Hit Registration

1235

Comments

  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited October 2012
    <!--quoteo(post=1999994:date=Oct 29 2012, 05:46 PM:name=Wheeee)--><div class='quotetop'>QUOTE (Wheeee @ Oct 29 2012, 05:46 PM) <a href="index.php?act=findpost&pid=1999994"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->max confirmed for banned from all UWE tournaments and dropped from PT group<!--QuoteEnd--></div><!--QuoteEEnd-->
    On it! Wait, you're trying to trick me!!! :P
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    I found this but I don't know if it's a problem with the command or the actual problem...

    <center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/rl_Z0KKLcJQ"></param><embed src="http://www.youtube.com/v/rl_Z0KKLcJQ" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>
  • MaxMax Technical Director, Unknown Worlds Entertainment Join Date: 2002-03-15 Member: 318Super Administrators, Retired Developer, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, Subnautica Developer, Pistachionauts, Future Perfect Developer
    <!--quoteo(post=2000030:date=Oct 29 2012, 11:36 AM:name=Mendasp)--><div class='quotetop'>QUOTE (Mendasp @ Oct 29 2012, 11:36 AM) <a href="index.php?act=findpost&pid=2000030"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I found this but I don't know if it's a problem with the command or the actual problem...

    <center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/rl_Z0KKLcJQ"></param><embed src="http://www.youtube.com/v/rl_Z0KKLcJQ" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center><!--QuoteEnd--></div><!--QuoteEEnd-->
    That is a problem with the command.
  • DavilDavil Florida, USA Join Date: 2012-08-14 Member: 155602Members, Constellation
    <!--quoteo(post=2000030:date=Oct 29 2012, 11:36 AM:name=Mendasp)--><div class='quotetop'>QUOTE (Mendasp @ Oct 29 2012, 11:36 AM) <a href="index.php?act=findpost&pid=2000030"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I found this but I don't know if it's a problem with the command or the actual problem...

    <center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/rl_Z0KKLcJQ"></param><embed src="http://www.youtube.com/v/rl_Z0KKLcJQ" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center><!--QuoteEnd--></div><!--QuoteEEnd-->

    That is really interesting, it's actually right about where people are saying they are getting hits.
  • DghelneshiDghelneshi Aims to surpass Fana in post edits. Join Date: 2011-11-01 Member: 130634Members, Squad Five Blue, Reinforced - Shadow
    <!--quoteo(post=2000036:date=Oct 29 2012, 07:44 PM:name=Davil)--><div class='quotetop'>QUOTE (Davil @ Oct 29 2012, 07:44 PM) <a href="index.php?act=findpost&pid=2000036"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->That is really interesting, it's actually right about where people are saying they are getting hits.<!--QuoteEnd--></div><!--QuoteEEnd-->
    As Max said, this is a problem with the command. The discrepancy between model and hitbox is also only that severe because you have around 5-10fps using that command. If you look in the right direction and have like 30fps, it gets much better.
  • MaxMax Technical Director, Unknown Worlds Entertainment Join Date: 2002-03-15 Member: 318Super Administrators, Retired Developer, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, Subnautica Developer, Pistachionauts, Future Perfect Developer
    We have a pretty good idea of what might be happening.
  • DghelneshiDghelneshi Aims to surpass Fana in post edits. Join Date: 2011-11-01 Member: 130634Members, Squad Five Blue, Reinforced - Shadow
    edited October 2012
    <!--quoteo(post=2000065:date=Oct 29 2012, 08:16 PM:name=Max)--><div class='quotetop'>QUOTE (Max @ Oct 29 2012, 08:16 PM) <a href="index.php?act=findpost&pid=2000065"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->We have a pretty good idea of what might be happening.<!--QuoteEnd--></div><!--QuoteEEnd-->
    <3 !!!
    Even a might is enough. Thanks for posting.
  • XariusXarius Join Date: 2003-12-21 Member: 24630Members, Reinforced - Supporter
    Great to hear you guys are on top of things :)
  • VoodooHexVoodooHex Join Date: 2012-06-14 Member: 153264Members
    <!--quoteo(post=2000065:date=Oct 29 2012, 12:16 PM:name=Max)--><div class='quotetop'>QUOTE (Max @ Oct 29 2012, 12:16 PM) <a href="index.php?act=findpost&pid=2000065"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->We have a pretty good idea of what might be happening.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Praise Jesus!
  • SewlekSewlek The programmer previously known as Schimmel Join Date: 2003-05-13 Member: 16247Members, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Developer
    <!--quoteo(post=1999696:date=Oct 29 2012, 08:29 AM:name=VeNeM)--><div class='quotetop'>QUOTE (VeNeM @ Oct 29 2012, 08:29 AM) <a href="index.php?act=findpost&pid=1999696"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->yea, where are they<!--QuoteEnd--></div><!--QuoteEEnd-->

    ill mail one
  • SuperflySuperfly Join Date: 2002-11-01 Member: 3485Members, Constellation
    edited October 2012
    The Dev's are busy right now... :)

    <img src="http://img17.imageshack.us/img17/364/ns2premiumthanks.jpg" border="0" class="linked-image" />
  • VeNeMVeNeM Join Date: 2002-07-13 Member: 928Members
    <!--quoteo(post=2000091:date=Oct 29 2012, 02:47 PM:name=Sewlek)--><div class='quotetop'>QUOTE (Sewlek @ Oct 29 2012, 02:47 PM) <a href="index.php?act=findpost&pid=2000091"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->ill mail one<!--QuoteEnd--></div><!--QuoteEEnd-->
    w00t!
  • MaxMax Technical Director, Unknown Worlds Entertainment Join Date: 2002-03-15 Member: 318Super Administrators, Retired Developer, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, Subnautica Developer, Pistachionauts, Future Perfect Developer
    We have found and fixed the problem. It's not a new problem in 225, but the changes in 225 made the problem more pronounced.
  • IndustryIndustry Esteemed Gentleman Join Date: 2010-07-13 Member: 72344Members, Reinforced - Shadow, WC 2013 - Supporter
    <!--quoteo(post=2000154:date=Oct 29 2012, 02:52 PM:name=Max)--><div class='quotetop'>QUOTE (Max @ Oct 29 2012, 02:52 PM) <a href="index.php?act=findpost&pid=2000154"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->We have found and fixed the problem. It's not a new problem in 225, but the changes in 225 made the problem more pronounced.<!--QuoteEnd--></div><!--QuoteEEnd-->


    \o/ huzzah!
  • WilsonWilson Join Date: 2010-07-26 Member: 72867Members
    Another one bites the dust..
  • XariusXarius Join Date: 2003-12-21 Member: 24630Members, Reinforced - Supporter
    edited October 2012
    Does this mean hit reg in 226 or 1.0 will be even better than in 223/224?. Would be amazing!
  • FappuchinoFappuchino Join Date: 2012-10-10 Member: 162008Members
    <!--quoteo(post=2000154:date=Oct 29 2012, 12:52 PM:name=Max)--><div class='quotetop'>QUOTE (Max @ Oct 29 2012, 12:52 PM) <a href="index.php?act=findpost&pid=2000154"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->We have found and fixed the problem. It's not a new problem in 225, but the changes in 225 made the problem more pronounced.<!--QuoteEnd--></div><!--QuoteEEnd-->
    <img src="http://static.fjcdn.com/pictures/That_c599c5_391977.jpg" border="0" class="linked-image" />
    I'm so sorry.
  • weezlweezl Join Date: 2008-07-04 Member: 64557Members, Reinforced - Shadow
    <!--quoteo(post=2000162:date=Oct 29 2012, 09:55 PM:name=Xarius)--><div class='quotetop'>QUOTE (Xarius @ Oct 29 2012, 09:55 PM) <a href="index.php?act=findpost&pid=2000162"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Does this mean hit reg in 226 or 1.0 will be even better than in 223/224?. Would be amazing!<!--QuoteEnd--></div><!--QuoteEEnd-->
    \0/ :D
  • VeNeMVeNeM Join Date: 2002-07-13 Member: 928Members
    w00t glancing bullet fire!














    i kid i kid
  • moultanomoultano Creator of ns_shiva. Join Date: 2002-12-14 Member: 10806Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Gold, NS2 Community Developer, Pistachionauts
    <!--quoteo(post=2000154:date=Oct 29 2012, 01:52 PM:name=Max)--><div class='quotetop'>QUOTE (Max @ Oct 29 2012, 01:52 PM) <a href="index.php?act=findpost&pid=2000154"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->We have found and fixed the problem. It's not a new problem in 225, but the changes in 225 made the problem more pronounced.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Any details for the curious? :)
  • AurOn2AurOn2 COOKIES&#33; FREEDOM, AND BISCUITS&#33; Australia Join Date: 2012-01-13 Member: 140224Members, Forum Moderators, NS2 Playtester, Forum staff
    Hitreg is definately broken
    Some of the best aussie players have been missing onehitshotgunkills on my fade more often then not.
    I've been getting massive kdr as of late, even vurses said pr0feshurnels.
    Quite weird.
  • ZycaRZycaR Join Date: 2002-11-12 Member: 8263Members
    <!--quoteo(post=2000154:date=Oct 29 2012, 03:52 PM:name=Max)--><div class='quotetop'>QUOTE (Max @ Oct 29 2012, 03:52 PM) <a href="index.php?act=findpost&pid=2000154"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->We have found and fixed the problem. It's not a new problem in 225, but the changes in 225 made the problem more pronounced.<!--QuoteEnd--></div><!--QuoteEEnd-->
    lol .. once you make game on decent FPS (200) it shows is hit-reg weakness :D

    I hope for early build / patch!!! today/? tmrw? ... I'll be happy for only this fix...
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--quoteo(post=2000236:date=Oct 29 2012, 05:16 PM:name=moultano)--><div class='quotetop'>QUOTE (moultano @ Oct 29 2012, 05:16 PM) <a href="index.php?act=findpost&pid=2000236"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Any details for the curious? :)<!--QuoteEnd--></div><!--QuoteEEnd-->
    <a href="https://twitter.com/NS2/status/263029851404005376" target="_blank">Slightly more info here</a>, which is a tweet that says there was a 1 frame difference between what we saw and what we could hit.
  • DavilDavil Florida, USA Join Date: 2012-08-14 Member: 155602Members, Constellation
    Yea makes sense, timing is usually done by counting time between frame renders so 1 frame can be a big deal.
  • dushandushan Breaker of Games Join Date: 2011-10-30 Member: 130202Members, NS2 Developer, Squad Five Blue, Pistachionauts
    It was a simple update order issue - the view angles were updated after the gun was fired. This meant that every shot was using last frame's angle - making it super tricky to hit fast moving targets as your tracking was always a frame off. We found few other minor issues that will get fixed after 1.0 as they're a bit risky and the error is much smaller.
  • DghelneshiDghelneshi Aims to surpass Fana in post edits. Join Date: 2011-11-01 Member: 130634Members, Squad Five Blue, Reinforced - Shadow
    <!--quoteo(post=2000272:date=Oct 29 2012, 11:38 PM:name=dushan)--><div class='quotetop'>QUOTE (dushan @ Oct 29 2012, 11:38 PM) <a href="index.php?act=findpost&pid=2000272"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It was a simple update order issue - the view angles were updated after the gun was fired. This meant that every shot was using last frame's angle - making it super tricky to hit fast moving targets as your tracking was always a frame off. We found few other minor issues that will get fixed after 1.0 as they're a bit risky and the error is much smaller.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Hah. I thought it could be something like that but didn't post it. Nice catch.
  • SintSint Join Date: 2007-01-09 Member: 59540Members, Squad Five Blue
    I guess this is solved now, well anyway if someone wants to see the issue it can be seen on the video:

    Was kinda interested on how build 225 hit registration worked, so recorded some material and put together some slomo clips: (recorded @60 fps, not a demo playback)

    <center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/7m7RLK5wHUk"></param><embed src="http://www.youtube.com/v/7m7RLK5wHUk" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>
  • unkindunkind Join Date: 2012-02-04 Member: 143563Members
  • ZycaRZycaR Join Date: 2002-11-12 Member: 8263Members
    what I understand so far, when you do not turn around you can hit aliens ... when you are moving mouse, you hit nothing?
  • KasperleKasperle Join Date: 2004-09-29 Member: 31990Members
    <!--quoteo(post=2000281:date=Oct 29 2012, 05:47 PM:name=Sint)--><div class='quotetop'>QUOTE (Sint @ Oct 29 2012, 05:47 PM) <a href="index.php?act=findpost&pid=2000281"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I guess this is solved now, well anyway if someone wants to see the issue it can be seen on the video:

    Was kinda interested on how build 225 hit registration worked, so recorded some material and put together some slomo clips: (recorded @60 fps, not a demo playback)

    <center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/7m7RLK5wHUk"></param><embed src="http://www.youtube.com/v/7m7RLK5wHUk" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center><!--QuoteEnd--></div><!--QuoteEEnd-->

    9min40sek: I think this skulk was allready dead :D. Pink Walter shot it with the pistol.
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