Rifle Butt Obscure Vision?
Arc277
Join Date: 2013-03-12 Member: 183916Members
First off, want to say great job on the game had a lot of fun with it.
Was thinking about the rifle butt attack and whether it would be nice if it inflicted some kind of obscured vision effect on any skulk hit by it (similar to the effect marines have when hit by gorge spit) to imitate a kind of stun effect to buff it up a little.
Was thinking about the rifle butt attack and whether it would be nice if it inflicted some kind of obscured vision effect on any skulk hit by it (similar to the effect marines have when hit by gorge spit) to imitate a kind of stun effect to buff it up a little.
Comments
The only thing I'd feel comfortable with when it comes to rifle butt, would be a knockback. None for onos, small for fade, medium for the rest.
Of course skulk vs marine is a bit marine sided at the moment so a change would need to wait until skulks are buffed back up.
In such case, you must communicate the effect to the skulk player somehow - a visual clue would be the best.
Because ns2 lag compensates, abilities which affect the movement of another player do not work well. Especially when you have players moving around at high speeds, causing very large positional discrepancies.
Who are you to speak for the community, I think rifle butt doing this would be a nice idea. Don't pretend to represent us, or me atleast, thanks.
TL;DR: I'm in the forums enough to get a sense of the general consensus.
You probably should have used "most" otherwise people get... toes steppe .... Ah never mind I actually don't care :P
Thing is, I already covered the "maybe" base:
That's an interesting idea. Still leaves the skulk dancing around you but he can't bite you for a little bit.
As far as a vision impairment goes, it's a thin line to get something that isn't so impairing its annoying but still impairing enough to be worth the shot. Something like the Hunter's flash when meleed in L4D2 would be over the top IMO, but something like a little flash of tunnel vision wouldn't be quite enough.
What about a tad bit of slightly desaturated vision (black and whitish) with the sound impairment that happens when you're low on health tacked on? Or else if the alien was in night-vision mode, it could knock them out of it?
Such effects wouldn't be too over the top (not sure about the night vision one though) but still could be worth it.
I think the rifle butt attack should knock all of the teeth out of the skulk, leaving it with only the ability to give marines hickeys. The only way to get its teeth back would be for the alien commander to research "Dentures".