Natural Selection 2 News Update - NS2 Build 181 released

FlayraFlayra Game Director, Unknown Worlds EntertainmentSan Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
Please post comments on the topic Natural Selection 2 News Update - NS2 Build 181 released here
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  • peregrinusperegrinus Join Date: 2010-07-16 Member: 72445Members
    edited July 2011
    Hurah!!! We love you guys XD

    Lol can't wait to hear this
    "The marine will now cough when taking damage from spores (not from the marine's perspective yet, working on that)"
  • FehaFeha Join Date: 2006-11-16 Member: 58633Members
    edited July 2011
    "Attacking marine sentries makes them less accurate (the sentry fires through the actual model barrel now)"
    "Sentries now fire exactly where their barrel is pointing, so damaging a sentry will make it less accurate"

    You say that twice :S


    EDIT:
    wow, just finished reading, that is a lot of things. Sadly it is 4 am now, so I think I rather go to bed than wait for the patch :(
    Also, will be fun to see your changes to the minimap, as maybe my mod is obsolete now (other than the fact that it makes a small minimap visible for spectators at all time).
  • kuruptkurupt Join Date: 2005-03-24 Member: 46347Members, Constellation, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow, WC 2013 - Gold
    This by far far away is the best update i would have to say.... Now waiting to put it to the test mmmmmm
  • IeptBarakatIeptBarakat The most difficult name to speak ingame. Join Date: 2009-07-10 Member: 68107Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Diamond, Reinforced - Shadow
    Thank you uwe! Can't wait to test it out tonight.
  • GorfobGorfob Join Date: 2004-02-25 Member: 26888Members
    Not impressed with the leap changes. Other than that everything else looks awesome.
  • TrCTrC Join Date: 2008-11-30 Member: 65612Members
    Steam cant update fast enough many great changes.
  • aeroripperaeroripper Join Date: 2005-02-25 Member: 42471NS1 Playtester, Forum Moderators, Constellation
    Nice change log! We'll probably have to wait till tomorrow for steam to update though. They usually don't update after 6p PST.
  • TrCTrC Join Date: 2008-11-30 Member: 65612Members
    <!--quoteo(post=1862561:date=Jul 23 2011, 03:41 AM:name=aeroripper)--><div class='quotetop'>QUOTE (aeroripper @ Jul 23 2011, 03:41 AM) <a href="index.php?act=findpost&pid=1862561"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Nice change log! We'll probably have to wait till tomorrow for steam to update though. They usually don't update after 6p PST.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Errrr you better wrong !!! lol
  • urinalcakeurinalcake Can&#39;t work a sound card United States Join Date: 2002-11-08 Member: 7799Members
    I'm Commander Shepard and this is my favorite update on the citadel.
  • TrueVeritasTrueVeritas Join Date: 2006-10-20 Member: 58082Members
    Yes! And for next patch:

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Gameplay task Implement "Regeneration" upgrade has appeared with status Unstarted<!--QuoteEnd--></div><!--QuoteEEnd-->
  • MelancorMelancor Join Date: 2003-12-15 Member: 24415Members
    Is the game (which I have bought over a year ago) ever going to be finished?
  • kuruptkurupt Join Date: 2005-03-24 Member: 46347Members, Constellation, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow, WC 2013 - Gold
    <!--quoteo(post=1862561:date=Jul 22 2011, 09:41 PM:name=aeroripper)--><div class='quotetop'>QUOTE (aeroripper @ Jul 22 2011, 09:41 PM) <a href="index.php?act=findpost&pid=1862561"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Nice change log! We'll probably have to wait till tomorrow for steam to update though. They usually don't update after 6p PST.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Noooo that can't be true grrrrrr i want the update now...... they seem to be updating tf2 css
  • swalkswalk Say hello to my little friend. Join Date: 2011-01-20 Member: 78384Members, Squad Five Blue
    181 sounds great!

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Gameplay task Add Skulk jump off walls ability has appeared with status Started<!--QuoteEnd--></div><!--QuoteEEnd-->
    Cant wait for that one! :D
  • HakujinHakujin Join Date: 2003-05-09 Member: 16157Members, Constellation
    Very promising patch notes. Great catch on the waypoint translucency.
  • kababkabab Join Date: 2003-12-15 Member: 24384Members, Constellation
    No VoIP volume controls :/

    Sounds awesome apart from that!
  • FehaFeha Join Date: 2006-11-16 Member: 58633Members
    <!--quoteo(post=1862567:date=Jul 23 2011, 01:52 AM:name=Melancor)--><div class='quotetop'>QUOTE (Melancor @ Jul 23 2011, 01:52 AM) <a href="index.php?act=findpost&pid=1862567"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Is the game (which I have bought over a year ago) ever going to be finished?<!--QuoteEnd--></div><!--QuoteEEnd-->
    Fall 2009

    But who needs finished games? I already have had more fun in ns2 than in (goes to check steams hour counter to compare ns2 with his newest games):
    NS2 has 238 hours
    Terraria is at 55
    Magicka, which I enjoyed a lot, is only at 50
    Fable 3 is at 14
    Portal 2 is at 6
    Sanctum is at 6
    Gmod, which i probably played more than anything, is at 2822 (not newly bought tho)

    Some games might have a few hours more than I actually played them, due to being on while im afk, especially singleplayer games. The exception is gmod, which I often let idle while I code for it, or when I go eat.
  • MonoLOLMonoLOL Join Date: 2003-10-13 Member: 21657Members, Constellation
    <!--quoteo(post=1862567:date=Jul 23 2011, 02:52 AM:name=Melancor)--><div class='quotetop'>QUOTE (Melancor @ Jul 23 2011, 02:52 AM) <a href="index.php?act=findpost&pid=1862567"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Is the game (which I have bought over a year ago) ever going to be finished?<!--QuoteEnd--></div><!--QuoteEEnd-->

    I'd rather they take their time and actually get a working game before they release.

    HI RIFT/MORTAL ONLINE/GENERIC MMO-FPS-RTS released by a big studio in the past 3 years.
  • QuovatisQuovatis Team Inversion Join Date: 2010-01-26 Member: 70321Members, NS2 Playtester, Squad Five Blue
    Too late for Steam. :(
  • MonoLOLMonoLOL Join Date: 2003-10-13 Member: 21657Members, Constellation
    edited July 2011
    double post, my net is screwing me around.
  • kuruptkurupt Join Date: 2005-03-24 Member: 46347Members, Constellation, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow, WC 2013 - Gold
    See another tf-2 update ................. why can't they update the ns2 patch yet
  • PetcoPetco Join Date: 2003-07-27 Member: 18478Members, Constellation
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Defend orders now complete after 10 seconds of the target not taking damage<!--QuoteEnd--></div><!--QuoteEEnd-->

    Hmm should this be done? What if you wanted to defend (order) a target and have marines stay there until the commander decides otherwise?
  • LazerLazer Join Date: 2003-03-11 Member: 14406Members, Contributor, Constellation, NS2 Playtester
    its updating now yay :)
  • IronHorseIronHorse Developer, QA Manager, Technical Support & contributor Join Date: 2010-05-08 Member: 71669Members, Super Administrators, Forum Admins, Forum Moderators, NS2 Developer, NS2 Playtester, Squad Five Blue, Subnautica Playtester, Subnautica PT Lead, Pistachionauts
    ^same! see you there
  • TrCTrC Join Date: 2008-11-30 Member: 65612Members
    <!--quoteo(post=1862572:date=Jul 23 2011, 03:59 AM:name=Feha)--><div class='quotetop'>QUOTE (Feha @ Jul 23 2011, 03:59 AM) <a href="index.php?act=findpost&pid=1862572"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Gmod, which i probably played more than anything, is at 2822 (not newly bought tho)<!--QuoteEnd--></div><!--QuoteEEnd-->
    Respects for that you rarely see this kind of devotion.
  • FehaFeha Join Date: 2006-11-16 Member: 58633Members
    I used to play it a lot even before steam started tracking hours, and afaik their tracker is bugged anyway, getting a too low number. I think that the real total count for gmod is somewhere closer to 5k.

    And it is not really devotion, coding just happens to be time consuming. And so is building (minecraft, anyone?).
  • peregrinusperegrinus Join Date: 2010-07-16 Member: 72445Members
  • QuovatisQuovatis Team Inversion Join Date: 2010-01-26 Member: 70321Members, NS2 Playtester, Squad Five Blue
    Pathing is greatly improved, but I ran into a big issue in heliport on Summit with MACs. The MACs won't go from the platform by the power node to the next hall near crevice. They slow down asymptotically as they approach the hall, then stop. I had to baby sit them around the long way by the tech point to finally get them to move.
  • urinalcakeurinalcake Can&#39;t work a sound card United States Join Date: 2002-11-08 Member: 7799Members
    Some of the next patch updates look amazing.
    I definitely think a shift or shade are in our future soon.
  • ArkantiArkanti pub baddie Join Date: 2011-07-22 Member: 111781Members, NS2 Playtester, Squad Five Blue, Reinforced - Shadow
    edited July 2011
    Downloading now, looks awesome UWE. Apart from the other stuff you've already talked about changing before now, I like how cysts will now die off gradually rather than loosing an entire chain of them at once. Does this mean that both sides of the broken link will start dying, or just the one furthest from a hive connection? Will find out soon enough I guess.

    With the leap change I hope it's because it scaled with the Lerk's speed and needed to be reduced to remain at somewhere near the same power. If not I'll get used to it I suppose, I just hope that I can still leap from just outside the vent in Crevice to over the rock arc leading into Heliport.

    Keep up the great work guys, the beta has been really enjoyable lately!

    Edit: Also the new vent in Summit sounds nice, I was thinking there needed to be one somewhere through crossroads.
  • kababkabab Join Date: 2003-12-15 Member: 24384Members, Constellation
    Is it just me or is the game much better threaded? Seems like to load is more evenly spread across 4 cores...
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