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  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    ya, thats how my face got disfigured. in any case, mr molecular said there aint no room. why?
  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    He means that the modellers are at their polygon limits. The team wants this mod to run good on lower end systems too.
  • Spyder_MonkeySpyder_Monkey Vampire-Ninja-Monkey Join Date: 2002-01-24 Member: 8Members, NS1 Playtester, Contributor
    So far I've shaved about a page worth of off-topic, bickering in this thread. If you don't have something constructive to provide to the topic at hand, don't even bother hitting reply.

    Again, getting back on topic... true, we always have to remember that not everyone has an 'l33t' system that can handle the processor requirements that all those pollys are going to take up.



    <!--EDIT|Spyder Monkey|Mar. 30 2002,17:42-->
  • pielemuispielemuis Join Date: 2002-01-25 Member: 72Members, NS1 Playtester
    hmm besides the models look good, okay maybe the marine shows a bit 2 much of his neck, but overall the models look good...
    They could add something to cover his neck a bit, but details don't come from the model itself alone, give it some nice textures and it loosk far better, just look at the textures used in NS so far, they're incredible...
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    i realize people have crap comps like mine, but i can run DoD with high quality models turned on and only stutter a teensy bit; they have neato models.
  • realityisdeadrealityisdead Employed by Raven Software after making ns_nothing Join Date: 2002-01-26 Member: 94Members, NS1 Playtester, Contributor
    Well sure, I could run most (HL) things just fine on my old 133Mhz PC a couple years ago too... But one thing to remember is that Natural Selection is (from what I gather) being developed on a much more structured and professional mindset then most mods. It seems to me that they are designing this from a development stance much more like that of a professional developer, rather a typical mod team.

    That means that they are setting limits, and sticking to them. I personally think a few more details on the models would be great, but it simply isn't going to happen. And I'm fine with that.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    [Pout] Okay fine be that way [/Pout]


    by the time this thing is done everyone will have better comps <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo--> <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
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