Why not play with friendly fire?

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  • Side1Bu2Rnz9Side1Bu2Rnz9 Join Date: 2012-10-16 Member: 162510Members, NS2 Map Tester, Reinforced - Shadow
    <!--quoteo(post=2000409:date=Oct 29 2012, 08:39 PM:name=antacid)--><div class='quotetop'>QUOTE (antacid @ Oct 29 2012, 08:39 PM) <a href="index.php?act=findpost&pid=2000409"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Guy's do you not know about the nanites? Marine bullets de-materialize before they hit their allies due to nanites, therefor there is no friendly fire.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Does nanites de-materialize explosives caused by GL's or fire caused by Flame Throwers? :P
  • Captain VentrisCaptain Ventris Join Date: 2012-09-27 Member: 160871Members
  • PhYzorPhYzor Join Date: 2003-10-26 Member: 22005Members, Constellation, Reinforced - Shadow
    if you want turn ON Friendlyfire add this at the end of a .lua file (combat_Server.lua for me) :

    function GetFriendlyFire()
    return true;
    end
  • AurOn2AurOn2 COOKIES&#33; FREEDOM, AND BISCUITS&#33; Australia Join Date: 2012-01-13 Member: 140224Members, Forum Moderators, NS2 Playtester, Forum staff
    <!--quoteo(post=2000053:date=Oct 30 2012, 06:07 AM:name=eh?)--><div class='quotetop'>QUOTE (eh? @ Oct 30 2012, 06:07 AM) <a href="index.php?act=findpost&pid=2000053"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Uh, everyone is aware the current flamethrower actually does do friendly fire damage already in the friendly fire / cheats enabled mode... right?<!--QuoteEnd--></div><!--QuoteEEnd-->
    I wasn't aware /sarcasm
    Just thought i would put it out there..
    everything does ff when cheats are on. just sayin'.
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