they are running at 100%, but when the tickrate is so low and every other refresh of the browser knocks them back down to 50% performance, i think some better evaluation of how a server is actually running is needed. Skill is pointless when the majority of servers are so bad... the worst part, is the low skill players on it won't notice.
Comments
I agree the performance column is useless, and should provide better information about how the server performs when at max player count.
I have yet to play since the patch as it was made clear that it's sub-par and only the base for what's coming Friday. I'd suggest everyone to simply wait it out till the Friday release before beating your chest on the forums.
I didnt play 252 yet, cause i am @ work atm
But.
It would be interesting to know, how this skill rankings been calculated.
All i noticed from here is a new servertag P_S with an variable score.
My guess would be server performance drops hurting your K/D. The server always seems to choose the moment when you're flying through the Marine base or doing some other risky maneuver to rubberband you around a little bit or fling back into a room you left. It could skew things. Personally I doubt it happens often enough to truly mess with stats.
How would you know? You've been ban from our servers for trolling for months.
Thankfully the forums as well as steam friends is a place people can talk about one's past and present experiences in peoples servers.
Personally I have noticed a tick rate drop in the servers that I frequent since the 251 build.
What? I joined your server once a week ago after trying it numerous times previously, the performance was unplayably horrible and after the reserved slot and redirect bs i'd had enough. so i informed you of how bad your servers were, and i got kicked.
"banned for months" You gotta be kidding me, get out and take your horrible servers with you.
You can also go here and compile a more comprehensive (and more accurate) list of poorly running servers to try and shame the owners with!
Still isn't much of a connection. Server performance is a different beast entirely, I make a point to only play on servers I know perform well and leave instantly if the tick rate tanks.
Really need to improve the performance column to address this. Tick rate values should be query'd every so often when the server is full or close to it. Then heavily weigh factors like round time and tick rate drops (not necessarily an all time averge, every server will be ranked too nicely) and display a performance value that better specifically represents how the server handles its player count and late game situations.
Aye that performance column seems to be the best target for improvement. Nuke the poorly performing servers to hell... though very few servers will actually show up atm since the default is to filter anything not 100% performance out. Perhaps that should be lowered to 90% to give a tad leeway depending on how harsh the improved performance rating is.
BY THE WAY i'd just like to point out im using bad and good as relative terms before someone jumps down my throat. I can stomp pubbies all day and then sharp joins the server and im fucked.