Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
edited October 2012
<!--quoteo(post=1999994:date=Oct 29 2012, 05:46 PM:name=Wheeee)--><div class='quotetop'>QUOTE (Wheeee @ Oct 29 2012, 05:46 PM) <a href="index.php?act=findpost&pid=1999994"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->max confirmed for banned from all UWE tournaments and dropped from PT group<!--QuoteEnd--></div><!--QuoteEEnd--> On it! Wait, you're trying to trick me!!! :P
<!--quoteo(post=2000030:date=Oct 29 2012, 11:36 AM:name=Mendasp)--><div class='quotetop'>QUOTE (Mendasp @ Oct 29 2012, 11:36 AM) <a href="index.php?act=findpost&pid=2000030"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I found this but I don't know if it's a problem with the command or the actual problem...
<center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/rl_Z0KKLcJQ"></param><embed src="http://www.youtube.com/v/rl_Z0KKLcJQ" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center><!--QuoteEnd--></div><!--QuoteEEnd--> That is a problem with the command.
<!--quoteo(post=2000030:date=Oct 29 2012, 11:36 AM:name=Mendasp)--><div class='quotetop'>QUOTE (Mendasp @ Oct 29 2012, 11:36 AM) <a href="index.php?act=findpost&pid=2000030"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I found this but I don't know if it's a problem with the command or the actual problem...
DghelneshiAims to surpass Fana in post edits.Join Date: 2011-11-01Member: 130634Members, Squad Five Blue, Reinforced - Shadow
<!--quoteo(post=2000036:date=Oct 29 2012, 07:44 PM:name=Davil)--><div class='quotetop'>QUOTE (Davil @ Oct 29 2012, 07:44 PM) <a href="index.php?act=findpost&pid=2000036"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->That is really interesting, it's actually right about where people are saying they are getting hits.<!--QuoteEnd--></div><!--QuoteEEnd--> As Max said, this is a problem with the command. The discrepancy between model and hitbox is also only that severe because you have around 5-10fps using that command. If you look in the right direction and have like 30fps, it gets much better.
DghelneshiAims to surpass Fana in post edits.Join Date: 2011-11-01Member: 130634Members, Squad Five Blue, Reinforced - Shadow
edited October 2012
<!--quoteo(post=2000065:date=Oct 29 2012, 08:16 PM:name=Max)--><div class='quotetop'>QUOTE (Max @ Oct 29 2012, 08:16 PM) <a href="index.php?act=findpost&pid=2000065"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->We have a pretty good idea of what might be happening.<!--QuoteEnd--></div><!--QuoteEEnd--> <3 !!! Even a might is enough. Thanks for posting.
<!--quoteo(post=2000065:date=Oct 29 2012, 12:16 PM:name=Max)--><div class='quotetop'>QUOTE (Max @ Oct 29 2012, 12:16 PM) <a href="index.php?act=findpost&pid=2000065"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->We have a pretty good idea of what might be happening.<!--QuoteEnd--></div><!--QuoteEEnd-->
<!--quoteo(post=2000154:date=Oct 29 2012, 02:52 PM:name=Max)--><div class='quotetop'>QUOTE (Max @ Oct 29 2012, 02:52 PM) <a href="index.php?act=findpost&pid=2000154"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->We have found and fixed the problem. It's not a new problem in 225, but the changes in 225 made the problem more pronounced.<!--QuoteEnd--></div><!--QuoteEEnd-->
<!--quoteo(post=2000154:date=Oct 29 2012, 12:52 PM:name=Max)--><div class='quotetop'>QUOTE (Max @ Oct 29 2012, 12:52 PM) <a href="index.php?act=findpost&pid=2000154"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->We have found and fixed the problem. It's not a new problem in 225, but the changes in 225 made the problem more pronounced.<!--QuoteEnd--></div><!--QuoteEEnd--> <img src="http://static.fjcdn.com/pictures/That_c599c5_391977.jpg" border="0" class="linked-image" /> I'm so sorry.
<!--quoteo(post=2000162:date=Oct 29 2012, 09:55 PM:name=Xarius)--><div class='quotetop'>QUOTE (Xarius @ Oct 29 2012, 09:55 PM) <a href="index.php?act=findpost&pid=2000162"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Does this mean hit reg in 226 or 1.0 will be even better than in 223/224?. Would be amazing!<!--QuoteEnd--></div><!--QuoteEEnd--> \0/ :D
moultanoCreator of ns_shiva.Join Date: 2002-12-14Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
<!--quoteo(post=2000154:date=Oct 29 2012, 01:52 PM:name=Max)--><div class='quotetop'>QUOTE (Max @ Oct 29 2012, 01:52 PM) <a href="index.php?act=findpost&pid=2000154"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->We have found and fixed the problem. It's not a new problem in 225, but the changes in 225 made the problem more pronounced.<!--QuoteEnd--></div><!--QuoteEEnd--> Any details for the curious? :)
AurOn2COOKIES! FREEDOM, AND BISCUITS!AustraliaJoin Date: 2012-01-13Member: 140224Members, Forum Moderators, NS2 Playtester, Forum staff
Hitreg is definately broken Some of the best aussie players have been missing onehitshotgunkills on my fade more often then not. I've been getting massive kdr as of late, even vurses said pr0feshurnels. Quite weird.
<!--quoteo(post=2000154:date=Oct 29 2012, 03:52 PM:name=Max)--><div class='quotetop'>QUOTE (Max @ Oct 29 2012, 03:52 PM) <a href="index.php?act=findpost&pid=2000154"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->We have found and fixed the problem. It's not a new problem in 225, but the changes in 225 made the problem more pronounced.<!--QuoteEnd--></div><!--QuoteEEnd--> lol .. once you make game on decent FPS (200) it shows is hit-reg weakness :D
I hope for early build / patch!!! today/? tmrw? ... I'll be happy for only this fix...
<!--quoteo(post=2000236:date=Oct 29 2012, 05:16 PM:name=moultano)--><div class='quotetop'>QUOTE (moultano @ Oct 29 2012, 05:16 PM) <a href="index.php?act=findpost&pid=2000236"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Any details for the curious? :)<!--QuoteEnd--></div><!--QuoteEEnd--> <a href="https://twitter.com/NS2/status/263029851404005376" target="_blank">Slightly more info here</a>, which is a tweet that says there was a 1 frame difference between what we saw and what we could hit.
dushanBreaker of GamesJoin Date: 2011-10-30Member: 130202Members, NS2 Developer, Squad Five Blue, Pistachionauts
It was a simple update order issue - the view angles were updated after the gun was fired. This meant that every shot was using last frame's angle - making it super tricky to hit fast moving targets as your tracking was always a frame off. We found few other minor issues that will get fixed after 1.0 as they're a bit risky and the error is much smaller.
DghelneshiAims to surpass Fana in post edits.Join Date: 2011-11-01Member: 130634Members, Squad Five Blue, Reinforced - Shadow
<!--quoteo(post=2000272:date=Oct 29 2012, 11:38 PM:name=dushan)--><div class='quotetop'>QUOTE (dushan @ Oct 29 2012, 11:38 PM) <a href="index.php?act=findpost&pid=2000272"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It was a simple update order issue - the view angles were updated after the gun was fired. This meant that every shot was using last frame's angle - making it super tricky to hit fast moving targets as your tracking was always a frame off. We found few other minor issues that will get fixed after 1.0 as they're a bit risky and the error is much smaller.<!--QuoteEnd--></div><!--QuoteEEnd--> Hah. I thought it could be something like that but didn't post it. Nice catch.
SintJoin Date: 2007-01-09Member: 59540Members, Squad Five Blue
I guess this is solved now, well anyway if someone wants to see the issue it can be seen on the video:
Was kinda interested on how build 225 hit registration worked, so recorded some material and put together some slomo clips: (recorded @60 fps, not a demo playback)
<!--quoteo(post=2000281:date=Oct 29 2012, 05:47 PM:name=Sint)--><div class='quotetop'>QUOTE (Sint @ Oct 29 2012, 05:47 PM) <a href="index.php?act=findpost&pid=2000281"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I guess this is solved now, well anyway if someone wants to see the issue it can be seen on the video:
Was kinda interested on how build 225 hit registration worked, so recorded some material and put together some slomo clips: (recorded @60 fps, not a demo playback)
Comments
On it! Wait, you're trying to trick me!!! :P
<center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/rl_Z0KKLcJQ"></param><embed src="http://www.youtube.com/v/rl_Z0KKLcJQ" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>
<center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/rl_Z0KKLcJQ"></param><embed src="http://www.youtube.com/v/rl_Z0KKLcJQ" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center><!--QuoteEnd--></div><!--QuoteEEnd-->
That is a problem with the command.
<center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/rl_Z0KKLcJQ"></param><embed src="http://www.youtube.com/v/rl_Z0KKLcJQ" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center><!--QuoteEnd--></div><!--QuoteEEnd-->
That is really interesting, it's actually right about where people are saying they are getting hits.
As Max said, this is a problem with the command. The discrepancy between model and hitbox is also only that severe because you have around 5-10fps using that command. If you look in the right direction and have like 30fps, it gets much better.
<3 !!!
Even a might is enough. Thanks for posting.
Praise Jesus!
ill mail one
<img src="http://img17.imageshack.us/img17/364/ns2premiumthanks.jpg" border="0" class="linked-image" />
w00t!
\o/ huzzah!
<img src="http://static.fjcdn.com/pictures/That_c599c5_391977.jpg" border="0" class="linked-image" />
I'm so sorry.
\0/ :D
i kid i kid
Any details for the curious? :)
Some of the best aussie players have been missing onehitshotgunkills on my fade more often then not.
I've been getting massive kdr as of late, even vurses said pr0feshurnels.
Quite weird.
lol .. once you make game on decent FPS (200) it shows is hit-reg weakness :D
I hope for early build / patch!!! today/? tmrw? ... I'll be happy for only this fix...
<a href="https://twitter.com/NS2/status/263029851404005376" target="_blank">Slightly more info here</a>, which is a tweet that says there was a 1 frame difference between what we saw and what we could hit.
Hah. I thought it could be something like that but didn't post it. Nice catch.
Was kinda interested on how build 225 hit registration worked, so recorded some material and put together some slomo clips: (recorded @60 fps, not a demo playback)
<center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/7m7RLK5wHUk"></param><embed src="http://www.youtube.com/v/7m7RLK5wHUk" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>
Was kinda interested on how build 225 hit registration worked, so recorded some material and put together some slomo clips: (recorded @60 fps, not a demo playback)
<center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/7m7RLK5wHUk"></param><embed src="http://www.youtube.com/v/7m7RLK5wHUk" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center><!--QuoteEnd--></div><!--QuoteEEnd-->
9min40sek: I think this skulk was allready dead :D. Pink Walter shot it with the pistol.