If we had code that let us even check individual servers then the respective clans that want to use this for internal monitoring can. For example I would really like to use this to compare tick rates between 248 and 249. Also the ability to see how long maps are lasting ect is useful as well.
devicenullJoin Date: 2003-04-30Member: 15967Members, NS2 Playtester, Squad Five Blue
edited June 2013
Should be fixed now, and I think I figured out why it wasn't properly restarting whenever the VPS restarted.
You can monitor the performance of a server using any HL query library that supports A2S_RULES. I'm not really doing anything special here, just grabbing the performance data from the rules response and sticking it into a graph.
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You can monitor the performance of a server using any HL query library that supports A2S_RULES. I'm not really doing anything special here, just grabbing the performance data from the rules response and sticking it into a graph.