<!--quoteo(post=2000409:date=Oct 29 2012, 08:39 PM:name=antacid)--><div class='quotetop'>QUOTE (antacid @ Oct 29 2012, 08:39 PM) <a href="index.php?act=findpost&pid=2000409"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Guy's do you not know about the nanites? Marine bullets de-materialize before they hit their allies due to nanites, therefor there is no friendly fire.<!--QuoteEnd--></div><!--QuoteEEnd-->
Does nanites de-materialize explosives caused by GL's or fire caused by Flame Throwers? :P
AurOn2COOKIES! FREEDOM, AND BISCUITS!AustraliaJoin Date: 2012-01-13Member: 140224Members, Forum Moderators, NS2 Playtester, Forum staff
<!--quoteo(post=2000053:date=Oct 30 2012, 06:07 AM:name=eh?)--><div class='quotetop'>QUOTE (eh? @ Oct 30 2012, 06:07 AM) <a href="index.php?act=findpost&pid=2000053"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Uh, everyone is aware the current flamethrower actually does do friendly fire damage already in the friendly fire / cheats enabled mode... right?<!--QuoteEnd--></div><!--QuoteEEnd--> I wasn't aware /sarcasm Just thought i would put it out there.. everything does ff when cheats are on. just sayin'.
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Does nanites de-materialize explosives caused by GL's or fire caused by Flame Throwers? :P
function GetFriendlyFire()
return true;
end
I wasn't aware /sarcasm
Just thought i would put it out there..
everything does ff when cheats are on. just sayin'.