RedDog visits the UWE office in San Fran and stirs up the nest!

RedDogRedDog Las Vegas Join Date: 2013-02-22 Member: 183267Members, NS2 Playtester, Squad Five Gold, WC 2013 - Shadow
Heeeeeeeeeey NS2'ers!

I had the pleasure of being able to visit the guys over at the UWE office while I was in San Francisco earlier this month. Great group of guys, though Brian ignored me during the interview as he was busy playtesting (though we had a great conversation off camera!) lol. Anyway - enjoy!




Also, I had a sit-down chat with Hugh and if you missed it, you can catch that one here on NS2HD's chan:




Cheers!

Comments

  • ObraxisObraxis Subnautica Animator & Generalist, NS2 Person Join Date: 2004-07-24 Member: 30071Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Silver, WC 2013 - Supporter, Subnautica Developer, Pistachionauts
    Hugh desk is a mess. So many cups of water!
  • RedDogRedDog Las Vegas Join Date: 2013-02-22 Member: 183267Members, NS2 Playtester, Squad Five Gold, WC 2013 - Shadow
    Obraxis wrote: »
    Hugh desk is a mess. So many cups of water!

    lol I wished I showcased it a bit longer - there was so much random crap on it hahaha
  • ma$$a$$terma$$a$$ter Join Date: 2012-11-01 Member: 165651Members
    Really Hugh, your not going to re-create the Australian surf at your desk brother... just not going to happen... unless.. no, no that won't work either.
  • Blarney_StoneBlarney_Stone Join Date: 2013-03-08 Member: 183808Members, Reinforced - Shadow
    Yeaaaaaahhhh Red's back! Hope you're casting tomorrow.
  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    i wonder if some people noticed what max said in that video.
  • ma$$a$$terma$$a$$ter Join Date: 2012-11-01 Member: 165651Members
    Asraniel wrote: »
    i wonder if some people noticed what max said in that video.

    After watching the video, the viewer receives a phone call in which a girl's voice announces that the viewer will die in seven days?
  • ChizzlerChizzler Join Date: 2013-01-04 Member: 177532Members
    Glad to see you back RedDog! relying on you to provide my NS2 fix for the next 4 weeks till I get my new GTX 670 :)
  • RedDogRedDog Las Vegas Join Date: 2013-02-22 Member: 183267Members, NS2 Playtester, Squad Five Gold, WC 2013 - Shadow
    Yeaaaaaahhhh Red's back! Hope you're casting tomorrow.

    Hey bud! I will be! Schedule is up on my Twitch chan :)
  • kalakujakalakuja Join Date: 2012-09-11 Member: 159045Members, NS2 Map Tester, Reinforced - Supporter
  • PaajtorPaajtor Join Date: 2012-11-09 Member: 168634Members
    What new game is Charlie working on....Zen of Sudoku 2? :-@
  • RedDogRedDog Las Vegas Join Date: 2013-02-22 Member: 183267Members, NS2 Playtester, Squad Five Gold, WC 2013 - Shadow
    Paajtor wrote: »

    Wish I was allowed to say! ;) Although I *think* I can at least say: "It's cool".

    /runs from snip police
  • PaajtorPaajtor Join Date: 2012-11-09 Member: 168634Members
    yeah to bad, ofcourse you can't say anything :P
    But I do hope that UWE goes for an entirely new game engine.
  • ChizzlerChizzler Join Date: 2013-01-04 Member: 177532Members
    There's next to no chance they'll be using anything but Spark. They've spent all this time and money developing it and learning how to use it effectively, it'd be insane to throw that away for a different engine especially as I think they previously mentioned looking into possibly licensing it out to other developers (whether this got/will get the go ahead, is still a mystery). They wouldn't be taken seriously if they weren't even using it for their own games.

    That said, the Spark engine can (and will) evolve and the version they're using when their next project launches may not resemble the current one in any way.
  • YMICrazyYMICrazy Join Date: 2012-11-02 Member: 165986Members
    edited June 2013
    Chizzler wrote: »
    There's next to no chance they'll be using anything but Spark. They've spent all this time and money developing it and learning how to use it effectively, it'd be insane to throw that away for a different engine especially as I think they previously mentioned looking into possibly licensing it out to other developers (whether this got/will get the go ahead, is still a mystery). They wouldn't be taken seriously if they weren't even using it for their own games.

    That said, the Spark engine can (and will) evolve and the version they're using when their next project launches may not resemble the current one in any way.

    Not to mention if they pull off the Mac and Linux thing they can make even more cash using that engine. Wonder if there will be performance improvements on those platforms. Macs are not exactly known for being super OC'd and powerful cpu wise.
  • ezekelezekel Join Date: 2012-11-29 Member: 173589Members, NS2 Map Tester
    red dog looks like he would be an actor in like a european james bond film
  • PaajtorPaajtor Join Date: 2012-11-09 Member: 168634Members
    Chizzler wrote: »
    There's next to no chance they'll be using anything but Spark. They've spent all this time and money developing it and learning how to use it effectively, it'd be insane to throw that away for a different engine especially as I think they previously mentioned looking into possibly licensing it out to other developers (whether this got/will get the go ahead, is still a mystery). They wouldn't be taken seriously if they weren't even using it for their own games.

    That said, the Spark engine can (and will) evolve and the version they're using when their next project launches may not resemble the current one in any way.

    Ok, but aren't they working on upgrading the engine to DX11 level?
  • SquishpokePOOPFACESquishpokePOOPFACE -21,248 posts (ignore below) Join Date: 2012-10-31 Member: 165262Members, Reinforced - Shadow
    ezekel wrote: »
    red dog looks like he would be an actor in like a european james bond film

    red dawg, he supafly
  • BellicoseBellicose Join Date: 2013-04-11 Member: 184748Members
    Looked like a fun time! Thanks for the videos!!
  • Ghosthree3Ghosthree3 Join Date: 2010-02-13 Member: 70557Members, Reinforced - Supporter
    Runteh wrote: »
    Obraxis wrote: »
    Hugh desk is a mess. So many cups of water!

    Does he realise that he can refill the same cup?

    This made me laugh so much harder than I should of.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Runteh wrote: »
    Obraxis wrote: »
    Hugh desk is a mess. So many cups of water!

    Does he realise that he can refill the same cup?
    My guess is, he's still flabbergasted at the fact that these "up side down" cups are actually holding the water :P
  • RuntehRunteh Join Date: 2010-06-26 Member: 72163Members, Reinforced - Shadow
    Kouji_San wrote: »
    Runteh wrote: »
    Obraxis wrote: »
    Hugh desk is a mess. So many cups of water!

    Does he realise that he can refill the same cup?
    My guess is, he's still flabbergasted at the fact that these "up side down" cups are actually holding the water :P

    Good one, good one :D

    I agree, I am 99% sure they will be using Spark for their next game. Obviously an improved or altered version, but Spark none the less.

    In my opinion, they now have Spark to a point where they can do something really cool with a future title. Or at least, they have probably learned enough about their tools and the possible future of them to really step up a notch again.

    There will obviously be performance issues to deal, but they will probably be able to concentrate on adding more features and play testing before release.

    Remember that just over 2 years ago, the pre-order and engine release was what kept them alive. I mean, that was essentially one of the first builds of the engine. We were all basically playing an internal pre-alpha.

    I am excited to see what comes next. Personally, I'd like to see the RTS/FPS thing going on still, but I think it would have to be more class based possibly. They really need to come up with a game that removes the RTS learning curve. Perhaps the resource level is somehow unrelated to tech increase, or perhaps you just remove resources entirely and base tech gained on captured res towers. 1 tower = tier 1 tech, 2 towers = tier 2... etc.

    As nice as NS1/2 is, with all the changes etc, you just can't design a tutorial or tutorial system based on changing parameters. RTS has it easy, because you don't have the human factor of players. Rather, just maths vs maths assaulting one another on the screen.

    Explaining movement mechanics that might change from build to build is a waste of time and resources.
  • DestherDesther Join Date: 2012-10-31 Member: 165195Members
    I would love to see a fully developed fighting game like the modjam one.
  • VenatosVenatos Join Date: 2012-03-31 Member: 149762Members, Reinforced - Shadow, WC 2013 - Gold
    Spark is actually very impressive, if they realy get openGL and dx11 running on it, its pretty much everything a gamedeveloper dreams about.
    anyway,
    thanks for sharing reddog, was fun. ;)
  • JirikiJiriki retired ns1 player Join Date: 2003-01-04 Member: 11780Members, NS1 Playtester, Squad Five Silver
    edited June 2013
    Awesome videos, Thanks guys!

    Hey, here's an idea: do highlights of failures of your casts. Bloopers!
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