If i was any good at reassigning vertexs and that stuff, I'd give this a shot, but I put my limit at recompiling stuff, not actually reanimating it, heh...
I will take a look. I'm not good with converting, but i'm getting better. Currently i'm working on teh OpFor Grunt for pratice, but its a big larger than the normal marine, but the animation looks quite good <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo--> . Currently, i'm putting the gernadier on hold because i seem to can't to fix a problem, so i'm gonna let Dirty_J work on his gernadier.
DY357LXPlaying since day 1. Still can't Comm.EnglandJoin Date: 2002-10-27Member: 1651Members, Constellation
<!--QuoteBegin--Katsuro+Nov 19 2002, 03:41 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Katsuro @ Nov 19 2002, 03:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->That would be a good model to replace the heavy armor. Maybe ill convert it when i get off for semester break.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Please do, as a Master Cheif model would be great and you'd get hundreds of downloads.
Comments
Dunno if it's in Red or Blue player models, I think blue.
Please do, as a Master Cheif model would be great and you'd get hundreds of downloads.
I really will.