Natural Selection 2 News Update - NS2 Build 181 released
Flayra
Game Director, Unknown Worlds EntertainmentSan Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
Comments
Lol can't wait to hear this
"The marine will now cough when taking damage from spores (not from the marine's perspective yet, working on that)"
"Sentries now fire exactly where their barrel is pointing, so damaging a sentry will make it less accurate"
You say that twice :S
EDIT:
wow, just finished reading, that is a lot of things. Sadly it is 4 am now, so I think I rather go to bed than wait for the patch :(
Also, will be fun to see your changes to the minimap, as maybe my mod is obsolete now (other than the fact that it makes a small minimap visible for spectators at all time).
Errrr you better wrong !!! lol
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Gameplay task Implement "Regeneration" upgrade has appeared with status Unstarted<!--QuoteEnd--></div><!--QuoteEEnd-->
Noooo that can't be true grrrrrr i want the update now...... they seem to be updating tf2 css
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Gameplay task Add Skulk jump off walls ability has appeared with status Started<!--QuoteEnd--></div><!--QuoteEEnd-->
Cant wait for that one! :D
Sounds awesome apart from that!
Fall 2009
But who needs finished games? I already have had more fun in ns2 than in (goes to check steams hour counter to compare ns2 with his newest games):
NS2 has 238 hours
Terraria is at 55
Magicka, which I enjoyed a lot, is only at 50
Fable 3 is at 14
Portal 2 is at 6
Sanctum is at 6
Gmod, which i probably played more than anything, is at 2822 (not newly bought tho)
Some games might have a few hours more than I actually played them, due to being on while im afk, especially singleplayer games. The exception is gmod, which I often let idle while I code for it, or when I go eat.
I'd rather they take their time and actually get a working game before they release.
HI RIFT/MORTAL ONLINE/GENERIC MMO-FPS-RTS released by a big studio in the past 3 years.
Hmm should this be done? What if you wanted to defend (order) a target and have marines stay there until the commander decides otherwise?
Respects for that you rarely see this kind of devotion.
And it is not really devotion, coding just happens to be time consuming. And so is building (minecraft, anyone?).
I definitely think a shift or shade are in our future soon.
With the leap change I hope it's because it scaled with the Lerk's speed and needed to be reduced to remain at somewhere near the same power. If not I'll get used to it I suppose, I just hope that I can still leap from just outside the vent in Crevice to over the rock arc leading into Heliport.
Keep up the great work guys, the beta has been really enjoyable lately!
Edit: Also the new vent in Summit sounds nice, I was thinking there needed to be one somewhere through crossroads.