<!--quoteo(post=1890142:date=Dec 13 2011, 03:40 PM:name=Thansal)--><div class='quotetop'>QUOTE (Thansal @ Dec 13 2011, 03:40 PM) <a href="index.php?act=findpost&pid=1890142"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->... (Who wants to guess what the only poetry I studied in college?)<!--QuoteEnd--></div><!--QuoteEEnd-->
<!--quoteo(post=1890104:date=Dec 14 2011, 12:30 AM:name=lolfighter)--><div class='quotetop'>QUOTE (lolfighter @ Dec 14 2011, 12:30 AM) <a href="index.php?act=findpost&pid=1890104"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Wikipedia claims this is a picture of an alpaka. I am no zoologist, so I am in no position to argue.
<!--QuoteBegin-My random gibber+--><div class='quotetop'>QUOTE (My random gibber)</div><div class='quotemain'><!--QuoteEBegin-->I bought the VIP pack the combat is unlike anything else. conflict occurs in moving reference frames proximity is more or less irrelevant unless your velocity vectors are roughly the same gotta watch your energy, know when you're better off running away rather than trying to fight if you come into a fight with no speed, jetpack power or altitude it's free to play, and I've not unlocked any extra classes. I've unlocked some class-specific boosts. extra run speed, more energy, etcetera get it when the beta finishes the main weapon people use is the spinfusor, slow rate of fire, slow projectile speed a fight between two people often turns into that careful timing fight when you know your enemy is about to fire, so you make sure you're moving into a position from which you can fire when you're ready<!--QuoteEnd--></div><!--QuoteEEnd-->
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->it's free to play, and I've not unlocked any extra classes.<!--QuoteEnd--></div><!--QuoteEEnd--> In a nutshell. After two hours of play I am a little over halfway to unlocking the cheapest class. There are classes that cost ten times as much. Don't think of it as free to play, think of it as a demo. Actually, you should think of anything that claims "free to play" as a demo.
But it's free to try at least. The demo gives you access to two classes, which are not highly dissimilar to each other. One has a powerful explosive launcher and a dinky pistol, the other has an assault rifle that's a bit better than the pistol and a somewhat worse explosive launcher, otherwise they're identical. Buying all the classes in the game will cost you 40 euros. It's slightly cheaper than that in microcurrency, but the cheapest package you can buy that'll give you enough microcurrency costs 40 euros, so that's what I'm setting the price tag at.
Current game modes are team deathmatch, capture the flag, and rabbit. I have only tried CTF, and I don't feel any particular need to try the other two. CTF has always been where the meat is at.
Vehicles are curiously absent from the game. Oh sure, they exist, but they're so rare as to barely have any impact on the game. You earn credits during a match that can be used to improve your base, or to buy vehicles. Vehicles are however so expensive that most people don't even bother with them. Once a vehicle shows up it quickly draws the enemy team's fire and vanishes in an expensive explosion that could have bought several permanent base upgrades instead. If vehicles were your favourite part about Tribes, this may not be your game.
Right now I am not sold on it. It's missing things I loved about Tribes 2 (like being able to run around with a repair pack yet remain somewhat combat effective, or like vehicles, or like customisable classes), but it doesn't add a lot to the formula. But I'll keep an eye on it. If it gets some more maps, and if vehicles become an integral part of the game instead of a gimmick, I may be willing to spend on it. But right now it's not convincing enough to spend money on, and too grindy to not spend money on.
Edit: I unlocked the class that costs 900 ingame-earned-thingies (the cheapest one) after another two hours of play. It's heavy armour with a spinfusor and a plasma mortar. The plasma mortar is mostly-useless as always, meaning that it's essentially a slower, tougher version of the regular medium with spinfusor. Again, I miss class customisation. Also, most of the classes cost 9800 credits, so look at about forty hours of grinding for each? You can shell out for boosters to double your gain, but I say that if you're going to open your wallet anyway, save yourself the time and just buy the classes outright.
I should clarify: I <i>could</i> unlock nearly every class in the game with the shazbucks included with the $30 VIP thingo, but I haven't because the soldier default one is so much bloody fun.
Kerry Packer, An upside-down dog, A chair in the middle of a field.
The pictures must be in the correct sequence. If you post a chair before someone posts a dog, you get squat!
--Scythe--
P.S. I unlocked the Jumper, great fun. Significantly different to the Soldier. Unlocked the Technician. Absolute poo. Turret useless, only one super poo weapon.
<!--quoteo(post=1890330:date=Dec 15 2011, 09:12 AM:name=Scythe)--><div class='quotetop'>QUOTE (Scythe @ Dec 15 2011, 09:12 AM) <a href="index.php?act=findpost&pid=1890330"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->derpl darpl doople<!--QuoteEnd--></div><!--QuoteEEnd--> Don't dare criticize a game that Scythe likes, or he'll stick his fingers in his ears and yell "la la la la" at you.
I stand by everything I said. There are only two classes available at first, and unlocking the rest takes a long time. Custom classes are absent. Vehicles are almost absent. There aren't a lot of maps. These are the facts of the case. You may disagree with me whether those are issues or not, and that's an opinion you are entitled to. But unless you think the facts as I have presented them are wrong (if so, I'd like to hear why), belittling me just because you disagree with me is childish.
<!--quoteo(post=1890348:date=Dec 15 2011, 11:38 PM:name=lolfighter)--><div class='quotetop'>QUOTE (lolfighter @ Dec 15 2011, 11:38 PM) <a href="index.php?act=findpost&pid=1890348"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Don't dare criticize a game that Scythe likes, or he'll stick his fingers in his ears and yell "la la la la" at you.
I stand by everything I said. There are only two classes available at first, and unlocking the rest takes a long time. Custom classes are absent. Vehicles are almost absent. There aren't a lot of maps. These are the facts of the case. You may disagree with me whether those are issues or not, and that's an opinion you are entitled to. But unless you think the facts as I have presented them are wrong (if so, I'd like to hear why), belittling me just because you disagree with me is childish.<!--QuoteEnd--></div><!--QuoteEEnd-->
That text was just to avoid quoting your entire thesis, it wasn't meant as a dismissal of your points. I think the vehicles should be about half the cost, but not free as they were in T2. No custom loadouts is also a bummer, I'm hoping they'll consider adding a custom class later.
<!--quoteo(post=1890351:date=Dec 15 2011, 03:10 PM:name=Scythe)--><div class='quotetop'>QUOTE (Scythe @ Dec 15 2011, 03:10 PM) <a href="index.php?act=findpost&pid=1890351"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->That text was just to avoid quoting your entire thesis, it wasn't meant as a dismissal of your points. I think the vehicles should be about half the cost, but not free as they were in T2. No custom loadouts is also a bummer, I'm hoping they'll consider adding a custom class later.
--Scythe--
P.S. WTB Raindance. T.T<!--QuoteEnd--></div><!--QuoteEEnd--> Oh okay then, my bad. May I suggest something like <stuff> in the future, it's less ambiguous.
Also there need to be MORE vehicles. I miss the bomber. :(
There's no excuse for custom class not to be there. If they're afraid of losing revenue, I suggest only letting custom class access the weapons, armours, and packs that other classes have already unlocked.
Not sure why that class is called the jumper. Should be called the booster instead.
I still dunno. I'm certainly not going to grind for forty hours for that. It does look fun, I'd love to have a more nimble class to work with, but I'm not sure it's worth the effort.
Edit: Since you need to earn loads and loads of ingame currency there is a lot of pressure to perform. Not as a team, but individually. Adopt vital but low-scoring roles such as base defense or repair, and the game will punish you for it with accordingly low rewards. I'll repeat what I said before: The game isn't free. The free part is a demo for the moneycost portion.
<!--quoteo(post=1890620:date=Dec 17 2011, 05:06 AM:name=lolfighter)--><div class='quotetop'>QUOTE (lolfighter @ Dec 17 2011, 05:06 AM) <a href="index.php?act=findpost&pid=1890620"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I still dunno. I'm certainly not going to grind for forty hours for that.<!--QuoteEnd--></div><!--QuoteEEnd-->
<!--quoteo(post=1890784:date=Dec 18 2011, 07:19 PM:name=Panigg)--><div class='quotetop'>QUOTE (Panigg @ Dec 18 2011, 07:19 PM) <a href="index.php?act=findpost&pid=1890784"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I've got two keys to give away. First two people to say: "I was a naughty, naugthy girl." in German will get'em.<!--QuoteEnd--></div><!--QuoteEEnd--> Have we really stooped this low?
<!--quoteo(post=1890784:date=Dec 18 2011, 07:19 PM:name=Panigg)--><div class='quotetop'>QUOTE (Panigg @ Dec 18 2011, 07:19 PM) <a href="index.php?act=findpost&pid=1890784"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I've got two keys to give away. First two people to say: "I was a naughty, naugthy girl." in German will get'em.<!--QuoteEnd--></div><!--QuoteEEnd-->
"Ich habt bin eine schlosser, schlosser frauline"
No translators used! Only highschool fractured memories from german class. <span style='color:#000000;background:#000000'>I don't actually want a key, because, Scythe.</span>
<!--quoteo(post=1890922:date=Dec 19 2011, 09:28 PM:name=lolfighter)--><div class='quotetop'>QUOTE (lolfighter @ Dec 19 2011, 09:28 PM) <a href="index.php?act=findpost&pid=1890922"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Silly Svenpa. Everyone knows humans, being higher creatures, have black souls and therefore only fit in black soul gems.<!--QuoteEnd--></div><!--QuoteEEnd-->
I was implying Panigg has so many souls he can't be arsed fitting an entire human soul even in a petty gem nowadays, thus discard the rest into the cosmos.
Comments
the form of seven seven
refrigerator
was simply my nod to my
dislike of haiku
(Who wants to guess what
the only poetry I
studied in college?)
(Who wants to guess what
the only poetry I
studied in college?)<!--QuoteEnd--></div><!--QuoteEEnd-->
Bon Jovi
Where do you want me to put a sharpie again?
<img src="http://upload.wikimedia.org/wikipedia/commons/c/c4/Alpaka_33444.jpg" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->
PM'd!
--Scythe--
<!--QuoteBegin-My random gibber+--><div class='quotetop'>QUOTE (My random gibber)</div><div class='quotemain'><!--QuoteEBegin-->I bought the VIP pack
the combat is unlike anything else. conflict occurs in moving reference frames
proximity is more or less irrelevant unless your velocity vectors are roughly the same
gotta watch your energy, know when you're better off running away rather than trying to fight if you come into a fight with no speed, jetpack power or altitude
it's free to play, and I've not unlocked any extra classes. I've unlocked some class-specific boosts. extra run speed, more energy, etcetera
get it when the beta finishes
the main weapon people use is the spinfusor, slow rate of fire, slow projectile speed
a fight between two people often turns into that careful timing fight when you know your enemy is about to fire, so you make sure you're moving into a position from which you can fire when you're ready<!--QuoteEnd--></div><!--QuoteEEnd-->
TLDR: ZOMG WIN.
--Scythe--
In a nutshell. After two hours of play I am a little over halfway to unlocking the cheapest class. There are classes that cost ten times as much. Don't think of it as free to play, think of it as a demo. Actually, you should think of anything that claims "free to play" as a demo.
But it's free to try at least. The demo gives you access to two classes, which are not highly dissimilar to each other. One has a powerful explosive launcher and a dinky pistol, the other has an assault rifle that's a bit better than the pistol and a somewhat worse explosive launcher, otherwise they're identical. Buying all the classes in the game will cost you 40 euros. It's slightly cheaper than that in microcurrency, but the cheapest package you can buy that'll give you enough microcurrency costs 40 euros, so that's what I'm setting the price tag at.
Current game modes are team deathmatch, capture the flag, and rabbit. I have only tried CTF, and I don't feel any particular need to try the other two. CTF has always been where the meat is at.
Vehicles are curiously absent from the game. Oh sure, they exist, but they're so rare as to barely have any impact on the game. You earn credits during a match that can be used to improve your base, or to buy vehicles. Vehicles are however so expensive that most people don't even bother with them. Once a vehicle shows up it quickly draws the enemy team's fire and vanishes in an expensive explosion that could have bought several permanent base upgrades instead. If vehicles were your favourite part about Tribes, this may not be your game.
Right now I am not sold on it. It's missing things I loved about Tribes 2 (like being able to run around with a repair pack yet remain somewhat combat effective, or like vehicles, or like customisable classes), but it doesn't add a lot to the formula. But I'll keep an eye on it. If it gets some more maps, and if vehicles become an integral part of the game instead of a gimmick, I may be willing to spend on it. But right now it's not convincing enough to spend money on, and too grindy to not spend money on.
Edit: I unlocked the class that costs 900 ingame-earned-thingies (the cheapest one) after another two hours of play. It's heavy armour with a spinfusor and a plasma mortar. The plasma mortar is mostly-useless as always, meaning that it's essentially a slower, tougher version of the regular medium with spinfusor. Again, I miss class customisation.
Also, most of the classes cost 9800 credits, so look at about forty hours of grinding for each? You can shell out for boosters to double your gain, but I say that if you're going to open your wallet anyway, save yourself the time and just buy the classes outright.
I should clarify: I <i>could</i> unlock nearly every class in the game with the shazbucks included with the $30 VIP thingo, but I haven't because the soldier default one is so much bloody fun.
--Scythe--
Kerry Packer,
An upside-down dog,
A chair in the middle of a field.
The pictures must be in the correct sequence. If you post a chair before someone posts a dog, you get squat!
--Scythe--
P.S. I unlocked the Jumper, great fun. Significantly different to the Soldier. Unlocked the Technician. Absolute poo. Turret useless, only one super poo weapon.
Don't dare criticize a game that Scythe likes, or he'll stick his fingers in his ears and yell "la la la la" at you.
I stand by everything I said. There are only two classes available at first, and unlocking the rest takes a long time. Custom classes are absent. Vehicles are almost absent. There aren't a lot of maps. These are the facts of the case. You may disagree with me whether those are issues or not, and that's an opinion you are entitled to. But unless you think the facts as I have presented them are wrong (if so, I'd like to hear why), belittling me just because you disagree with me is childish.
I stand by everything I said. There are only two classes available at first, and unlocking the rest takes a long time. Custom classes are absent. Vehicles are almost absent. There aren't a lot of maps. These are the facts of the case. You may disagree with me whether those are issues or not, and that's an opinion you are entitled to. But unless you think the facts as I have presented them are wrong (if so, I'd like to hear why), belittling me just because you disagree with me is childish.<!--QuoteEnd--></div><!--QuoteEEnd-->
That text was just to avoid quoting your entire thesis, it wasn't meant as a dismissal of your points. I think the vehicles should be about half the cost, but not free as they were in T2. No custom loadouts is also a bummer, I'm hoping they'll consider adding a custom class later.
--Scythe--
P.S. WTB Raindance. T.T
Kerry Packer,<!--QuoteEnd--></div><!--QuoteEEnd-->
<img src="http://resources2.news.com.au/images/2009/09/25/1225779/668050-kerry-packer.jpg" border="0" class="linked-image" />
--Scythe--
P.S. WTB Raindance. T.T<!--QuoteEnd--></div><!--QuoteEEnd-->
Oh okay then, my bad. May I suggest something like <stuff> in the future, it's less ambiguous.
Also there need to be MORE vehicles. I miss the bomber. :(
There's no excuse for custom class not to be there. If they're afraid of losing revenue, I suggest only letting custom class access the weapons, armours, and packs that other classes have already unlocked.
PM'd.
I unlocked the Juggernaut. Much funtimes.
--Scythe--
<center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/cG483aosHQU"></param><embed src="http://www.youtube.com/v/cG483aosHQU" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>
<center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/M23or5TSFfM"></param><embed src="http://www.youtube.com/v/M23or5TSFfM" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>
<center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/ro0Co0S4j_U"></param><embed src="http://www.youtube.com/v/ro0Co0S4j_U" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>
--Scythe--
I still dunno. I'm certainly not going to grind for forty hours for that. It does look fun, I'd love to have a more nimble class to work with, but I'm not sure it's worth the effort.
Edit: Since you need to earn loads and loads of ingame currency there is a lot of pressure to perform. Not as a team, but individually. Adopt vital but low-scoring roles such as base defense or repair, and the game will punish you for it with accordingly low rewards.
I'll repeat what I said before: The game isn't free. The free part is a demo for the moneycost portion.
Scared?
Have we really stooped this low?
Yes... yes we have!
"Ich habt bin eine schlosser, schlosser frauline"
No translators used! Only highschool fractured memories from german class.
<span style='color:#000000;background:#000000'>I don't actually want a key, because, Scythe.</span>
No translators used! Only highschool fractured memories from german class.<!--QuoteEnd--></div><!--QuoteEEnd-->
Wow.... you must've failed German class terribly then...
You know I'll give those keys away if you simply ask me for them, right? Right?
Just sign here.*
_______________________
*your soul is mine
You know I'll give those keys away if you simply ask me for them, right? Right?
Just sign here.*
_______________________
*your soul is mine<!--QuoteEnd--></div><!--QuoteEEnd-->
Are you mocking me for my never-ever used language skills I never properly acquired 6 years ago? Du dein schaisskopf, laufen hier raus, SCHNELL!*.
*Learned from various ww2 games
You must be running out of soulgems collecting all those poor souls, or perhaps you are content with fitting a human soul in a petty gem nowadays?
I was implying Panigg has so many souls he can't be arsed fitting an entire human soul even in a petty gem nowadays, thus discard the rest into the cosmos.
There is always the Asura(Ashura?) star though.