fanaticThis post has been edited.Join Date: 2003-07-23Member: 18377Members, Constellation, Squad Five Blue
edited August 2012
<!--quoteo(post=1966255:date=Aug 23 2012, 10:52 PM:name=Koruyo)--><div class='quotetop'>QUOTE (Koruyo @ Aug 23 2012, 10:52 PM) <a href="index.php?act=findpost&pid=1966255"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->What is low server hardware when e.g. a gameservers.com box cant even handle 5players with 30ticks at the beginning of a round? (we tested that ~2 weeks ago, before scrajm started throwing around ~600€ building a server)<!--QuoteEnd--></div><!--QuoteEEnd--> Yeah, we're still at the point where we need heavily overclocked top of the line consumer market CPUs to get stable server performance even in 6v6. That's just not sustainable. Even with the tiny current playerbase, people end up playing on servers with wildly fluctuating tick rates because there aren't enough good servers available.
Client performance is bad, but server performance is even worse.
I really wonder if the release will be delayed, or if they will release it anyway if they dont get it good enough in time. (deadline of summer is Sept. 22)
<!--quoteo(post=1966290:date=Aug 24 2012, 01:55 AM:name=fanatic)--><div class='quotetop'>QUOTE (fanatic @ Aug 24 2012, 01:55 AM) <a href="index.php?act=findpost&pid=1966290"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Client performance is bad, but server performance is even worse.<!--QuoteEnd--></div><!--QuoteEEnd-->
You should see some improvements on both in 217. But stability and less hitching should be a lot better on both as well.
dePARAJoin Date: 2011-04-29Member: 96321Members, Squad Five Blue
<!--quoteo(post=1965807:date=Aug 22 2012, 12:22 PM:name=ScardyBob)--><div class='quotetop'>QUOTE (ScardyBob @ Aug 22 2012, 12:22 PM) <a href="index.php?act=findpost&pid=1965807"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Actually, I'm a bit more concerned about people just throwing NS2 servers up without caring whether the hardware can handle it. UWE can't restrict what type of hardware people will run NS2 servers on, such that people will just throw them up on their generic clan server (running a bunch of other games) or ordering them off of general gaming server companies running standard gaming server hardware (i.e. not OC'd i5's/i7's). I can envision the v1.0 with tons of people complaining about poor performance even if they get decent fps because their playing on servers whose hardware can't actually handle it.<!--QuoteEnd--></div><!--QuoteEEnd-->
The most played EU server is an server you describe above and the people seems to like the drops to 8 ticks. So, dont worry about complaining.
<!--quoteo(post=1966437:date=Aug 24 2012, 08:15 PM:name=dePARA)--><div class='quotetop'>QUOTE (dePARA @ Aug 24 2012, 08:15 PM) <a href="index.php?act=findpost&pid=1966437"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The most played EU server is an server you describe above and the people seems to like the drops to 8 ticks. So, dont worry about complaining.<!--QuoteEnd--></div><!--QuoteEEnd-->
This is something i dont understand. The more powerfull servers like Archaea public's are always empty but the crappy ones that cant keep ticks at max even in round start are always full.
<!--quoteo(post=1966444:date=Aug 24 2012, 07:51 PM:name=elmo9000)--><div class='quotetop'>QUOTE (elmo9000 @ Aug 24 2012, 07:51 PM) <a href="index.php?act=findpost&pid=1966444"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This is something i dont understand. The more powerfull servers like Archaea public's are always empty but the crappy ones that cant keep ticks at max even in round start are always full.<!--QuoteEnd--></div><!--QuoteEEnd--> Nobody wants to face it, but people are stupid especially when it comes to gaming :(
I don't think it's because they are stupid...they just don't know. If you load up a game the first thing you do is join a server with other players on it. In ns2 it isn't even that obvious when it is lagging because you just get low fps and think it's your own pc that is the issue. If you want the good servers full then you need to get a few people playing on them each day to start them up. No one wants to join an empty server and wait.
ScardyBobScardyBobJoin Date: 2009-11-25Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
I would love to see the server tickrate on the server browser (like when using fsfod's menumod and servers running player' OM mod). It would be a much better method to finding good servers rather than trial-and-error (or having a last-played, favorite server list).
dePARAJoin Date: 2011-04-29Member: 96321Members, Squad Five Blue
edited August 2012
It is not true btw that only new players play on these lowtickservers. Its more that some ppl dont want to play on some servers. If these servers have not descent tickrates, they dont care. It seems more important for them to play on other servers, no matter what tickrate they have.
ScardyBobScardyBobJoin Date: 2009-11-25Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
<!--quoteo(post=1966516:date=Aug 24 2012, 03:22 PM:name=dePARA)--><div class='quotetop'>QUOTE (dePARA @ Aug 24 2012, 03:22 PM) <a href="index.php?act=findpost&pid=1966516"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It is not true btw that only new players play on these lowtickservers. Its more that some ppl dont want to play on some servers. If these servers have descent tickrates, they dont care. It seems more important for them to play on other servers, no matter what tickrate they have.<!--QuoteEnd--></div><!--QuoteEEnd--> Its mostly people want to play on populated servers, which is a bit of a self-fulfilling prophecy.
<!--quoteo(post=1966448:date=Aug 24 2012, 02:09 PM:name=TrC)--><div class='quotetop'>QUOTE (TrC @ Aug 24 2012, 02:09 PM) <a href="index.php?act=findpost&pid=1966448"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Nobody wants to face it, but people are stupid especially when it comes to gaming :(<!--QuoteEnd--></div><!--QuoteEEnd-->
Good thing youre here to brighten the world up then.
<!--quoteo(post=1966516:date=Aug 24 2012, 10:22 PM:name=dePARA)--><div class='quotetop'>QUOTE (dePARA @ Aug 24 2012, 10:22 PM) <a href="index.php?act=findpost&pid=1966516"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If these servers have not descent tickrates, they dont care. It seems more important for them to play on other servers, no matter what tickrate they have.<!--QuoteEnd--></div><!--QuoteEEnd--> It is important to point out that there are indeed other factors when it comes to selecting servers, which is why I think NS2HD putting up those 12 servers, while contributing, most certainly not a stop-gap solution of any kind. People don't want to play under regimes they don't care for, or get kicked for saying ###### (use your imagination there). Servers put up by communities and clans are very important (have been for NS1, and will be for NS2), so the hardware-requirements need to become more accessible. Clients don't randomly hop into a server and play (that's more CoD-style). Server-rules, server-mods, server-admins, server-regulars are all factors in the selection-process.
dePARAJoin Date: 2011-04-29Member: 96321Members, Squad Five Blue
edited August 2012
If nearly all servers had the same performance, exact these things let people join server A, but not B.
But in the current state, i would never play on an unplayble 8 tickserver, even if there are so nice people. NS2 has a good collection of well administrated, good performing servers. Cant understand why people prefer EPIC 8 ticks.
Aye, but that hasn't sunk in yet with many folks. Most other games don't really demand the server's performance be evaluated first, ahead of anything else. It's a bit unusual to say the least, hopefully with the v1.0-influx of players it is no longer relevant.
<!--quoteo(post=1966463:date=Aug 24 2012, 08:51 PM:name=Wilson)--><div class='quotetop'>QUOTE (Wilson @ Aug 24 2012, 08:51 PM) <a href="index.php?act=findpost&pid=1966463"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I don't think it's because they are stupid...they just don't know. If you load up a game the first thing you do is join a server with other players on it. In ns2 it isn't even that obvious when it is lagging because you just get low fps and think it's your own pc that is the issue. If you want the good servers full then you need to get a few people playing on them each day to start them up. No one wants to join an empty server and wait.<!--QuoteEnd--></div><!--QuoteEEnd-->
Stupid no doubt.
Everytime I try to explain that the server has poor performance to the people playing on the EPIC EU servers they get hostile.
<!--quoteo(post=1966659:date=Aug 25 2012, 06:26 AM:name=Skuggan)--><div class='quotetop'>QUOTE (Skuggan @ Aug 25 2012, 06:26 AM) <a href="index.php?act=findpost&pid=1966659"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Everytime I try to explain that the server has poor performance to the people playing on the EPIC EU servers they get hostile.<!--QuoteEnd--></div><!--QuoteEEnd-->
Would you naming some good performing EU servers? The EPIC servers are my second best performing server.
"Heidis Ziegenfarm" tops it and is currently my favourite. Does anyone know where the Ziegenfarm servers are hosted? I also want one of these ;)
<!--quoteo(post=1966675:date=Aug 25 2012, 05:18 PM:name=Citronas)--><div class='quotetop'>QUOTE (Citronas @ Aug 25 2012, 05:18 PM) <a href="index.php?act=findpost&pid=1966675"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Would you naming some good performing EU servers? The EPIC servers are my second best performing server.
"Heidis Ziegenfarm" tops it and is currently my favourite. Does anyone know where the Ziegenfarm servers are hosted? I also want one of these ;)<!--QuoteEnd--></div><!--QuoteEEnd-->
hbz yes , archaea public, exertus public, old ass gamers and skulkrush servers. There might be more but ye of the top of my head...
Before release they should really make tickrate show in the serverbrowser and servers that are below the playable ammount should be shown in some way.
Comments
Yeah, we're still at the point where we need heavily overclocked top of the line consumer market CPUs to get stable server performance even in 6v6. That's just not sustainable. Even with the tiny current playerbase, people end up playing on servers with wildly fluctuating tick rates because there aren't enough good servers available.
Client performance is bad, but server performance is even worse.
You should see some improvements on both in 217. But stability and less hitching should be a lot better on both as well.
Negation Headshot! :D
The most played EU server is an server you describe above and the people seems to like the drops to 8 ticks. So, dont worry about complaining.
This is something i dont understand. The more powerfull servers like Archaea public's are always empty but the crappy ones that cant keep ticks at max even in round start are always full.
Nobody wants to face it, but people are stupid especially when it comes to gaming :(
Its mostly people want to play on populated servers, which is a bit of a self-fulfilling prophecy.
<!--quoteo(post=1966448:date=Aug 24 2012, 02:09 PM:name=TrC)--><div class='quotetop'>QUOTE (TrC @ Aug 24 2012, 02:09 PM) <a href="index.php?act=findpost&pid=1966448"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Nobody wants to face it, but people are stupid especially when it comes to gaming :(<!--QuoteEnd--></div><!--QuoteEEnd-->
Good thing youre here to brighten the world up then.
It is important to point out that there are indeed other factors when it comes to selecting servers, which is why I think NS2HD putting up those 12 servers, while contributing, most certainly not a stop-gap solution of any kind. People don't want to play under regimes they don't care for, or get kicked for saying ###### (use your imagination there). Servers put up by communities and clans are very important (have been for NS1, and will be for NS2), so the hardware-requirements need to become more accessible. Clients don't randomly hop into a server and play (that's more CoD-style). Server-rules, server-mods, server-admins, server-regulars are all factors in the selection-process.
But in the current state, i would never play on an unplayble 8 tickserver, even if there are so nice people. NS2 has a good collection of well administrated, good performing servers. Cant understand why people prefer EPIC 8 ticks.
Stupid no doubt.
Everytime I try to explain that the server has poor performance to the people playing on the EPIC EU servers they get hostile.
Would you naming some good performing EU servers?
The EPIC servers are my second best performing server.
"Heidis Ziegenfarm" tops it and is currently my favourite. Does anyone know where the Ziegenfarm servers are hosted? I also want one of these ;)
The EPIC servers are my second best performing server.
"Heidis Ziegenfarm" tops it and is currently my favourite. Does anyone know where the Ziegenfarm servers are hosted? I also want one of these ;)<!--QuoteEnd--></div><!--QuoteEEnd-->
hbz yes , archaea public, exertus public, old ass gamers and skulkrush servers. There might be more but ye of the top of my head...
Before release they should really make tickrate show in the serverbrowser and servers that are below the playable ammount should be shown in some way.