<!--quoteo(post=1914278:date=Mar 17 2012, 01:07 PM:name=Shrike3O)--><div class='quotetop'>QUOTE (Shrike3O @ Mar 17 2012, 01:07 PM) <a href="index.php?act=findpost&pid=1914278"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It's called parody.<!--QuoteEnd--></div><!--QuoteEEnd--> Seriously you are so immature dude, keep trolling... <center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/i3My4MHr51c"></param><embed src="http://www.youtube.com/v/i3My4MHr51c" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center> All i can see, is you crying about catalyst. And your feedback is so awesome: <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=117126" target="_blank">http://www.unknownworlds.com/ns2/forums/in...howtopic=117126</a> <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Remove catalyze. Everything else should be addressed with a more serious patch, but catalyze, after many, many games as Khammander, is what's letting me brain-break the game.<!--QuoteEnd--></div><!--QuoteEEnd--> And where is your "good" feedback? You just cry and say "remove catalyze" which is a totaly unhelpful feedback... Also Fade isn't the goal to win... The goal to win is killing rts of the enemy team.
Last minutes i had a match and we got a hive very fast (~6 minutes) and regeneration. But in the same time, marines got jetpacks and dominate the half map. So as you can see, the catalyst IS NOT the goal to win, it just help aliens how the other stuff help marines.
You're telling me they set up a base in crushing machine, managed to hold it AND got jetpacks in 6 min? I find that hard to believe, or they would've had to had near full map control. (In which case it's most definitely game over) You can get a second hive with catalyst real quick even if you only have 1 - 2 RTs. (I.e when you're losing)
Testing hive build time and such is basic playtesting, and Shrike3O made a good job with it.
It seems the dev tried to do the same and adjust numbers, but I can't believe second hive at 4min is a voluntary design decision.
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Added alien commander ability called Catalize. This speeds the evolution, building or researching of any player or structure for 10 seconds. Adjusted Hive energy and increased Hive build time, shell/veil build times and evolution research times somewhat to account for it.<!--QuoteEnd--></div><!--QuoteEEnd-->
That's retarded. The forum logged me out before I could post my big long post and deleted the whole thing..
I really can't be bothered typing the whole thing up again.. Took me 20 minutes to type it up eloquently and nicely and I'm now annoyed..
Basically - the new patch has made the game not fun. And every server I've been in EVERYONE has the same complaint. They hate the changes. They hate the way the game has lost balance. Aliens don't get up that second hive FIRST GO, game over - marines pull way too far ahead.
When every server I go to the scoreboard looks roughly like this - aliens: 3/10, 5/12, 9/30, 15/23 and marines: 10/1, 6/2, 15/4 etc etc...you know that you guys have messed it up.
And please..for the love of God... take away marines ability to friggin see aliens on their minimap so easily. That's the single dumbest game mechanic ever.. Either give aliens equal health and some sort of firearm OR allow them to hide so that they can ambush marines.. The radar pulse thing is understandable but some sort of persistsant ability to take away the aliens ONE advantage (particularly as skulks)..seriously?
Or you could just rename this game to US Army vs Mexicans.. It seems just as fair right now..
/end rant.
/one more thing
Seriously..people hate the way the game is now.. Just saying..
<!--quoteo(post=1914280:date=Mar 17 2012, 07:12 AM:name=Price)--><div class='quotetop'>QUOTE (Price @ Mar 17 2012, 07:12 AM) <a href="index.php?act=findpost&pid=1914280"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Seriously you are so immature dude, keep trolling... <center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/i3My4MHr51c"></param><embed src="http://www.youtube.com/v/i3My4MHr51c" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center> All i can see, is you crying about catalyst. And your feedback is so awesome: <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=117126" target="_blank">http://www.unknownworlds.com/ns2/forums/in...howtopic=117126</a>
And where is your "good" feedback? You just cry and say "remove catalyze" which is a totaly unhelpful feedback... Also Fade isn't the goal to win... The goal to win is killing rts of the enemy team.
Last minutes i had a match and we got a hive very fast (~6 minutes) and regeneration. But in the same time, marines got jetpacks and dominate the half map. So as you can see, the catalyst IS NOT the goal to win, it just help aliens how the other stuff help marines.
Aliens let/got beat and the Marines relocate into Crushing? Then Aliens allowed enough res generations for the Marines to rush jet packs? Then, even with a Fades, the Aliens couldn't kill a non upgraded Marine? Well that's gave over right there and then for the Aliens. The Aliens got outplayed
Not to undermine the effect of all the other changes that have taken place, but I'm noticing that one change in particular has made quite a massive but understated impact on gameplay. That change is the sprint speed. More and more while playing aliens I'm noticing that marines are absolutely <b> <u>everywhere</u></b>. They are attacking resource towers the way skulks usually do, frequently and erratically, and doing it all over the map. The only difference is marines bring far more firepower, and thats why they are usually hindered mobility wise. Typically aliens are the ones that have free roam over the map, but at the moment marines are on average much much faster. I think putting sprint back to the way it was may solve more problems than we would think.
<!--quoteo(post=1914295:date=Mar 17 2012, 02:52 PM:name=Xarius)--><div class='quotetop'>QUOTE (Xarius @ Mar 17 2012, 02:52 PM) <a href="index.php?act=findpost&pid=1914295"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->You're telling me they set up a base in crushing machine, managed to hold it AND got jetpacks in 6 min? I find that hard to believe, or they would've had to had near full map control. (In which case it's most definitely game over) You can get a second hive with catalyst real quick even if you only have 1 - 2 RTs. (I.e when you're losing)<!--QuoteEnd--></div><!--QuoteEEnd--> Yes and sure you can get a second hive...but then you haven't enough res to go fade. you maybe forget more players means less res for everybody, wasn't it that way?
@PowerfuryOA Not relocate, a outpost, which means pg and stuff.
Marines can get Jps very fast, whats the problem? ;)
<!--quoteo(post=1914310:date=Mar 17 2012, 04:17 PM:name=PowerfuryOA)--><div class='quotetop'>QUOTE (PowerfuryOA @ Mar 17 2012, 04:17 PM) <a href="index.php?act=findpost&pid=1914310"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Then Aliens allowed enough res generations for the Marines to rush jet packs?<!--QuoteEnd--></div><!--QuoteEEnd--> Could happend, specialy if skulks are slower then marines...
<!--quoteo(post=1914310:date=Mar 17 2012, 04:17 PM:name=PowerfuryOA)--><div class='quotetop'>QUOTE (PowerfuryOA @ Mar 17 2012, 04:17 PM) <a href="index.php?act=findpost&pid=1914310"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Then, even with a Fades, the Aliens couldn't kill a non upgraded Marine?<!--QuoteEnd--></div><!--QuoteEEnd--> What are you talking about? Why should marines have no upgrades in this round?
Anyway im out, the whole thread ist just big complaining if you read the first post.
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->p.s. I really hope to see Gorge bilebome back, and not see shadow-step, catalyze, silly new movements anymore.<!--QuoteEnd--></div><!--QuoteEEnd--> Now i understand, why some people from the game are not in the forums, the most people here complaining and be ignoramuses.
I think the dev's knows about the Marine's speed lol. Just wait til next patch.
I just hate Marine's flash-like speed and skulk's fatness. Everything else is good. Maybe just adjust the frame rate so it's smoother when there's a lot of people in a server.
<!--quoteo(post=1913867:date=Mar 16 2012, 09:02 AM:name=crypt)--><div class='quotetop'>QUOTE (crypt @ Mar 16 2012, 09:02 AM) <a href="index.php?act=findpost&pid=1913867"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I also dont like the attitude of some people who think everything should stay like in NS1.<!--QuoteEnd--></div><!--QuoteEEnd-->
They're already WAY late. It took ~3 years to go from NS V1.0 to a highly polished game with a fair amount of depth. If they're still making major changes every other week they still have years left to go. If they wanted to be finished this summer they needed to be feature complete last year.
I think it was a major mistake to make a new engine from scratch AND make sweeping changes in NS2 with such a tiny dev team. This is not hind sight. I have said so a number of times over the last 3-4 years on these forums.
<!--quoteo(post=1913867:date=Mar 16 2012, 09:02 AM:name=crypt)--><div class='quotetop'>QUOTE (crypt @ Mar 16 2012, 09:02 AM) <a href="index.php?act=findpost&pid=1913867"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It's a BETA, new things will tryed out and be tested and if it doesnt work out it still can be changed back.<!--QuoteEnd--></div><!--QuoteEEnd-->
The definition of <b>BETA</b> is that you're <b>DONE</b> experimenting with radically new things; you're feature complete. Absent major, undiscovered issues you've locked your features down and you're trying to tweak, balance, iron out the bugs and sprint to the finish.
This is an <b>ALPHA</b> and it is years away from completion unless they intend to release a beta.
IronHorseDeveloper, QA Manager, Technical Support & contributorJoin Date: 2010-05-08Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
edited March 2012
<!--coloro:#808080--><span style="color:#808080"><!--/coloro-->*disclaimer* i don't generally wish to get involved in these situations but you are just so out of control here and someone needs to backup shrike on the matter so that people don't get the wrong impression of beta testing feedback.<!--colorc--></span><!--/colorc-->
<!--quoteo(post=1914280:date=Mar 17 2012, 04:12 AM:name=Price)--><div class='quotetop'>QUOTE (Price @ Mar 17 2012, 04:12 AM) <a href="index.php?act=findpost&pid=1914280"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->All i can see, is you crying about catalyst.<!--QuoteEnd--></div><!--QuoteEEnd--> He is bringing up the issue of catalyst, not "Crying" and his feedback was sufficient with those videos demonstrating how quick a 2nd can get up. He used arguments and explained himself refraining from personal attacks, you used words like "liar" "baby" and "whining".. get the point?
His issue is a valid one that i also, coincidentally pointed out in another thread. (the patch thread) And even if aliens aren't winning 70% of the time anymore, the 2nd hive is still the game ender <i>typically</i>, and if you are in doubt why dont you look at Flayra's design log before you dismiss this concern.
And finally, the fact that this is in beta does not mean paying customers (public beta testers) aren't supposed to give feedback... they all are aware, to include Shrike, that it is imbalanced and a work in progress... he, like myself and others, give feedback in order to improve the beta.<u> this is not whining,</u> and in fact is<b> exactly what we are supposed to be doing</b>... so never say "<i>its a beta, get over it kids</i>" again, its not helpful and you are incorrect.
also, <i>"you maybe forget more players means less res for everybody, wasn't it that way?"</i> No that's not how it works in NS2. thats how it worked in NS1. Once the 2nd hive is up, players have enough pres to go fade, oh and 2nd chamber, 2nd upgrade chamber, 2nd upgrade, 2 new evolutions, then 1 new ability for every alien...
<!--coloro:#606060--><span style="color:#606060"><!--/coloro-->*disclaimer* i don't want to reply but if i had justified my self, i get forced too...<!--colorc--></span><!--/colorc-->
<!--quoteo(post=1914369:date=Mar 17 2012, 09:01 PM:name=ironhorse)--><div class='quotetop'>QUOTE (ironhorse @ Mar 17 2012, 09:01 PM) <a href="index.php?act=findpost&pid=1914369"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--coloro:#808080--><span style="color:#808080"><!--/coloro-->*disclaimer* i don't generally wish to get involved in these situations but you are just so out of control here and someone needs to backup shrike on the matter<!--colorc--></span><!--/colorc--><!--QuoteEnd--></div><!--QuoteEEnd--> Oh realy? i don't know, shrike needs a babysitter.
<!--quoteo(post=1914369:date=Mar 17 2012, 09:01 PM:name=ironhorse)--><div class='quotetop'>QUOTE (ironhorse @ Mar 17 2012, 09:01 PM) <a href="index.php?act=findpost&pid=1914369"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->so that people don't get the wrong impression of beta testing feedback.[/color]<!--QuoteEnd--></div><!--QuoteEEnd--> Are you serious? Sure, everyone read my text and think "oh noes, don't give feedback"? Its funny because i just give feedback too if i said that i think catalyze should stay!
<!--quoteo(post=1914369:date=Mar 17 2012, 09:01 PM:name=ironhorse)--><div class='quotetop'>QUOTE (ironhorse @ Mar 17 2012, 09:01 PM) <a href="index.php?act=findpost&pid=1914369"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->He is bringing up the issue of catalyst, not "Crying" and his feedback was sufficient with those videos demonstrating how quick a 2nd can get up.<!--QuoteEnd--></div><!--QuoteEEnd--> So? thats not a reason or an issue at all, UWE test it and i bet they KNOW that catalyst make hive building faster...seriously LOL So is it feedback if i say "marine rifle killed me as skulk, it should be removed!"? No, it would be C O M P L A IN I N G. UWE know that catalyze boost hive building...im sure about that.
<b>And you can see by the replys in the thread, most of the people don't want it removed!</b> which is their feedback. Oh and if i say he is wrong i don't think catalyze is bad, its MY feedback put that in your brain. After some matches i can say, the replys of other users like bLink` in shrike's thread are totaly right, a secondary hive was fast up, but as fast it was up it was also fast killed. So i have to say that, because its getting on my nerves someone come and put his butt into something. Also its not that easy for me to write in english, so my text could be lost in translation / look aggresive but its not.
p.s. you pay for a game not for a beta, you only get access to the beta, keep that in your mind dude. And its not feedback if you cry like "nah, fade kill me, remove it, he is OP!!".
Comments
Seriously you are so immature dude, keep trolling...
<center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/i3My4MHr51c"></param><embed src="http://www.youtube.com/v/i3My4MHr51c" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>
All i can see, is you crying about catalyst.
And your feedback is so awesome:
<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=117126" target="_blank">http://www.unknownworlds.com/ns2/forums/in...howtopic=117126</a>
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Remove catalyze. Everything else should be addressed with a more serious patch, but catalyze, after many, many games as Khammander, is what's letting me brain-break the game.<!--QuoteEnd--></div><!--QuoteEEnd-->
And where is your "good" feedback?
You just cry and say "remove catalyze" which is a totaly unhelpful feedback...
Also Fade isn't the goal to win...
The goal to win is killing rts of the enemy team.
Last minutes i had a match and we got a hive very fast (~6 minutes) and regeneration.
But in the same time, marines got jetpacks and dominate the half map.
So as you can see, the catalyst IS NOT the goal to win, it just help aliens how the other stuff help marines.
<img src="http://img822.imageshack.us/img822/4875/2012031700001.jpg" border="0" class="linked-image" />
It seems the dev tried to do the same and adjust numbers, but I can't believe second hive at 4min is a voluntary design decision.
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Added alien commander ability called Catalize. This speeds the evolution, building or researching of any player or structure for 10 seconds. Adjusted Hive energy and increased Hive build time, shell/veil build times and evolution research times somewhat to account for it.<!--QuoteEnd--></div><!--QuoteEEnd-->
I really can't be bothered typing the whole thing up again.. Took me 20 minutes to type it up eloquently and nicely and I'm now annoyed..
Basically - the new patch has made the game not fun. And every server I've been in EVERYONE has the same complaint. They hate the changes. They hate the way the game has lost balance. Aliens don't get up that second hive FIRST GO, game over - marines pull way too far ahead.
When every server I go to the scoreboard looks roughly like this - aliens: 3/10, 5/12, 9/30, 15/23 and marines: 10/1, 6/2, 15/4 etc etc...you know that you guys have messed it up.
And please..for the love of God... take away marines ability to friggin see aliens on their minimap so easily. That's the single dumbest game mechanic ever.. Either give aliens equal health and some sort of firearm OR allow them to hide so that they can ambush marines.. The radar pulse thing is understandable but some sort of persistsant ability to take away the aliens ONE advantage (particularly as skulks)..seriously?
Or you could just rename this game to US Army vs Mexicans.. It seems just as fair right now..
/end rant.
/one more thing
Seriously..people hate the way the game is now.. Just saying..
/end end rant
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All i can see, is you crying about catalyst.
And your feedback is so awesome:
<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=117126" target="_blank">http://www.unknownworlds.com/ns2/forums/in...howtopic=117126</a>
And where is your "good" feedback?
You just cry and say "remove catalyze" which is a totaly unhelpful feedback...
Also Fade isn't the goal to win...
The goal to win is killing rts of the enemy team.
Last minutes i had a match and we got a hive very fast (~6 minutes) and regeneration.
But in the same time, marines got jetpacks and dominate the half map.
So as you can see, the catalyst IS NOT the goal to win, it just help aliens how the other stuff help marines.
<img src="http://img822.imageshack.us/img822/4875/2012031700001.jpg" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->
Aliens let/got beat and the Marines relocate into Crushing? Then Aliens allowed enough res generations for the Marines to rush jet packs? Then, even with a Fades, the Aliens couldn't kill a non upgraded Marine? Well that's gave over right there and then for the Aliens. The Aliens got outplayed
Yes and sure you can get a second hive...but then you haven't enough res to go fade.
you maybe forget more players means less res for everybody, wasn't it that way?
@PowerfuryOA
Not relocate, a outpost, which means pg and stuff.
Marines can get Jps very fast, whats the problem? ;)
<!--quoteo(post=1914310:date=Mar 17 2012, 04:17 PM:name=PowerfuryOA)--><div class='quotetop'>QUOTE (PowerfuryOA @ Mar 17 2012, 04:17 PM) <a href="index.php?act=findpost&pid=1914310"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Then Aliens allowed enough res generations for the Marines to rush jet packs?<!--QuoteEnd--></div><!--QuoteEEnd-->
Could happend, specialy if skulks are slower then marines...
<!--quoteo(post=1914310:date=Mar 17 2012, 04:17 PM:name=PowerfuryOA)--><div class='quotetop'>QUOTE (PowerfuryOA @ Mar 17 2012, 04:17 PM) <a href="index.php?act=findpost&pid=1914310"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Then, even with a Fades, the Aliens couldn't kill a non upgraded Marine?<!--QuoteEnd--></div><!--QuoteEEnd-->
What are you talking about?
Why should marines have no upgrades in this round?
Anyway im out, the whole thread ist just big complaining if you read the first post.
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->p.s. I really hope to see Gorge bilebome back, and not see shadow-step, catalyze, silly new movements anymore.<!--QuoteEnd--></div><!--QuoteEEnd-->
Now i understand, why some people from the game are not in the forums, the most people here complaining and be ignoramuses.
I just hate Marine's flash-like speed and skulk's fatness. Everything else is good. Maybe just adjust the frame rate so it's smoother when there's a lot of people in a server.
They're already WAY late. It took ~3 years to go from NS V1.0 to a highly polished game with a fair amount of depth. If they're still making major changes every other week they still have years left to go. If they wanted to be finished this summer they needed to be feature complete last year.
I think it was a major mistake to make a new engine from scratch AND make sweeping changes in NS2 with such a tiny dev team. This is not hind sight. I have said so a number of times over the last 3-4 years on these forums.
<!--quoteo(post=1913867:date=Mar 16 2012, 09:02 AM:name=crypt)--><div class='quotetop'>QUOTE (crypt @ Mar 16 2012, 09:02 AM) <a href="index.php?act=findpost&pid=1913867"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It's a BETA, new things will tryed out and be tested and if it doesnt work out it still can be changed back.<!--QuoteEnd--></div><!--QuoteEEnd-->
The definition of <b>BETA</b> is that you're <b>DONE</b> experimenting with radically new things; you're feature complete. Absent major, undiscovered issues you've locked your features down and you're trying to tweak, balance, iron out the bugs and sprint to the finish.
This is an <b>ALPHA</b> and it is years away from completion unless they intend to release a beta.
<!--quoteo(post=1914280:date=Mar 17 2012, 04:12 AM:name=Price)--><div class='quotetop'>QUOTE (Price @ Mar 17 2012, 04:12 AM) <a href="index.php?act=findpost&pid=1914280"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->All i can see, is you crying about catalyst.<!--QuoteEnd--></div><!--QuoteEEnd-->
He is bringing up the issue of catalyst, not "Crying" and his feedback was sufficient with those videos demonstrating how quick a 2nd can get up.
He used arguments and explained himself refraining from personal attacks, you used words like "liar" "baby" and "whining".. get the point?
His issue is a valid one that i also, coincidentally pointed out in another thread. (the patch thread)
And even if aliens aren't winning 70% of the time anymore, the 2nd hive is still the game ender <i>typically</i>, and if you are in doubt why dont you look at Flayra's design log before you dismiss this concern.
And finally, the fact that this is in beta does not mean paying customers (public beta testers) aren't supposed to give feedback... they all are aware, to include Shrike, that it is imbalanced and a work in progress... he, like myself and others, give feedback in order to improve the beta.<u> this is not whining,</u> and in fact is<b> exactly what we are supposed to be doing</b>... so never say "<i>its a beta, get over it kids</i>" again, its not helpful and you are incorrect.
also, <i>"you maybe forget more players means less res for everybody, wasn't it that way?"</i>
No that's not how it works in NS2. thats how it worked in NS1. Once the 2nd hive is up, players have enough pres to go fade, oh and 2nd chamber, 2nd upgrade chamber, 2nd upgrade, 2 new evolutions, then 1 new ability for every alien...
<!--quoteo(post=1914369:date=Mar 17 2012, 09:01 PM:name=ironhorse)--><div class='quotetop'>QUOTE (ironhorse @ Mar 17 2012, 09:01 PM) <a href="index.php?act=findpost&pid=1914369"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--coloro:#808080--><span style="color:#808080"><!--/coloro-->*disclaimer* i don't generally wish to get involved in these situations but you are just so out of control here and someone needs to backup shrike on the matter<!--colorc--></span><!--/colorc--><!--QuoteEnd--></div><!--QuoteEEnd-->
Oh realy? i don't know, shrike needs a babysitter.
<!--quoteo(post=1914369:date=Mar 17 2012, 09:01 PM:name=ironhorse)--><div class='quotetop'>QUOTE (ironhorse @ Mar 17 2012, 09:01 PM) <a href="index.php?act=findpost&pid=1914369"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->so that people don't get the wrong impression of beta testing feedback.[/color]<!--QuoteEnd--></div><!--QuoteEEnd-->
Are you serious? Sure, everyone read my text and think "oh noes, don't give feedback"?
Its funny because i just give feedback too if i said that i think catalyze should stay!
<!--quoteo(post=1914369:date=Mar 17 2012, 09:01 PM:name=ironhorse)--><div class='quotetop'>QUOTE (ironhorse @ Mar 17 2012, 09:01 PM) <a href="index.php?act=findpost&pid=1914369"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->He is bringing up the issue of catalyst, not "Crying" and his feedback was sufficient with those videos demonstrating how quick a 2nd can get up.<!--QuoteEnd--></div><!--QuoteEEnd-->
So? thats not a reason or an issue at all, UWE test it and i bet they KNOW that catalyst make hive building faster...seriously LOL
So is it feedback if i say "marine rifle killed me as skulk, it should be removed!"?
No, it would be C O M P L A IN I N G.
UWE know that catalyze boost hive building...im sure about that.
<b>And you can see by the replys in the thread, most of the people don't want it removed!</b> which is their feedback.
Oh and if i say he is wrong i don't think catalyze is bad, its MY feedback put that in your brain.
After some matches i can say, the replys of other users like bLink` in shrike's thread are totaly right, a secondary hive was fast up, but as fast it was up it was also fast killed.
So i have to say that, because its getting on my nerves someone come and put his butt into something.
Also its not that easy for me to write in english, so my text could be lost in translation / look aggresive but its not.
p.s. you pay for a game not for a beta, you only get access to the beta, keep that in your mind dude.
And its not feedback if you cry like "nah, fade kill me, remove it, he is OP!!".