Babblers, babblers everywhere, anyone care to explain what they are?

DamDSxDamDSx Join Date: 2004-08-10 Member: 30506Members
<div class="IPBDescription">so intrigued!</div>Please :)? I keep reading it everywhere but I have no clue what they are

Also any news on gorge tunnels? I asked during a podcast but they didnt want to tell me!

Comments

  • SavantSavant Join Date: 2002-11-30 Member: 10289Members, NS1 Playtester, Contributor
    <!--quoteo(post=2054846:date=Jan 2 2013, 04:18 PM:name=DamDSx)--><div class='quotetop'>QUOTE (DamDSx @ Jan 2 2013, 04:18 PM) <a href="index.php?act=findpost&pid=2054846"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Please :)? I keep reading it everywhere but I have no clue what they are<!--QuoteEnd--></div><!--QuoteEEnd-->You probably mean BABBLERS. If you played the Original Half-Life, do you remember 'snarks'? Babblers are basically the same except mini-skulks. This <a href="http://www.youtube.com/watch?v=WZzbQR_5_a4" target="_blank">video</a> will give you an idea of what they were like. (and they were hilarious)
  • DamDSxDamDSx Join Date: 2004-08-10 Member: 30506Members
    Oops, yes, babblers, too much work, just came back from my vacation and im swarmed. Ill check it out, thanks!
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=2054851:date=Jan 2 2013, 07:23 PM:name=DamDSx)--><div class='quotetop'>QUOTE (DamDSx @ Jan 2 2013, 07:23 PM) <a href="index.php?act=findpost&pid=2054851"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Oops, yes, babblers, too much work, just came back from my vacation and im swarmed. Ill check it out, thanks!<!--QuoteEnd--></div><!--QuoteEEnd-->
    I'll fix it for ya... The video Savant posted is a good example of babblers NS1 style, NS2 they might function a bit differently and sure will look different. Lemme see if I can find the concepts real quick...


    <img src="http://www.unknownworlds.com/ns2/wiki/images/a/a7/Babblers_sketches_800x800.jpg" border="0" class="linked-image" />
  • ObraxisObraxis Subnautica Animator & Generalist, NS2 Person Join Date: 2004-07-24 Member: 30071Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Silver, WC 2013 - Supporter, Subnautica Developer, Pistachionauts
    <center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/WZzbQR_5_a4"></param><embed src="http://www.youtube.com/v/WZzbQR_5_a4" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>
  • DavilDavil Florida, USA Join Date: 2012-08-14 Member: 155602Members, Constellation
    <!--quoteo(post=2054971:date=Jan 2 2013, 03:15 PM:name=Obraxis)--><div class='quotetop'>QUOTE (Obraxis @ Jan 2 2013, 03:15 PM) <a href="index.php?act=findpost&pid=2054971"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/WZzbQR_5_a4"></param><embed src="http://www.youtube.com/v/WZzbQR_5_a4" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center><!--QuoteEnd--></div><!--QuoteEEnd-->

    Lol man looking back at that is pretty funny. Game sure has come a long way in the graphics department.
  • Sharp-ShooterSharp-Shooter Join Date: 2011-05-11 Member: 98364Members
    Babblers model is already in the game, you can view it in the viewer tool, it is number 2 in the concept
    C:\Program Files (x86)\Steam\steamapps\common\Natural Selection 2\ns2\models\alien\babbler
  • ritualsacrificeritualsacrifice Join Date: 2012-11-14 Member: 171148Members, Reinforced - Shadow
    <img src="http://i48.tinypic.com/121v5a8.png" border="0" class="linked-image" />

    Pic of the model
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    ^The BUS, right? :P
  • Angry ChildAngry Child Join Date: 2012-12-05 Member: 174256Members
  • whoppaXXLwhoppaXXL Join Date: 2006-11-03 Member: 58298Members, Reinforced - Shadow
    They sure picked the most ugly and easiest to animate there, no?
  • slayer20slayer20 Killed a man once. Join Date: 2007-12-13 Member: 63157Members, Reinforced - Shadow
    Should have gone with 4 or 5.
  • AngeluszAngelusz Harmonic entropist Join Date: 2003-07-10 Member: 18072Members, Forum Moderators, Constellation, NS2 Playtester
    <!--quoteo(post=2055233:date=Jan 3 2013, 12:58 PM:name=whoppaXXL)--><div class='quotetop'>QUOTE (whoppaXXL @ Jan 3 2013, 12:58 PM) <a href="index.php?act=findpost&pid=2055233"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->They sure picked the most ugly and easiest to animate there, no?<!--QuoteEnd--></div><!--QuoteEEnd-->
    <!--quoteo(post=2055250:date=Jan 3 2013, 01:18 PM:name=slayer20)--><div class='quotetop'>QUOTE (slayer20 @ Jan 3 2013, 01:18 PM) <a href="index.php?act=findpost&pid=2055250"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Should have gone with 4 or 5.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Ooh, I see potential for a microtransaction revenue stream! ;)
  • ritualsacrificeritualsacrifice Join Date: 2012-11-14 Member: 171148Members, Reinforced - Shadow
    <!--quoteo(post=2055233:date=Jan 3 2013, 02:58 AM:name=whoppaXXL)--><div class='quotetop'>QUOTE (whoppaXXL @ Jan 3 2013, 02:58 AM) <a href="index.php?act=findpost&pid=2055233"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->They sure picked the most ugly and easiest to animate there, no?<!--QuoteEnd--></div><!--QuoteEEnd-->

    I don't know, I actually really like it. Also, remember that there isn't a texture included so this clearly isn't the final version. They could use something totally different, who knows.
  • YMICrazyYMICrazy Join Date: 2012-11-02 Member: 165986Members
    edited January 2013
    <!--quoteo(post=2055067:date=Jan 2 2013, 10:23 PM:name=ritualsacrifice)--><div class='quotetop'>QUOTE (ritualsacrifice @ Jan 2 2013, 10:23 PM) <a href="index.php?act=findpost&pid=2055067"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><img src="http://i48.tinypic.com/121v5a8.png" border="0" class="linked-image" />

    Pic of the model<!--QuoteEnd--></div><!--QuoteEEnd-->

    it's mouth kind of looks like a... yea. Except with teeth. Wonder how small their hitboxes will be as well as their AI movement. Nothing like being swarmed by these guys while the rest of the alien team is on you.
  • killer monkeykiller monkey Join Date: 2010-02-26 Member: 70743Members, Reinforced - Shadow
    <!--quoteo(post=2056435:date=Jan 5 2013, 06:47 AM:name=YMICrazy502)--><div class='quotetop'>QUOTE (YMICrazy502 @ Jan 5 2013, 06:47 AM) <a href="index.php?act=findpost&pid=2056435"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->it's mouth kind of looks like a... yea. Except with teeth. Wonder how small their hitboxes will be as well as their AI movement. Nothing like being swarmed by these guys while the rest of the alien team is on you.<!--QuoteEnd--></div><!--QuoteEEnd-->
    It looks like a mouth you sick f***
  • Squeal_Like_A_PigSqueal_Like_A_Pig Janitor Join Date: 2002-01-25 Member: 66Members, Super Administrators, NS1 Playtester, NS2 Developer, Reinforced - Supporter, WC 2013 - Silver, Subnautica Developer
    <!--quoteo(post=2056435:date=Jan 5 2013, 11:47 AM:name=YMICrazy502)--><div class='quotetop'>QUOTE (YMICrazy502 @ Jan 5 2013, 11:47 AM) <a href="index.php?act=findpost&pid=2056435"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->it's mouth kind of looks like a... yea.<!--QuoteEnd--></div><!--QuoteEEnd-->
    If that is what the "..." that you've been seeing look like, then you are hanging out in the wrong places with the wrong people.

    --Cory
  • PampelmusePampelmuse Join Date: 2005-04-06 Member: 47641Members
  • Omar - The WireOmar - The Wire Join Date: 2012-11-01 Member: 165320Members
    <!--quoteo(post=2056672:date=Jan 5 2013, 05:48 PM:name=Squeal_Like_A_Pig)--><div class='quotetop'>QUOTE (Squeal_Like_A_Pig @ Jan 5 2013, 05:48 PM) <a href="index.php?act=findpost&pid=2056672"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If that is what the "..." that you've been seeing look like, then you are hanging out in the wrong places with the wrong people.

    --Cory<!--QuoteEnd--></div><!--QuoteEEnd-->
    <a href="http://en.wikipedia.org/wiki/Teeth_(film)" target="_blank">http://en.wikipedia.org/wiki/Teeth_(film)</a>
  • TimMcTimMc Join Date: 2012-02-06 Member: 143945Members
    <!--quoteo(post=2056678:date=Jan 5 2013, 06:56 PM:name=Omar - The Wire)--><div class='quotetop'>QUOTE (Omar - The Wire @ Jan 5 2013, 06:56 PM) <a href="index.php?act=findpost&pid=2056678"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><a href="http://en.wikipedia.org/wiki/Teeth_(film)" target="_blank">http://en.wikipedia.org/wiki/Teeth_(film)</a><!--QuoteEnd--></div><!--QuoteEEnd-->
    0_0
  • ritualsacrificeritualsacrifice Join Date: 2012-11-14 Member: 171148Members, Reinforced - Shadow
    edited January 2013
    I love the fact that it looks like a drifter crossed with a bulldog (with some spikey stuff added). I can't wait to see this thing in-game.

    <img src="http://lhs204.stellpflug.com/Period%206/Alberto%20Marquez/images/bulldog3.jpeg" border="0" class="linked-image" />


    I'm hoping the babblers can use those spikes to attach to marines, and use the mouth to chew away once attached. It could be a fun mechanic, having to shoot the babblers off your friends, or use your axe to cut one off of yourself. It could potentially also be enough to make it so the gorge is less of a sitting duck. You'd have to choose whether or not to kill the gorge first or deal with the babbler, and if the gorge is smart he can run around his hydras so you'll keep taking damage from those. Combined with the blinding effect of gorge spit, it opens up the possibility of gorges finally being able to hold their own in a small defensive skirmish.
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