Tribes: Ascend

CrispyCrispy Jaded GD Join Date: 2004-08-22 Member: 30793Members, Constellation
edited August 2011 in Off-Topic
<div class="IPBDescription">Tribes is back, and free to play</div>Okay, it's not back <i>yet</i>, but it was playable at QuakeCon.

<a href="http://tribesascend.com/" target="_blank">http://tribesascend.com/</a>

<b>Official Trailer</b>
<center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/_nJTY5avDRk"></param><embed src="http://www.youtube.com/v/_nJTY5avDRk" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>

<b>QuakeCon footage</b>
<center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/js-OMdy8uRE"></param><embed src="http://www.youtube.com/v/js-OMdy8uRE" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>
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Comments

  • RobRob Unknown Enemy Join Date: 2002-01-24 Member: 25Members, NS1 Playtester
    Dare I grow excited?
  • ZaggyZaggy NullPointerException The Netherlands Join Date: 2003-12-10 Member: 24214Forum Moderators, NS2 Playtester, Reinforced - Onos, Subnautica Playtester
    <!--quoteo(post=1867402:date=Aug 8 2011, 02:18 PM:name=Rob)--><div class='quotetop'>QUOTE (Rob @ Aug 8 2011, 02:18 PM) <a href="index.php?act=findpost&pid=1867402"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Dare I grow excited?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Not in public please!

    Not sure what to think of Tribes: Ascend, reminds me of UT2k4 in a way, I never really played Tribes myself.
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    What's with this wimpy one-shot spinfusor? That ain't my poppa's gun.

    --Scythe--
  • KoruyoKoruyo AUT Join Date: 2009-06-06 Member: 67724Members, Reinforced - Shadow
    edited August 2011
    <center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/uq5a_2UKW2w"></param><embed src="http://www.youtube.com/v/uq5a_2UKW2w" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>
    <a href="http://www.youtube.com/watch?v=uq5a_2UKW2w" target="_blank">http://www.youtube.com/watch?v=uq5a_2UKW2w</a>
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    Why is everything free to play nowadays?

    I hate free to play, it's always either play crappily or pay out the nose. Just charge money for the game.
  • KoruyoKoruyo AUT Join Date: 2009-06-06 Member: 67724Members, Reinforced - Shadow
    edited August 2011
    At least hirez doesnt make ###### like battlefield heroes => pay 2 win.
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    <!--quoteo(post=1867440:date=Aug 8 2011, 04:42 PM:name=Koruyo)--><div class='quotetop'>QUOTE (Koruyo @ Aug 8 2011, 04:42 PM) <a href="index.php?act=findpost&pid=1867440"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->At least hires doesnt make ###### like battlefield heroes => pay 2 win.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I will be very surprised if that is the case, that is how free to play works, if you could win without paying nobody would pay for it.
  • KoruyoKoruyo AUT Join Date: 2009-06-06 Member: 67724Members, Reinforced - Shadow
    edited August 2011
    League of Legends and Global Agenda?

    - Nothing you can buy there gives you advantages ingame.
    - There is nothing you have to buy to stay/be/get competitive.
    - Everything you do buy stays forever. (except xp booster ofc)
    *** only mentioned because you have to rebuy the crap in bf:heroes every few days if my eyes see right***

    I got a few friends that didnt pay a single $ on league of legends... but most invested around 30-60$ since thats how much a regular game would cost (just that you rarly buy games that stay so much fun for as long as LoL does)
  • Chris0132Chris0132 Join Date: 2009-07-25 Member: 68262Members
    edited August 2011
    Never played them, I got hugely turned off f2p when I was little with all the crappy RPGs advertised as 'free' and then it turns out the only free bit is playing as cannon fodder. Just seemed like the entire market was people trying to scam you out of money, and there's so many of them that it becomes very hard to justify investing in any one.

    Might have changed since then though, I guess.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    Some tidbits from a message board:
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->they explain in the forums their reasoning for f2p, basically they don't have the funds to advertise a AAA title that is the first proper series reboot in a decade. Letting people play for free is <u>demoing it to kids</u> who don't know the tribes series, and then you <u>buy loadouts</u> if you like it. <u>Loadouts are earnable in-game at a slower pace</u> so it's not pay to win, but buying them is basically just buying the game and supporting hi-rez<!--QuoteEnd--></div><!--QuoteEEnd-->
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->You realize the "Two weapon limit" isn't actually free to grab weapons, right? The "Pay" part of the game is buying loadouts, <u>there's no mix and match pick your weapons and armor</u>, everything is premade loadouts you have to buy outside of a few free ones from the start.<!--QuoteEnd--></div><!--QuoteEEnd-->(I think the first quote was more correct when it comes to "having to buy")
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->they seriously have a ###### ski button<!--QuoteEnd--></div><!--QuoteEEnd-->
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->shazbot confirmed for Tribes: Ascend<!--QuoteEnd--></div><!--QuoteEEnd-->
  • SentrySteveSentrySteve .txt Join Date: 2002-03-09 Member: 290Members, Constellation
    edited August 2011
    what did that poster mean, they have a ski button? It's no longer skill based? Not sure how they could automate skiing

    Also, I hate free to play as well.
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    It's the same as it was in the tribes:shall-not-be-named. Holding jump lets you ski down slopes. It's somewhat less skill-based, but you've still gotta plot your trajectories and suchlike.

    --Scythe--
  • TalesinTalesin Our own little well of hate Join Date: 2002-11-08 Member: 7710NS1 Playtester, Forum Moderators
    As a former T2 Wildcat specialist, that gameplay footage makes me very, very sad.
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    edited August 2011
    Im starting to really hate this F2P (or free 2 get your ass handed to you unless you pay) nonsense. In most cases it ruins the game especially how they seem to be implementing it here assuming loadouts = better weapon set-ups where you could buy a good loadout from the start or spend god knows how long grinding enough to earn it for free.

    Also this part "<i>they explain in the forums their reasoning for f2p, basically they don't have the funds to advertise a AAA title</i>" who is going to believe that crap plenty of games have done alright with little advertisement without having to stoop to micro-transactions.

    I was mildly excited for this but not anymore.
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    <!--quoteo(post=1867805:date=Aug 9 2011, 08:22 AM:name=Drake1)--><div class='quotetop'>QUOTE (Drake1 @ Aug 9 2011, 08:22 AM) <a href="index.php?act=findpost&pid=1867805"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Also this part "<i>they explain in the forums their reasoning for f2p, basically they don't have the funds to advertise a AAA title</i>" who is going to believe that crap plenty of games have done alright with little advertisement without having to stoop to micro-transactions.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Do you have examples from similarly sized studios? If you consider print alone "little advertisement", that'd run up tens to hundreds of thousands of dollars on a single publication. Hi-Rez is a relatively tiny studio that's only released a single game which besides that are self funded and don't have a big publisher to back them.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    A single game that did not see huge success exactly.
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    Section 8 prejudice by timegate studios.

    Its a small studio that both developed and published section 8 prejudice itself and its done quite well so it should be a pretty good example plus a lot of other games on XBLA/PSN (especially some of the more recent additions) some of which have done relatively well with small dev teams and very minimal ad campaign.

    I'm sure you could include mindcraft if you wanted and probably some games on steam.

    Lets be realistically here the tribes franchise still carries some weight (or we wouldn't be talking about it now) compared to a lot of new franchises so I'm puzzled as to why they would not be able to successfully obtain an investment especially considering its also slated for microsofts XBLA.

    Also Hi-Rez developed Global agenda and Smite(?) two other F2P titles both on steam that I've seen a fair bit of advertising for on sites like IGN and escapist so where are you getting a single game from ?
  • JediYoshiJediYoshi The Cupcake Boss Join Date: 2002-05-27 Member: 674Members
    <!--quoteo(post=1868262:date=Aug 10 2011, 07:43 PM:name=Drake1)--><div class='quotetop'>QUOTE (Drake1 @ Aug 10 2011, 07:43 PM) <a href="index.php?act=findpost&pid=1868262"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Also Hi-Rez developed Global agenda and Smite(?) two other F2P titles both on steam that I've seen a fair bit of advertising for on sites like IGN and escapist so where are you getting a single game from ?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Smite is still in development making Hi-Rez's number of released titles a total of one. It doesn't even have a store page yet.

    Smaller indie digitally distributed games aren't a good comparison. The demographic willing to play a multiplayer FPS is a pretty small venn diagram overlap of those who are looking for something like Braid or Terraria. Their success is also contingent on it having an active community since it's multiplayer only. Shattered Horizon is another multiplayer only shooter that went on Steam sale recently, broke top 100 most played for a bit, and then immediately died off into obscurity. Meanwhile a F2P shooter like WarInc that doesn't even hold up quality wise in comparison is constantly in the top 100.

    While TimeGate has a close amount of employees, they have a much larger catalog of released games with the FEAR expansions in particular likely securing them a much more stable financial backing. Section 8: Prejudice is a GFWL game ontop of being on Steam so it had the benefit of having exposure on both services. I've also heard anecdotally that a GFWL perk is subsidized to free advertising.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    We're talking about Tribes, sure, but we're also a bunch of old farts in here. We remember stuff simply because it's all we have left in our wasted lives. The young whippersnappers of today, IF they have any clue what Tribes is, know it as "that ugly game my dad won't shut up about."
  • RobRob Unknown Enemy Join Date: 2002-01-24 Member: 25Members, NS1 Playtester
    edited August 2011
    <!--quoteo(post=1868342:date=Aug 11 2011, 07:30 AM:name=lolfighter)--><div class='quotetop'>QUOTE (lolfighter @ Aug 11 2011, 07:30 AM) <a href="index.php?act=findpost&pid=1868342"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->We're talking about Tribes, sure, but we're also a bunch of old farts in here. We remember stuff simply because it's all we have left in our wasted lives. The young whippersnappers of today, IF they have any clue what Tribes is, know it as "that ugly game my dad won't shut up about."<!--QuoteEnd--></div><!--QuoteEEnd-->

    Despair, my friends. Despair until there is nothing left but loss and apathy!
  • BacillusBacillus Join Date: 2006-11-02 Member: 58241Members
    Yeah, I'm not too big of a fan of F2P model either, but I guess it's an acceptable tradeoff for having more developers able to fund themselves.

    As for the game itself, I haven't got the foggiest idea. I somehow managed to miss most of the tribes era, so I really haven't got a clue on what's cool, what's missing and what's new. I definitely welcome any game involving jetpacks rather than killstreak rewards though.
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    edited August 2011
    <!--quoteo(post=1868271:date=Aug 10 2011, 11:48 PM:name=JediYoshi)--><div class='quotetop'>QUOTE (JediYoshi @ Aug 10 2011, 11:48 PM) <a href="index.php?act=findpost&pid=1868271"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->While TimeGate has a close amount of employees, they have a much larger catalog of released games with the FEAR expansions in particular likely securing them a much more stable financial backing. Section 8: Prejudice is a GFWL game ontop of being on Steam so it had the benefit of having exposure on both services. I've also heard anecdotally that a GFWL perk is subsidized to free advertising.<!--QuoteEnd--></div><!--QuoteEEnd-->

    To be fair just because they have a larger catalog doesn't mean they're any better funded it means they would have had some level of support for the FEAR expansions (which aren't even full games after all) but not much else. Add on top that the first section 8 bombed pretty bad when it came out so I'd assume that their funds where low enough to force them to release S-8 Prejudice digitally rather than another full retail release and if you look around it had nowhere near the same ad presence as the first yet it has still seen success.

    It looks to me that they're going with the F2P model simply because it worked for global agenda so would be less hassle than a full retail release irregardless of it suiting the game or not.

    When I remember back to the day's I played tribes 2 and I would have switched classes/load-outs quite a lot depending on what needed done so the thought of being stuck with limited default load-outs to grind through just doesn't appeal to me.
  • TemphageTemphage Join Date: 2009-10-28 Member: 69158Members
    edited August 2011
    <!--quoteo(post=1867704:date=Aug 9 2011, 05:22 AM:name=Scythe)--><div class='quotetop'>QUOTE (Scythe @ Aug 9 2011, 05:22 AM) <a href="index.php?act=findpost&pid=1867704"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->It's the same as it was in the tribes:shall-not-be-named.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Tribes what, Tribes 2?

    Changing skiing to simply holding the spacebar vs. Starsiege 'madly mash your keyboard to pieces' is exactly what needed to happen. It's a good analogy for bunnyhopping - you get your skill-based movement without the inane keyboard judo. See, "skill-based" in terms of skiing is plotting your trajectory a dozen jumps ahead of time, timing your jetpack for maximum use, and memorizing the best ski routes - it was never 'I'm more skilled than you because I can smash my spacebar'. Likewise, bunnyhopping's skill is supposed to derive from timing your jumps, plotting your route, and making sure you can move in a constant stream - not the ridiculous aim left strafe right +3jump -3jump script idiocy.

    When Tribes 2 changed it to holding the spacebar, they focused on what was important, the actual in-game aspect.





    Now, my more important concern about this game is "WTF is up with the Shrike"? The Shrike was always supposed to be for anti-vehicle use, which is why the bolts never had splash damage - it was difficult as hell to kill someone by shooting them, you were better off smearing them with the bumper, this guy gets into a Shrike and kills like 9 dudes who can't even fight back.

    Personally I'm fine with the "free to play" - as long as purchasing everything in-game doesn't actually cost more than the whole game itself would (£30-35). I don't really see the grounds for complaining about it - if it wasn't free to play, you'd have to pay for the whole game and get the whole shebang so you have nothing to lose.
  • sherpasherpa stopcommandermode Join Date: 2006-11-04 Member: 58338Members
    edited December 2011
    Had a bash at the beta: I don't think it's going to be a hidden gem ala Minecraft, nor hold a corner in the competitive FPS market but it's not a bad game.

    It's got the simplicity of Quake deathmatch, but where as Quake had a massive skill cap and developed that metagame (where memerising item timers and the rest of it became as important as the twich aim?) I don't think Tribes: Ascend has got that depth.

    There's really not a lot to the skiing mechanic which was the only thing that seperated it from other capture the flag FPS games.

    (Oh one of my bug-bearers that I was pleasantly surprised about: the hit registration is very good)
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    The combat is incredible. They nailed Tribes movement and combat. I love it MUCHLOTS.

    I can't speak to the tactical stuff, sensors et al, or the vehicles, but the moment-to-moment combat is spot-goddamned-on.

    --Scythe--

    P.S. I nailed two people in midair in my first ever game.

    P.P.S.S. I have a beta key to give away, first person to post a picture of an alpacka gets it.
  • AldarisAldaris Join Date: 2002-03-25 Member: 351Members, Constellation
    What did they do to my beautiful beautiful Shrike? I was about the vehicle combat in Tribes 2, but with only 3 in the game that I can't say I've seen used much it seems like there's a lot less choice in the game. I want to see transports full of Heavys taking and holding the opposing gen and stuff like that. Not that taking down the gen does a right lot as you spawn with your gear. It really seems like the gameplay revolves entirely around flinging yourself (on foot) at the flag and sking off, without the additional tactical layers that Tribes 2 had.
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    Wikipedia claims this is a picture of an alpaka. I am no zoologist, so I am in no position to argue.

    <img src="http://upload.wikimedia.org/wikipedia/commons/c/c4/Alpaka_33444.jpg" border="0" class="linked-image" />
  • puzlpuzl The Old Firm Join Date: 2003-02-26 Member: 14029Retired Developer, NS1 Playtester, Forum Moderators, Constellation
    I have a beta key I don't want that is going to the first person to ask for it in Haiku.
  • ThansalThansal The New Scum Join Date: 2002-08-22 Member: 1215Members, Constellation
    edited December 2011
    Can I have the key
    To the Tribes: Ascend beta?
    Refrigerator

    Transform into a Renga!
    I am really not sure why.

    As I finish this
    I am left wondering why
    puzl asked for this
  • puzlpuzl The Old Firm Join Date: 2003-02-26 Member: 14029Retired Developer, NS1 Playtester, Forum Moderators, Constellation
    Are you asking me
    Or this refrigerator
    that I do not know?
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